960°

Microsoft Closes Redfall Developer Arkane Austin, Hi-Fi Rush Developer Tango Gameworks, and More

Microsoft has closed a number of Bethesda studios, including Redfall maker Arkane Austin, Hi-Fi Rush developer Tango Gameworks, and more in devastating cuts at Bethesda, IGN can confirm.

Moegooner22d ago (Edited 22d ago )

Hi-Fi Rush studio??? Seriously?? Goes to show quality matters lil to MS.

Worst gen ever. All big 3 battling are for who sucks the most. They just keep one upping one another.

-Foxtrot22d ago

This does feel like a “quick Sony is getting shit on for Helldivers, let’s announce it now to minimise impact”

thesoftware73022d ago

That is silly. Let's say there is some weird conspiracy. This announcement would effectively take ALL the attention away from the HD2 situation, especially since there is no longer an HD2 situation. I don't think anything will minimize this impact.

Tacoboto22d ago

... so they announce it on a Tuesday? 36 hours after Sony cleared up everything?

You people care more about the next conspiracy than anything else.

Nevermind that Sony followed the golden rule of minimizing impact by announcing horrible news on a Friday.

Eonjay22d ago

The constant weekly weird Sony drama is part of the industry's problem. Everyone else feels they can get away with murder. Also, what is the point of spending all that money if you just start shutting studios down. And... Redfall wasn't Arkane's fought. Microsoft new the shape the game was in but needed something for GamePass after a whole year of no releases into the service. Them taking it out on Arkane seems really disingenuous and distasteful. And WTF did Tango do? Didn't Todd just release a statement saying how he would never retire. Fire his ass.

romulus2322d ago

Well if that was the reason for the timing it didn't work.

darthv7222d ago

wow... i did not have them closing Tango and Arkane Austin on my bingo card.

Hofstaderman22d ago (Edited 22d ago )

Yes it does. Arkane Austin I can understand but Tango Gameworks made an excellent game in Hi Fi Rush.
On review, it want really all on Austin for Redfall and its failure, they were forced to make a multiplayer games when their expertise was always single player driven first person games.

-Foxtrot22d ago

Guys I’m not being all that serious…relax

Outside_ofthe_Box22d ago (Edited 22d ago )

"I don't think anything will minimize this impact."

It already has. Notice your comment(or lack there of) vs HD2.

On another note, I would like to see Microsoft buy more studios and do more shadows drops on subscription services like they did Hi-Fi Rush. It's great for the industry I was told by people on here.

Zeref22d ago (Edited 22d ago )

I'm pretty sure that's exactly how it works. Same thing with layoffs. All of a sudden everyone has layoffs around the same time

Cacabunga22d ago

MS will always make it to amaze me by showing the worse version of themselves every single time..

peppeaccardo22d ago

MS proving to the world that ttheir leadership cannot drive success from these new acquisitions. They have ran the numbers and they have realized that long term, without a clear direction from the motehrship, these are a loss for the company hence they need to be cut. I might be wrong but I am absolutelly sure that if these developers would have not been purchased by Microsoft they would be still on business. A shame ...

senorfartcushion21d ago

Both things have happened but N4G's commenters (90% Playstation ) will follow suit

+ Show (9) more repliesLast reply 21d ago
Einhander197222d ago (Edited 22d ago )

10/10 deflection, the ol' Sony too deflect...

Let's not discuss the fact that PlayStations struggles have largely been caused by the fact that game pass has reshaped how consumers spend causing them to spend less as they play what is on subscriptions and don't buy games as much because they either have become subscription gamers or they fear the game will come to a subscription so they don't buy things.

And it's not just PlayStation, the whole industry has been effected, many big studios are struggling across the board to match sales targets from pre-game pass releases which is especially apparent in things like sequels.

Heck the best example was Microsoft's own Starfield which should have easily blasted past 10m sales by the end of 2023 going by sales of similar Bethesda games yet was only able to achieve 3m which of course was almost entirely on Steam.

Moegooner22d ago

Or maybe it's because Sony hasn't released multiple worthwhile SP games like they normally do each gen and the ones they did released actually sold well.

Layoffs aren't because studios are struggling, but because major publishers want to maximise profit gains.

