Hey guys, this is my first blog post, so don't be mad if I make a few mistakes =D
I've noticed that gaming appears to be going in the direction a lot of things have been going in lately, the way of Copying..
In the beginning gaming was about ideas and innovation, well.. Not anymore, gaming is becoming more about quantity and less about quality, Money is all that appeals to people these days (Sure, we need money to do everything, but where has the creativity gone!?), game after game after game of the same thing, over and over again, especially in the FPS Genre.
Gaming is a lot of fun, but it tends to get sour when everyone is making something exactly the same to others, sure there are some games that have massive amounts of innovation, but a lot of those games tend to go unnoticed due to the people that just enjoy the same thing, cause they don't want to try something new.
But in the end, some games do prevail such as LittleBigPlanet or Battlefield, but eventually they get forgotten unless they are extremely well made and enjoyable.
All I'm saying is, gaming needs to be more about entertainment, innovation and ideas, otherwise, the games we are going to get from now on, are going to be one's we've already played but slightly re-made with new maps, engine upgrades and new items/weapons.
Serum has hit Steam Early Access as the latest survival game to enter the overcrowded genre. While survival games are far from scarce, especially in Early Access, there have been numerous examples of breakout successes in recent memory. Enshrouded, Pacific Drive, Palworld, and V Rising are all proof that there’s plenty of room for survival games to succeed; provided sport a distinct personality. Serum hopes to join this lot by leveraging a specific mechanic as its highlight: time. - IS
The trailer features art director Lewis Boadle explaining some of the gameplay mechanics in upcoming title The Precinct.
Xbox Game Pass is a huge gamble for developers, and it doesn't always pay off.
As time goes on it takes a lot more money to make games. Since we just got out of a recession (I guess) devs, and publishers are playing it safe with sequels. This generation is nice has a few good games, but my PS2 days were the best.
I'll address your whole article with this one question:
***Sure, we need money to do everything, but where has the creativity gone!?***
- LittleBigPlanet 1 & 2
- N+
- Scribblenauts
- PuzzleQuest
- Mirror's Edge
- Borderlands
- Demon's Souls
- Batman: Arkham Asylum
- inFamous
- Heavy Rain
- Red Dead Redemption
- L.A. Noire
- Assassin's Creed
- Nintendo DS
- Touch screen gaming
- Motion gaming
Honestly, these just scratch the surface of the creativity that we've seen this generation. Creativity hasn't gone anywhere, it's just easily overlooked because people see a first-person perspective and a gun and just call it a generic FPS.
It'll take a lot more devs to make a single game then ever before as gaming progresses. the level of detail in games will be insane in 5 years or so
It's the economy.
During a recession $60 is a lot of money, and people who are on a tight budget are reluctant to take risks when buying brands they do not recognize.
Brutal Legend or Call of Duty: Modern Warfare 2?
Which is a known hit? Call of Duty.
Because of this fear of uncertainty, they demand sequels and the industry supplies them....over and over again.
We will begin to see fresh, innovative games when gamers as a whole begin to make more money and start taking risks with original franchises.
online multiplayer sucks... especially for those of us in Australia, whatever happened to having your friends over on the same tv?