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thebudgetgamer

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CRank: 6Score: 142710

Ahead of the curve

We always hear talk of which company is the most innovative when it comes to bringing new ways to play video games. This blog is meant to show that Sega is the most innovative company in the history of gaming.

Full body motion controls
While Nintendo was the first to bring motion gaming with the power glove, it was Sega that brought the first full body motion control device that eventually lead to PSmove and Kinect.

Online gaming
Just about everyone these days has their console connected to the internet and a lot of people credit Microsoft for the internet age of consoles, while Microsoft does deserve credit for making online gaming popular on consoles, Sega created the idea of going online with the advent of Sega.net.

3D gaming
For the past few years Sony has been pushing 3D as a major feature on the PS3, even Microsoft showed signs of interest in it. Back in the late eighties Sega was pushing natural stereoscopic 3D gaming on its Master System.

Digital delivery
These days with PSN, XBL, Steam and many other services that provide game services we have access to thousands of games at our fingertips. Back in 1994 Sega set up its Sega channel were you had unlimited access to fifty games and demos.

Seems like everything we brag about today Sega was doing back in the day.

omarzy4264d ago (Edited 4264d ago )

Motion Controls was done earlier than the power glove. Le Stick was made for the Atari 2600 and Commodore 64 in 1981.

NES could do online banking and such. XBAND was developed for the SNES and Genesis to do online play. A few Japan only Zelda games used the Satelliview to connect online and display scoreboards , competing with players in a weird way to get prizes, in game references to other players(Demon and Dark souls) The SNES had an online adapter(very rare) that did street fighter 2 turbo traditional online multiplayer(laggy as crap, but it was online multiplayer). This is before the Dreamcast "started" traditional online multiplayer. Japan only features are still relevant.

3D gaming. Not much knowledge of 3D history.

Digital delivery. Yeah, SEGA channel was first. early 1995 is when the SNS/Famicon got demos and stuff from Satelliview.

SEGA did some amazing things, but they are not the original pioneers of gaming.

deno4262d ago

Sega saturn did online gaming before dreamcast.

JellyJelly4264d ago

I remember back in the day when Sega owned the arcades. You went there with your friends to check out the latest piece of future technology that the wizards over at AM1, 2 & 3 had conjured up. Sometimes we didn't even play them, we just stared at them and couldn't believe what we were seeing.

When games like Virtua Fighter, Virtua Cop, Sega Rally and Daytona hit the arcades they where so far ahead of everything else at the time that it was mindblowing. Capcom and the others were still doing their classic 2D games and felt as if they were ten years behind.

It's a shame we don't see the same innovation from them nowadays. They still release some solid titles from time to time but it's not like in the golden days.

TopDudeMan4264d ago

"witch" really? And "comapny"? "these day" how did this get approved?

That aside, if Sega really were so good, their flagship game franchise (Sonic) would not be such a shadow of it's former self. So my argument is that Sega used to be good, but have since fallen from grace.

-Mezzo-4263d ago (Edited 4263d ago )

Image:

TopDudeMan4263d ago

Hey, he changed it because of my corrections so surely my constructive criticism was welcome.

redDevil874263d ago

Did Colbertinator force you into making this blog Budget?

We can offer you protection.

TheColbertinator4260d ago (Edited 4260d ago )

What kind of protection?

Condoms?

SEEEEEEEEEEEGAAAAAA

thebudgetgamer4263d ago

I want to chalk this one up to, good idea bad execution.

Show all comments (15)
190°

Former Deviation Games Devs Have Formed A New Studio At PlayStation To Work On A New IP

Former Deviation Games developers have formed a new studio at Sony Interactive Entertainment in order to work on a brand new PlayStation IP.

Read Full Story >>
twistedvoxel.com
Tacoboto13h ago

Well that's an awesome and very surprising turnaround. Cheers to the new studio and what they'll build!

RaidenBlack10h ago

Likely to continue their FPS project

isarai8h ago

That's..... confusing, so shut down but just reformed and same employer 🤔 sounds like pretty much what happened to Japan Studio basically just being rebranded as Asobi

ocelot077h ago

It is odd one I don't know how business deals work or the law of that kind of stuff. But is it possible Sony reached out and said hey we want you apart of Sony but don't want to purchase you for what ever reason. How about use disband and we will open a studio and hire you guys type of thing. Is that even possible?

isarai7h ago

Maybe it's to void/bypass some contract? I have no clue

VersusDMC3h ago(Edited 3h ago)

I guess the deviation team fell apart and didn't deliver good progress on what they pitched (they overhyped themselves when the team was announced)so Sony shut them down. They regrouped with a new team and a new pitch so Sony is giving them another shot.

And this time they are keeping it quiet to keep pressure down on the team. So people aren't asking everyday what deviation(or whatever the new team is called) is doing.

Edit: Also Sony never owned them. They just ended their partnership with them. Deviation decided to close on their own.

outsider16243h ago

Good point. You know, i was thinking of Days Gone too. They pitch an idea to Sony for Days Gone 2 but Sony didnt like it do they scrapped the whole thing. Maybe if a good pitch came by...they'd reconsider it.

isarai2h ago

That makes a bit more sense

lodossrage1h ago

To be fair, Sony didn't shut them down. Devation was independent. Sony pulled funding on the project they were working on. As a result, they couldn't run so Devation decided to close on their own.

roboteye3h ago

If this was MS they'd be gone.

Goodguy013h ago

Maybe make a smaller game this time?

Elda2h ago

Good for them that they were able to work it out. Hopefully they're developing something interesting.

Rainbowcookie1h ago

I think Sony is thinking long term as a replacement for Call of Duty M$ edition.

190°

Nintendo of America never planned on bringing Xenoblade to North America despite announcing it at E3

These days Xenoblade is one of Nintendo’s bigger franchises – at least when it comes to RPGs – but that wasn’t always the case. The first entry came out in English more than a year after its Japanese launch, and that was for European fans only.

Read Full Story >>
nintendoeverything.com
shinoff218316h ago

Would've been yet another whack move on Nintendo. I'm glad they did. It's one of the few games I got the switch for.

XiNatsuDragnel15h ago

Well nintendo if you didn't do that big l

Knightofelemia8h ago

I guess Nintendo forgets how boosting sales numbers work. Why lock a game to a certain region or certain regions? You want sales number then flood the market and release the game in every region.

Lionsguard6h ago

I just don't understand why companies enjoy locking software behind such specific things. Imagine if Minecraft was only available for Xbox 360 and only North America and never again on anything else..

70°
7.5

Review - Heading Out (PC) | WayTooManyGames

WTMG's Kyle Nicol: "Heading Out combines genres and styles which might sound incompatible at first glance, but did so in a very interesting manner, resulting in a truly unique roguelike experience. I, for one, really liked the presentation as well, with its slick visuals and soundtrack. It’s not entirely perfect, as the driving could have been more polished, and the pop-in glitches really took me out of the experience at times. That being said, it’s a game unlike any other out there, which wlll definitely keep you engaged through a good few runs."

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waytoomany.games