Profchaos22d ago (Edited 22d ago )

Absolutely it's a service that's changed the way we view and consume games overall for the worse games have little value when they are part of a sub and become disposable doubly so if they are a day 1 freebie often it's the kiss of death for a game to be day 1 on gamepass as PlayStation players look at it like why do I have to pay 60 dollars for back 4 blood, payday 3 or outriders it'll be on PS plus soon enough and funny enough those games always fail to meet expectations sales are poor and longevity is poor.

When I see a game get a day 1 tag outside of first party my first thought is always something is wrong with it and it can't stand on its own feet so the publisher has made a deal to recoup development cost.

Even first party games have dropped in quality noticeably so since gamepass with gears 5 being the only good release I can think of since gamepass started

Petebloodyonion22d ago

Wasn't aware that Gamepass is available on PlayStation.
Or are you telling us that a service from a console lacking in sales is so great that it affects the morale and buying habits of ppl lacking access to the service?

Also pretty sure that saying all of them competing for who sucks means the whole industry and not just Sony and MS.

Nitrowolf222d ago (Edited 22d ago )

This is what people online want. They just don't know or understand it. So many have warned about consolidation, and exactly what they have fear has been happening

This isn't the end, expect more bought out studios to be closed in the next few years

Hofstaderman22d ago

Spot on. All in the name "growth" to appease investors and shareholders. Can't sustain the lie though...it will always implode as illustrated by these closures. Applies to MS and Embracer.

TiredGamer22d ago (Edited 22d ago )

This. ^

Publishers are slowly mitigating all development risk since every new big/medium budget game has become too big to fail. Games are too expensive to make and the profitability for titles rests on a hair’s edge. When you need to sell 5 million copies of a game to be profitable, you know that we’ve turned a new page in gaming. The real victims here are the smaller studios/games that bring so much character and variety to the industry, like with Hi-Fi Rush.

It looks to me that Hi-Fi Rush did not fulfill financial expectations for moving the GamePass needle, and the sales from the PlayStation port experiment did not measure up either. So it gets the boot.

Sad day and era for gaming.

notachance22d ago

yeah smaller ABK studios like Toys For Bob are now in dangers

notachance22d ago

I just don’t know how the hell a company that can spend $67b to purchase a publisher decided that it’s okay to close the studio that produces their best game last year.

Whoever the higher up there that decides this is completely out of touch of how the game industry works, the damn xbox division as a whole would’ve been closed already if they weren’t sustained by other MS divisions.

shinoff218322d ago

I got in an argument with someone on reddit and they weren't haven't that Xbox isn't propped up by other divisions argument. They swore up and down that Xbox was pulling its own weight. I just stopped after a couple back and forths

TiredGamer22d ago

Didn’t move the GamePass needle and the PlayStation port couldn’t save the return on investment….

SeTTriP22d ago Show
dumahim22d ago

So this is what happens when you're pleased with the sales and investing in the studio? Good guy Phil at it again.

Sonic188122d ago (Edited 22d ago )

From Aaron Greenburg:

"Hi-Fi RUSH was a break out hit for us and our players in all key measurements and expectations. We couldn’t be happier with what the team at Tango Gameworks delivered with this surprise release."

😂😂😂 🤥🤥

Lightning7722d ago (Edited 22d ago )

Once again MS creates their own problems and they create their own animosity. Idc about their shitty excuse and "reasons" they're a incompetent company, plus all their Xbox fanboy influencers are dwindling I noticed. How many excuses can you make for a company like MS? Consoles are down and they're losing their own fanboy influencers also. That's all they had to cheer lead them now they're leaving them. Pretty nobody will be on MS dude no matter if they (if they ever but I doubt it) get their act together.

Trashy ass ppl and company....

If they go under eventual it's because of their own doing nobody else's.

porkChop22d ago

Yeah overall this gen is pretty shit. Everyone is making horrible decisions, great devs are getting either gutted or entirely shut down regardless of quality or success, very little in the way of innovative games, etc. This industry needs to see some drastic changes.

badz14921d ago

where are all the cheerleaders for MS acquisitions amid all these?? you guys happy now? this will not be the end of it, maybe just the beginning!

