NoobFeed editor Jay Claassen writes - Tales of Kenzera: ZAU will take you on one hell of an adventure as it tells a story of grief and overcoming it. The combat and movement mechanics will definitely have you losing more time than you’d like as you explore this masterpiece in design. However, you might also end up learning a few things about yourself and maybe even find closure in a recent loss of your own as you experience Zau’s story, and Zuberi’s resolve.
VGChartz's Lee Mehr: "Reminiscent of The Last Case of Benedict Fox, Tales of Kenzera: ZAU feels like 2024's definitive example of mismanaging Metroidvania 101 tenets. And it's a shame to be that harsh when its inspiration feels like a wonderful antidote to the soulless company (EA) backing it and the commercialized entity (TGA) which first advertised it. Through an impassioned sense of grief, Abubakar Salim wanted to craft a story that authentically tries to wrestle with those same feelings. That's a great achievement of the medium as a potential creative outlet. Unfortunately, though, it's saddled to a haphazardly-designed game that falls short of sustaining that enthusiasm and squaring up against its contemporaries."
Antony writes: "We talk with composer Nainita Desai on how she poured grief and acceptance into Tales of Kenzera: ZAU's stirring soundtrack."
"Tales of Kenzera: Zau is a light Metroidvania that would bring a tear to a glass eye - a personal and moving tale in a stunning game world."
- Stuart Cullen, TechStomper
hahaha
LOL, than Hollow Knight is over 9000.
Its not a bad game, but a bad metroidvania
Ain't nobody playing garbage lol
Sweet Baby Inc Detected, avoid!