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350°

Arkane Studios Devs React To Arkane Austin Shutdown, Call It "Absolutely Terrible"

Developers at Arkane Studios are reacting to the announcement of the shutdown of Arkane Austin, calling it "absolutely terrible".

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twistedvoxel.com
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Community12d ago
XiNatsuDragnel12d ago

Of course it is this is why big companies gobbling other companies is bad.

Cacabunga12d ago

yes and this is what happens when you sign pact with the devil himself..

rakentaja11d ago (Edited 11d ago )

The situation looks like this in reality. Of course, I don't know all the nuances, but an independent studio generally wants to go under a big company to get financial backing so they can make the games they dream of. Then a bad game is made...for some reason...the big company gets disappointed, a lot of money was spent on them and they had to shut down the company they bought, because they lost faith in them. That's exactly what happened. I don't know what happened to Tango...

I_am_Batman11d ago (Edited 11d ago )

@rakentaja: You don't need to sell your company to get financial backing. Not to mention that the idea that you're going to be allowed to make the game of your dreams under a big publisher is naive to begin with.

More often than not, indies are just bad at the financial side of the business. It's common to underestimates the production budget needed and hire too many people leaving the studio in a vulnerable position. A lot of them sell out of necessity, not because they want to.

crazyCoconuts12d ago

There are textbook scenarios where it's good...
Microsoft is definitely not one of those scenarios

RhinoGamer8812d ago

I get it, but frankly, AA failed pretty badly on Redfall. The XBOX production team is also to blame (they are safe as usual) for releasing a game this hyped in a sorry state. There are lots of fail points on Redfall, but only Arkane bears the pain.

MrBaskerville12d ago

They were set up to fail by Zenimax and had been for a while. They should have done Prey 2, but instead were forced to do mp games.

-Foxtrot12d ago

Apparently even with Prey they wanted to name it something else, they didn't want to use the Prey name because it had nothing to do with it.

That alone put a lot of people off playing it out of support for the original.

MrBaskerville12d ago

@Foxtrot
Yeah, it was a mess, that whole business. Could probably also have done a killer Dishonored 3 if given the chance, right after Prey, when they had a top tier team.

darthv7212d ago

the game (at launch) certainly wasnt all that. the performance update later on made it better but Im glad I got the special edition controllers when I did. Those are nice.

crazyCoconuts12d ago

True. We don't know exactly who to blame for what, but end of the day you're not getting paid to put out crappy games.
I hope at least they kept the good people and moved them into other divisions

PapaBop12d ago

"Welcome to the Xbox family, graveyard is out back, what should we put on your epitaph?" Microsoft turning into this generation's EA, spend all those billions on Activision while closing studios they've run into the ground.

TheColbertinator12d ago

lmao forgot about that meme. Still pissed at EA for shutting down Westwood, Pandemic, Origin and Maxis. I will never forgive them for that.

Hofstaderman12d ago

Papa Satya wants his ROI. No free lunch.

rlow112d ago

Why I’m really disappointed in Xbox and MS at large. At the same time let’s not pretend that somehow this isn’t an industry issue. Theirs a graveyard behind every major publisher. The only company I haven’t seen canning people is Nintendo and let’s hope that trend continues.

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60°

Crossplay Will Be In College Football 25 But Not In Online Dynasty Mode

EA Sports dropped their first gameplay trailer for College Football 25 today and the game looks truly amazing. Buried in the details of the game hype, however, is a significant letdown for those who play online dynasty (a significant portion of the userbase).

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420°

Resident Evil 1 Remake To Have Slower Pace; Will Further Expand On The Game's Lore

Many details for the upcoming rumored Resident Evil 1 remake have already leaked online. Capcom appears to have huge ambitions for it.

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XiNatsuDragnel18h ago

Sounds interesting I'll be interested in the second remake of re1

Cacabunga18h ago

They game cube remake was mind blowing.. another remake would be nice but i was really hoping for Code Veronica first

-Foxtrot17h ago

If it's true they are probably leading up to RE5 with the Chris vs Wesker story

RE1, CV and then RE5

Terry_B16h ago

Their REmake is still one of the best 3 video game remakes ever made.

Cacabunga15h ago

Terry

Zero was not a remake but an amazing game as well. I hope they remake that one one day with some coop play.. great great game

maelstromb11h ago

The whole Lisa Trevor side-story was an incredible addition and really fleshed out more of the lore. It could have easily felt tacked on to artificially extend the length of the game, but it felt 'right' like it should have been in there from the beginning. I'm hoping they include that in the Re-remake.

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fsfsxii18h ago

Cant wait until they cut the basement section and replace it with something worse.

Becuzisaid18h ago

While I want another modern remake of 1, I think code Veronica should be first. The first re1 remake holds up amazingly well. Give CV it's due.

Scissorman18h ago

As long as the Crimson Heads are back.

Nerdmaster5h ago(Edited 5h ago)

I hope they don't. They were created mainly to justify Wesker not really dying, and they do create more tension, but they don't make much sense.
Re-reviving things that were twice dead? Why would the virus stop there and not keep reviving them forever (until the head gets destroyed)?
And also the characters knowing that destroying their heads keep them from becoming crimson heads, while having a combat knife and lots of heavy objects around to do it while they're down, but having to rely on lucky shots or burning them with oil?
They can create other stuff that serves the same purpose of creating tension but that makes more sense.

Levii_9217h ago

Come on State of Play already!!!

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80°

Take-Two Head Denies Closing OlliOlli World, Kerbal 2 Devs

Take-Two head Strauss Zelnick has denied closing Rollerdrome developer Roll7 or Kerbal Space Program 2 studio Intercept Games.

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Community1d 15h ago
-Foxtrot2d ago (Edited 2d ago )

That's hilarious because he did and said the same thing with 2K Marin who developed Bioshock 2

They've been closed since 2013 but not officially acknowledged

He just doesn't want the backlash so pretends there's no issue.