OptimusDK21d ago

Maybe it has to do with this:
Hinji Mikami is leaving Tango Gameworks in the coming months.On February 23 it was reported that Mikami would be departing Tango Gameworks. Bethesda has stepped in to confirm the report of Mikami's forthcoming departure from the studio he founded over a decade ago.

Mikami originally founded Tango Gameworks in 2010 after departing Capcom, having lead the development of iconic games like Resident Evil and Resident Evil 4.

+ Show (8) more repliesLast reply 21d ago
shadowT22d ago (Edited 22d ago )

Tango Gameworks and Arkane?

RaidenBlack22d ago

Arkane Austin (Prey developer)
Not Arkane Lyon ( Dishonored developer)

Crows9022d ago

Prey was fantastic. Red fall was shit because they were forced to do shit they didn't want to make.

Atkane Lyon did death loop I believe....I hated that one.

shinoff218322d ago

I personally liked prey more.

RaidenBlack22d ago

@shinoff2183
Because Prey was creative and different
Other than the live service Redfall, all other single-player Arkane projects have been creative and interesting

Tankbusta4022d ago

@Crows90

So just because people don't want to do something in life...bad quality is excused? Look what happened over that bad quality? no more studio

+ Show (1) more replyLast reply 22d ago
MrDead22d ago

Will be more soon, I've said it before I can't see MS keeping Bethesda. I think they'll strip it's IPs and slowly close everything, it's what they do.

VariantAEC22d ago

No one wants to admit it, but yeah MS has a long history of pillaging other smaller corporations for IP and dispensing with everything else.

Zeref22d ago

That doesn't make any sense lol. How would they make money from these IP'S with no developers?

MrDead22d ago (Edited 22d ago )

@Zeref
"That doesn't make any sense lol. How would they make money from these IP'S with no developers?"

MS don't care about the studios, they want the IP's. They'll keep the big ones in house, the game engines they run on and licence the rest. Stacks of cash to be made from licensing IP's ...or just sit on them so no one else can use them.

blackblades22d ago

@Zeref silly fool, buy them for the IP have there other studios make the games using the IP names to sell them. We all know having a popular franchise name can sell

+ Show (1) more replyLast reply 22d ago
Einhander197222d ago (Edited 22d ago )

Well xbox fans you got what you asked for... and honestly deserved...

It was so easily predictable that game pass was never going to be able to support all these studios.

If Microsoft can't win they are going to burn it all to the ground...

Countdown to Phil Spencer telling us "it's better for the gamers this way" yet again.

Barlos22d ago

Agree but gamers didn't ask for people to be out of work.

VenomUK22d ago (Edited 22d ago )

@Barlos They indirectly did. Every person who made a wish list of who Microsoft should buy next and were sending tweets to Phil Spencer and Xbox with proposed studios, played a part.

The saddest part is the studios were closed because of the underperformance of their last games, and if they had been given a chance then their next games could’ve been great and succeeded. But it is the same old Phil Spencer Microsoft problem which is not giving them a chance, and that’s why he is not able to manage game studios.

VariantAEC22d ago

Yeah they did. Just because they refused to see what everyone with a brain was telling them doesn't mean they didn't know. They were told, they should've put up a fight and they didn't. This is the result. But who knows even if MS' fans weren't such boot-lickers, MS could've carried this out against their fans wishes anyway. Unfortunately, we have the hardcore MS defense bots running to deflect from any bad news and maybe, just maybe, MS felt empowered to do more damage as a result of their fans cheering this all on.

anast22d ago

They sold themselves out. Once people buy you they can do what they want. None of this should have been a surprise. When companies get bought out, they eventually get dismantled.

shinoff218322d ago

Xbox fans were to busy daydreaming of Ms curbstopping Sony they didn't look at the big picture.

Einhander197222d ago

Not disagreeing at all.

I want to add that from the day Microsoft announced game pass, before they even started buying up studios it was obvious that game pass wasn't going to be able to support itself.

It was so dumb that they doubled down on it by spending 100B on a service they knew only existed through subsidization.

They should have realized there was no way that adding massively more costs on a subscription they were subsidizing was certain to fail. Especially after seeing how it had devastated sales across the platform as a whole.

Heck by the time this generation started during covid when the console sales were similar PlayStation was already outselling xbox on multiplatform games 8:1 yet they still doubled down on it.

