Indie game dev, Videogame writer, Game enthusiast, Guitarist,

zerocrossing

Contributor
CRank: 14Score: 131350

New indie Kickstarter project: Distro Horizons VS Galaximo's Army

I'm not one for plugging Kickstarter projects, but I like the concept for this game so figured I'd bring it to everyone's attention.

I will say this however, Distro Horizons VS Galaximo's Army is currently in a pre-alpha build, so much of what is available on the games Kickstarter page is for demonstration and proof of concept purposes only. My blog here is intended to fill you in on some details you won't find anywhere else but here, or on my personal blog page where I have the interview in it's entirety.

So, with that being said.

I recently did an interview with UK based indie developer Kitatus Studios, where we discussed their new Kickstarter campaign which is a 3D collectathon project called, Distro Horizons VS Galaximo's Army.

The game, while still in a pre-alpha, bare bones state, takes heavy inspiration from classic titles such as Banjo Kazooie, Super Mario 64, Crash Bandicoot and Conker's Bad Fur Day, as well as adding new gameplay mechanics to the genre, such as a levelling system by gaining exp (experience) through battle.

The Story

The story revolves around the titular character Distro, a cat-man, and his best friend Teddy, a stuffed animal, who along with Distro's family find themselves abducted by Aliens and taken to a huge alien ship that belongs to the games central antagonist, Galaximo, an evil Alien intent on enslaving every dimensions inhabitants and forcing them to become his slaves so that he can build his "Mega Empire."

Through a twist of fate the stuffed animal Teddy becomes real and goes on to break Distro out of his prison cell, they both then set off on an adventure that spans across many unique dimensions in order to stop the Alien Galiximo from accomplishing his evil plans, and of course to save all those who've been imprisoned so far.

Gameplay

Like I said above, the game takes inspiration from popular collectathon games such as Banjo Kazooie, Super Mario 64, Crash Bandicoot and Conker's Bad Fur Day. Kitatus Studios say they want to offer gamers unique open worlds to explore, with fun intuitive gameplay and unique and entertaining characters like those found in the titles mentioned above.

Players will be able to switch between Distro and Teddy much like you could in Banjo Kazooie, in order to use different skills unique to the characters.

There are to be 9 separate dimensions, such as a dimension with emphasis on snow, a dimension based on video game pop culture, and a dimension of disco clubs, that will each have a unique art style and will offer different challenges when attempting to traverse them. As well as the unique dimensions having various stages to explore, there will also be unique boss battles inspired by those seen in Crash Bandicoot 3.

The art style has been inspired by games like The Legend of Zelda Wind Waker and Jet Set Radio, with the intention of offering a child-like daydream feel to the game.

As for specifics in regards to gameplay, the team at Kitatus Studios say that they have many ideas for fun and unique gameplay mechanics, but due to the project still being at a very early stage they don't want to announce anything that may not make it into the final product.

Rapping up

Distro Horizons VS Galaximo's Army is a game intended for all ages, a love letter of sorts to past collectathon games and Kitatus Studios attempt at bringing gamers of today, a game akin to those classic and timeless titles that many of us grew up with.

So, there you have it.

If you want to check out Distro Horizons VS Galaximo's Army's Kickstarter page just follow the link below. Just remember though that what's on show is not representative of the finished product. If you like the idea and want to help fund it, all well and good. If you don't, well that's fine too. I just wanted to make all of you aware of the project and to help you make a well informed decision.

Distro Horizons VS Galaximo's Army Kickstarter page https://www.kickstarter.com...

Thanks for reading my blog, and as always please feel free to leave a comment below.

SilentNegotiator3749d ago

Looks terrible. If they're going to show off an early build of the game, they should at least prove that they can create half-decent game mechanics; not "the boy who s**t his pants and then ran around some corridors"

zerocrossing3749d ago

Like I said, it's a pre-alpha build. What's on show is sufficient for what is intended as a proof-of-concept.

I understand your point though, but why not take it up with the devs directly? They're more than happy to receive feedback on the project that might help their cause, and they may even be willing to show you a newer build of the game.

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PrinceOfAnger59m ago

After i finished the first game on pc i've been very excited to continue the story ,can't wait!

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