22d ago
Relientk7722d ago

This is beyond wrong. Like wtf!? Especially Tango Gameworks with Hi-Fi Rush. I've heard nothing but good things about that game. Just because Arkane Austin screwed up one game release doesn't mean you need to close them. It sounds like they were forced to do a multiplayer game when they're a single player studio. They could have made a Prey 2 or some other game next.

Just wow awful news.

Einhander197222d ago

Apparently PlayStation owners didn't buy enough copies of Hi-Fi Rush...

romulus2322d ago

"Xbox says Hi-Fi Rush was a success "in all key measurements" amid rumors of poor sales. Following rumors that Tango Gameworks' Hi-Fish Rush didn't meet sales expectations, Xbox marketing VP Aaron Greenburg is defending the "break out hit" as a success by all metrics."

According to Aaron Greenburg it was a success so they shouldn't have even needed PlayStation owners to buy it. That being said, I bought it and really enjoyed it, it's a great game. Shame MS closed them down.

RpgSama22d ago

@Romulus23

All lies by the Green Bug, that just means that a lot of people fired bullets or whatever in the game, that's the key measurements they care to share.

Tango did NOT deserve to be closed down, they have not released a single bad game.

Crows9022d ago

That's usually what happens when you don't release it at the same time as other platforms....same thing happened with tomb raider reboot sequel. MS got exclusivity for a year and then when it came to PlayStation it barely sold. Nobody cared anymore.

shinoff218322d ago

Still waiting on the physical release pre order window

VariantAEC22d ago

Well... I did my part. Hi-Fi Rush is a good game, but I don't think its MS' style. We don't really know how well it did or didn't perform by the numbers or whether it broke even. This could just be another MS blunder.

Elda22d ago

Exactly. MS purchasing a 3rd party studio & keeping games off of other platforms probably hurt them in the long run, then finally putting Hi Fi Rush on PS which in turn PS fans probably didn't care to buy & support Hi Fi Rush after a year later of release. Hi Fi Rush was released on Gamepass so it probably never really made any money selling solely.

Eonjay22d ago

@romulus23

Let's hope it didn't sell well because that would make this worse. Also I could have sworn I read an article about their next game in the works.

Seraphim22d ago (Edited 22d ago )

I was wondering if that played any part considering the timing, though, XB claimed the game to be a success last year only on XB & PC. Regardless MS f'd up there too. They shadow dropped HiFi on XB/PC last year at the perfect time. This year when they released on PS not only had the hype died, but there were so many solid games available the first 3 months of this year to play.

I almost bought it on PC last year, but now that it dropped on PS I just have far too many games to play to bother...

If MS needs PS and even Switch sales they need a better strategy. At the very least a release date where players are more inticed to buy said game. The problem is always going to be that if they want exclusives the hype for these games will be dead a year later. The exceptions might be some of their heavy hitters.... 2 cents

Angyobangyo21d ago (Edited 21d ago )

PS and PC owners probably bought more copies that Xbox owners.

+ Show (6) more repliesLast reply 21d ago
CrashMania22d ago

I can only imagine the little amount of revenue both games generated, sent straight to gamepass and excluded from the largest current gen console userbase. Not to say both games would have done well if they were on PS5 too, but you heavily damage to a games revenue when you put it on a stagnating sub service for a poorly selling console, can't really see people going out in droves to sub to GP to play this.

shinoff218322d ago

Gamepass subs(most of Xbox players) don't buy games all like that so it's not sustainable. It's reality.

RaidenBlack22d ago

Yea Austin made one of the most creative game of last gen with Prey and were forced to take risk with Redfall and now the whole studio is being closed.

Aphrodia22d ago

Yes, that Tango gameworks/ Hi-Fi closure was an eye opener for me as well. Neither played it nor was interested in it myself but all I heard was everyone acting like it was the second coming of guitar hero or something.

I don't know what else to say other than modern gaming is an overwhelming sea of mediocrity and there's not enough voices of reason speaking up and saying that most games made these days are just not very good.

shinoff218322d ago

Your playing the wrong games then. There's always been shovelware type games. Going back to wii, snes, nes, ps1 Xbox og. That's a bs blanket statement. As an older gamer since atari days I'd personally say this is a great time. If you can't find anything to play. That's on you

With all that said in no way or form am I speaking of multi-player games, gacha, or whatever. I'm strictly speaking on single player games.

Aphrodia22d ago

you are hilarious. trying to validate your comment by excluding over half of the games out there today. Pathetic man.

Neonridr22d ago

I'm more devastated at the loss of The Evil Within.

Chevalier21d ago

Wait I was told Xbox had great engagement numbers?! Some Xbox fans said they bought games when I told them Xbox customers don't buy games?

So Xbox bought studios to keep games off other platforms and forgot they conditioned Xbox customers to not buy games. Whoops.

So anyone else think Outer World's 2 dies 🤔? I'm thinking a small game losing out on Nintendo and Playstation gamers buying will kill this IP. But it's okay Xbox fans can get more COD! Halo, Gears and Forza! Woot that's a 'win'. Yay Gamepass FTW

+ Show (3) more repliesLast reply 21d ago
CrashMania22d ago

Can't wait to see the usual try spin and play this down. So much for the heroic MS and Phil saving these studios eh.

Eonjay22d ago

By the end of the day IGN will be talking about how this is right for the industry. Don't worry, Microsoft's PR is making the call now.

RpgSama22d ago

Tango did NOT deserve to be closed down, they have not released a single bad game, and I'm sure Arkhane failed just because they were both rushed and pressured into making a GaaS game they had no experience in doing and no support to get it completed out of the gate.

PrinceOfAnger22d ago

Not a big deal only hi fi rush was good

Sony has closed
Manchester studio
Japan studio
Pixel opus
London studio
Ready At Dawn ...

RupeeHoarder22d ago

The difference being Sony has a large group of other studios that have done something positive. Microsoft just closed the studio to the only good game they released in the past year (Hi-Fi Rush).

CrashMania22d ago

They all suck as well of course. But MS spent 10s of billions on these publishers for mass consolidation, every made a song and dance about how MS would save them, using their endless Windows, 365 and Azure money to keep them open forever and how Phil was some hero.

Nothing is safe unless it makes money, even for MS.

romulus2322d ago

It is a big deal.

Microsoft has closed
Fasa Studios
Digital Anvil
Ensemble
Lionhead Studios
Press Play
Arkane Austin
Tango Gameworks

Einhander197222d ago (Edited 22d ago )

Wow how far back do you want to go back.

Lionhead Studios
Aces Game Studio
BigPark
Carbonated Game
Digital Anvil
Ensemble Studios
FASA Studio
Good Science Studio
Hired Gun
Microsoft Studios Japan
Microsoft Studios Victoria
Team Dakota
Xbox Entertainment Studios
Xbox Live Productions
Lift London
Access Software
Salt Lake Games Studio
Twisted Pixel Games
WingNut Interactive

And more before this, this was just their cuts during xbone era that Phil cut while he was at the head.

And some of those PlayStation studios were merged not closed, most of the UK studios were folded into each other.

Japan Studio was renamed to Asobi not closed, aAsobi was an internal team of Japan Studio the "closure" the press misinformed people about was more or less a name change, the studio is in the same building and when the change happened less than 5 people mostly leadership positions chose to leave the studio to form Bokeh Studio, which still works closely with Sony.

And even if your deflection stood on it's own, Microsoft spent 3 Billion 3 years ago almost to the date to buy Zenimax and has already closed 2 of it's biggest studios and decimated Zenimax's support studio structure.

It's no wonder Todd Howard was talking about "more frequent releases" and letting other studios make their IP's games. The days of big budget huge Bethesda games is over...

In fact sadly Microsoft has ushered in the end of big budget gaming as we know it with their obviously unsustainable subscription industry change.

And I feel fully confident that this isn't the end of studio closures from these recently purchased studios.

Abnor_Mal22d ago

Ready At Dawn was never a Sony owned studio, and only made a few smaller God of War games and a Jax and Daxter spin off, and of course The Order1866.

They are currently owned by OcUlus Studios.

MrDead22d ago

How many times has MS fired Bethesda staff since they purchased it? I think it's been three rounds so far

BehindTheRows22d ago

Deflection is the finest form of delusion.

shinoff218322d ago

London studio what have they made recently. Really the worst one was Japan studio. That sucked.

In reality though your deflecting. The fact of the matter is Ms just closed the studio that made their highest rated game in years. That's insane.

Hofstaderman22d ago

Also many of those staff were absorbed into other studios.

VariantAEC22d ago (Edited 22d ago )

Ready At Dawn was never a PS first party studio.
Manchester was closed and it was proposed that London should be closed, but their website is still up with no news about it being closed on their official site anywhere. So it's possible that the proposed closure just did not happen to get fufilled. Meaning London Studio *MIGHT* still be open running lean.

Edit: Japan Studio was closed with some staff making up the new Asobi Team Studio who's first title was the PS5 pack-in game "Astro's Playroom." Pixel Opus was closed and not replaced or spun-off their only games were Entwined and Concrete Genie they also helped publish Journey according to Wikipedia.

Chevalier21d ago

Man you got crap info

Sony never owned Ready at Dawn. It's now owned by Oculus.

https://en.m.wikipedia.org/...

+ Show (9) more repliesLast reply 21d ago
Tacoboto22d ago

Phil needs to step down. What kind of usual spin do you want?

More and more people lose jobs but the people at the top stay the same. Hardware sales tank despite billions and billions spent. The math is plain and simple.

Sonic188122d ago (Edited 22d ago )

I'm still trying to figure out what was the real reason to acquire Bethesda for millions or Billions of dollars if you're closing down studios 🤔 What were their true intentions 🤔 I mean do Microsoft really want to be a third-party publisher? It sounds like they're confused.with their future in gaming

VariantAEC22d ago

@Sonic1881
To rape each studio for their sweet succulent ultra-valuable IP. This is Microsoft's favorite past-time.

Show all comments (217)
280°

PlayStation VR2 Official PC Adapter by Sony Is Being Certified

An official PlayStation VR2 adapter for PC made by Sony is being certified. It won't be long before the VR headset is officially compatible.

Read Full Story >>
wccftech.com
Profchaos12h ago

one step closer to unlocking the headsets full power.

I'm extremely underwhelmed with how Sony has treated it's psvr2 customers seriously Nintendo treated it's Wii U owners of which the sales were probably equal in the headsets 2bd year v the consoles far better.

This is the least they could do

ravens5210h ago

I agree. I'm a day 1 consumer too. 😢 For my day 1 Vita. I do not like when Sony does that crap.

10h agoReplies(2)
BlackOni8h ago

Agreed, but to your point, those dollars went a lot further back then than they do now. This should have been a consideration from the beginning.

Imagine buying a monitor or tv that could only work with one device. That's basically what this equates to, so they left a LOT of money on the table by not making it PC compatible from the getgo. But to Sony's credit, even they were unaware of how popular their games would be once released on PC.

Babadook75h ago

I doubt there will be foveated rendering implemented on PC. PSVR2 is already a better experience than PCVR. PS5 Pro will unlock the full power.

+ Show (1) more replyLast reply 5h ago
Neonridr11h ago

so now Sony is going to sell me an adapter I have to buy so I can use the headset on my PC? Gee, how generous of you :P

While it's great that I will be able to use this headset instead of my Index or Q3 for PC only VR titles, it's still a sad realization that Sony is sorta waiving the white flag here. Here's hoping they at least make some of their PSVR2 exclusive content available on PC as well now.

ocelot0710h ago

I don't see it as waving the white flag. PSVR the first one even though modders did get it working on pc it was a awful experience.

PSVR2 one of the best VR headsets available. Requires just one usb c cable. Even though I truly believe exclusives are what sell consoles. When it comes to VR it's very nich among gamers. I'm ecstatic that soon I can imo use the best VR headset on both ps5 and pc. No need for a pc vr headset. I have said it since PSVR2 was announced that I hope they make it pc compatible. With it being a very expensive headset and pc vr being more popular it just makes sense for Sony to do this.

10h ago
Neonridr9h ago

as opposed to a Quest 3 that requires no cables, or a single cable if you want to pair it with your PC right? ;)

While the tech is better in the PSVR2 for the most part (I own an Index, Q3 and PSVR2), I'm still let down by certain things. Headset rumble is a novelty. Eye tracking has only been used well on a couple of titles.

to each their own I guess, but to me this doesn't give me confidence that Sony is fully investing in their own hardware, more like they are stepping back to allow others to fill in the gaps.

ocelot075h ago

@Neonridr not owned a quest 3. Did own a quest 1 and 2 both where fairly good. Have used a quest 3 for a limited time and thought it was fine. But comfort wise not as nice as psvr2.

Tried using quest 2 via wireless streaming to my pc and it was so bad I much rather using a single cable and have a solid connection than streaming the game from pc to headset.

10h agoReplies(2)
ocelot0710h ago

It's most likely just going to be a usb c to usb 3 adapter. Even for modern era a lot of new cases and motherboards don't have a usb c ports.

The budget but still fairly fairly high end pc I recently helped my friend build. He went with a b550 motherboard. Didn't have a usb c port or a on board socket to connect a pc case with a front panel usb c. Had to get a cheap pcie usb c.

1nsomniac7h ago(Edited 7h ago)

They developed the headset/attached usb c cable so that it wasn’t possible to run through any port other than a designated ps5 port. The adapter allows all the data to be passed correctly to a none designated ps5 port.

10h agoReplies(1)
Show all comments (49)
240°

Avowed Moved to Unreal Engine 5.3

With Support from The Coalition

Read Full Story >>
gamingbolt.com
ThinkThink1d 1h ago

That's great news. Hopefully the Coalition can smooth some of those edges from the last Avowed reveal.

phoenixwing22h ago(Edited 22h ago)

Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you. I was ok with it and hoping to actually play it sometime soon. Now it's like 99% chance it's delayed.
Edit: effing graphics whores

Obscure_Observer14h ago

"Well I'm annoyed. Especially at all the ppl who said the graphics sucked. It's your fault they probably shifted the game to unreal so it could look more fancy for you."

What the hell are you talking about dude? Avowed was already in development using the UE5. The Coalition is just helping Obsidian in the transition to its latest version (5.3)

MrBaskerville12h ago(Edited 12h ago)

Probably not even that big of a difference. Coalition might only have helped because they got a deadline to meet.

Unreal isn't nearly as bad as Unity when you update a project. Though it obviously depends on the project. But unity generally gets an aneyurism if you threaten to update, where Ue is usually less stingy.

Reaper22_12h ago

In excited for Avowed and Gears 6.

Fishy Fingers14h ago

It already was Unreal 5, its just moving to the latest build.

CantThinkOfAUsername5h ago

Latest build is 5.4 and it's better than previous iterations, particularly in animation and performance.

Lightning7722h ago

Apparently the latest build looks way better graphically. This rumor from Jez Cordin (who's credible) pretty much confirms it.

Interested in seeing more on Avowed in a few weeks.

Notellin13h ago

UE 5.3 has been out since September of last year. I can't believe this is news or that anyone is hyping this up.

MrNinosan13h ago

As Hellblade failed to set the world on fire, just like Halo Infinite and Starfield before it, it's time to look forward to the next Game of the Decade candidate.
Of course it needs to be hyped up ahead of time 😏

Notellin5h ago

I didn't mean the game itself. I can't believe there is a news article about an Unreal Engine update that launched a year ago.

Reading comprehension is tough for fanboys on N4G.

truthBombs12h ago

I liked the games unique artstyle when It was revealed. I hope they're not making the migration based on criticism. It's only a rumor anyways

MrBaskerville12h ago

I imagine the art style will stay the same. But there'll probably be some visual upgrades here and there.

anast12h ago

This was the only game I was jealous of, but It's a wait and see game now. Plus, I can wait until they release it on PSN.

Miraak82 10h ago

Right!!! Obsidian is like only XB GS that I wanna play there games . Pillars of Eternity is one of my fav game franchises and I'd love to step back into the world of Eora . Their world building and rpg systems are one of the best , I hope XB higher ups don't get in the way of them. If they released it on ps I would definitely buy it day 1

anast8h ago

I bought both Pillars for PC and Console. Good games.

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220°

Steam Account Transfer Via Will on Death is Not Permitted, Valve Confirms

In case you were curious, a Steam account transfer via will is not permitted according to an official response from Valve.

anast1d 7h ago

The games are theirs. People just pay to ride the ride.

Skuletor15h ago

Would be nice if the article's writer looked into and reported whether other digital game libraries could be transferred over via will (Xbox, Playstation, Nintendo, EGS, EA app, GOG, Ubisoft Connect, Rockstar Launcher etc) instead of this half-baked piece but it's probably the same for all of them anyway

Kornholic14h ago

This seems like a way bigger issue than mandatory PSN account linking for PlayStation games.

So where is the outcry?

Skuletor14h ago

It's not like PlayStation is doing any different.

"You may not sell, buy, trade, or transfer your Online ID, Account or any personal access to PSN Services through any means or method, including by use of web sites."
https://www.playstation.com...

NotoriousWhiz14h ago(Edited 14h ago)

It's not like your account just stops working when you die. Include your email, account id, and password in the will (including the password to your email) and your survivors should have no problem using your games.

anast12h ago

PC gamers are a different lot. They don't mind renting their games forever, they don't mind spending money on overpriced equipment, and they don't mind fiddling with settings for hours before they even play the game, but linking a PSN account demands a riot. This is hard to understand, but then again, we all have to draw our lines somewhere.

Skuletor11h ago

You sure talk a lot of nonsense.Go look up the percentage of digital sales compared to physical sales of PS5 games, then tell me again about "renting" games.

mandf10h ago

Overblown funny and 100percent true

anast9h ago(Edited 9h ago)

There is no option at all to buy a physical copy of a PC game... And more people game on consoles for the reasons that make PC gamers a different lot.

VIK21218h ago

it's not so much the linking but the fact that certain countries aren't allowed to access psn...

VIK21218h ago

@anast I have a disc ps5 since launch, initially I bought some disc games, but I can't be bothered to walk to a physical store nowadays... I just buy the titles when they go on special sale or gray market store like CDKeys...

DustMan8h ago

PSN was a different story altogether. It kept people who bought the game from playing in countries that PSN wasn't supported. I never understood the issue anyway.

I don't know if PC stuff is overpriced considering that you can buy a new video card with the same amount of money you'd spend over 5 or 6 years paying to play games online with a console. I'll never pay double to use the same connection. That is what I'll never understand about console gamers. "let me pay an extra hundred & twenty dollars a year to use the same internet I pay for monthly and use on literally every device in my home for free....except for my Playstation"

Extermin8or3_7h ago

@Skuletor about 50-60% of sales are digital for most games. Meaning 40-50% are physical....

anast7h ago

@VIK

You might not but you are not the expectation that creates a universal.

Skuletor6h ago

@Extermin8or3_
Right and where are you getting that information from?
https://www.statista.com/st...

@anast

"Renting games"
In the fourth fiscal quarter of 2023, approximately 77 percent of Sony Corporation's PlayStation gaming sales were generated via digital downloads.

"overpriced equipment"
Some people are willing to pay a premium for better performance, the way you keep talking about the PS5 Pro on N4G proves you're a hypocrite in that regard but whatever, lol

"fiddling with settings for hours before they even play the game"
Most pc games will give the option to scan your system to choose recommended settings or start with moderate settings that will run the game fine but you're free to mess around at your own leisure, to improve performance or quality if you wish to. For those that don't want to, there's free software that can do that for you, such as Nvidia's Geforce or AMD's AMD Catalyst. Geforce Experience even gives you the option of choosing whether to prioritize performance vs image quality with a simple slider for easy optimization, it's not rocket science, like you try make it out to be.

"linking a PSN account demands a riot"
Playstation selling Helldivers 2 in regions without the legal means to create a PSN account by Sony's own standards, then telling people in those regions that already bought the game that they can no longer play the game, isn't a cause for concern? Though you've already heard about that but keep going along with your own narrative because of your weird vendetta against PC on here.

This is hard to understand, but then again, we all have to draw our lines somewhere.

PRIMORDUS1h ago

I don't rent I torrent to keep, if they take them down that's ok I don't care I have them LOL. I do buy PC games but very little as I want full control which is why I torrent to keep them in my collection, and I do not give a fuck what the devs or publishers want. I never did never will.

+ Show (7) more repliesLast reply 1h ago
thorstein13h ago

So just give your progeny the passwords.

OtterX13h ago

Keep the password sealed in the Will, only to be opened after death. :)

Aphrodia10h ago

Right? How are they gonna know you are dead?

FinalFantasyFanatic8h ago

The only way they will know is when an account is active for 300 years, lol.

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