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Is the rise of smartphone and tablet gaming actually good for console gaming?

I have been thinking slightly differently to most of the doom and gloomers out there. While most are thinking that I-phone/pad and android gaming will spell the end of console gaming, I think the reality is very different.

The way I see it is that they will actually help console and PC gaming. How? By getting rid of all the devs and publishers who are only interested in making a quick buck off the back of the casual market. As they defect to flogging their wares on smartphones and tablets it clears up our market. Along with those developing the games, also the casual gamers disappear from our market thus taking their drivel with them.
Devs will be able to stop making games that have to be accessible to morons and go back to making games that don't hold your hand the whole way through. I mean seriously, before this gen of consoles games were soo much harder (or maybe I just didn't try hard enough?) did anyone complete Desert Strike on the Mega Drive (Genesis for the Americans)? I know I did, but it took me forever, and bucket loads of sweat and tears! I put so much effort into that my Dad took me shopping for a new game as a reward! Nowadays the only requirement to finish a game is time, not skill.

I don't want games to be overly difficult just for the sake of it though, I mean they are still supposed to be fun not frustrating. But at least give me a challenge! Killzone on the PS2 for example took me ages to finish, Killzone Liberation on the PSP was even harder! But KZ2, easy peasy and KZ3? There were moments of difficulty but nah, it wasn't that taxing. Even the COD games used to be hard, hard to believe considering they were the first games to have regenerating health! Something I hate in shooters but it is pretty much the standard now. I mean really, can anyone remember the last time they played a shooter where you're health didn't re generate just by hiding for a few seconds? At least in Bad Company 1 you had to inject yourself. The injection pens might have been infinite, but at least you had to do something other than hide behind cover for 5 seconds. Being on the brink of death brings new excitement to a game, always praying there will be a health pack in the next room, edge of the seat stuff.
There are a few games on the horizon which seem to be going back to the old school (Hard Reset being one) and I for one am quite happy about that. Old school is the new, new school?

It's not just about difficulty and hand holding though. The overall quality of games will improve too, story, graphics, new gameplay ideas the lot. It'll all be better without the butt loads of shovelware on our shelves and publishers who just want to milk old tired casual franchises. As they leave for the money mounds of smartphone gaming only the serious devs and pubs who actually care about creating a quality gaming experience will remain.

Anyway, what do you think? Is casual gaming leaving our market good for us the core gamers? I think it is. It might not be good for the money men in suits, but I'm not one of those I'm a gamer and from our side of the desk things are looking up.

Ducky4664d ago (Edited 4664d ago )

" The overall quality of games will improve too, story, graphics, new gameplay ideas the lot."

This might just be me, but I tend to find that casual games sometimes are more enjoyable in that regard.
Visuals (in the form of art design), catchy music, a whimsy story and a quirky gameplay idea. PopCap is/was good at making those kinds of games, and a lot of other casual games seem to have those qualities too.

As for games becoming difficult. It seems unlikely. Games appear to becoming highly-interactive movies, with the goal of entertaining the viewer instead of frustrating them with a challenge.
Online has become the arena for those that want a challenge... mostly because programming difficult AI is hard.

Overall, I'm not entirely sure if it's a good thing. The money men in suits kind of control the industry's direction, and if bigger money is made elsewhere, then that's where the focus will shift.
Console gaming currently enjoys dominance over PCs in that regard as the bigger console market means more big budget games. If mobile gaming takes off, then you can expect similar to consoles...

... on the flip-side, this also means that bigger publishers who can be blamed for the degeneration of modern games, would also be gone, and could leave room for smaller more passionate devs to make some 'real' good ole' fashion games. (Similar to what's happening on the PC, with relatively unknown dev groups rising to fame)
Kind of a far stretch, but I can dream, can't I?

blackburn104664d ago

Casual games get boring very easily. I can't play Angry Birds for 5 mins before I get bored. Saying that games have just become interactive movies is a very broad statement and does not apply to all games.

Many games still give a challenge to the gamer and I don't thing you should lump them all together just because we have some less then challenging games. I don't believe that we should just fall back into simplicity just because people can't handle newer games.Higher budgets could lead to better games you know.Simplicity can get boring, repetitive and tedious too.So do think that they don't have their disadvantages too.

stevenhiggster4664d ago (Edited 4664d ago )

" The money men in suits kind of control the industry's direction, and if bigger money is made elsewhere, then that's where the focus will shift. "

Basically you have kinda agreed with what I was trying to say.
The money men will shift their focus to those platforms. Meaning that the devs and publishers who aren't only in it for the money will continue to make high quality games for home consoles and PC's. While all the money grabbers who don't give a monkeys about quality and only care about money will be gone. Taking their shovelware rehashes with them.
And thus leaving us with the cream.

theonlylolking4664d ago

No it is not. These smartphone games are taking us back to PS1 quality games or arcade games. We need progression like when each new gen comes out for consoles. Peeps that have not been gaming probably think those games are amazing but they dont even come close to the quality of current console games.

The PSV is progressing to console quality games which is a great thing for people who actually like to play games instead of playing games just to past the time by.

zerox5054662d ago

games are games, who gives a fuck

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LG_Fox_Brazil8h ago

250 hours in and I can't get enough

Gameseeker_Frampt2h ago

It's not a first-party game though. Is it really too much to expect these low-rate websites to have the bare minimum of knowledge about the topic that they write about?

This reminds me of the hoops that some diehard Nintendo fans would go through to claim a game (like Bayonetta 2) is first-party just to say Nintendo is pumping out games.

GamingSinceForever1h ago

Sony owns the IP so maybe that will clear things up for you.

SonyStyled1h ago(Edited 1h ago)

It’s a second party title, like Ratchet and Clank prior to the purchase of Insomniac, or like Sly Cooper before the purchase of Sucker Punch, or like Dead Nation before the purchase of Housemarque, etc.

darthv721h ago

Sony published it, they dont own it... not yet anyway.

Giga_Gaia1h ago

@darthv72 Sony owns the Helldivers IP, but they don't own the developer.

VersusDMC31m ago

Just wondering if you don't consider Pokemon, Smash ultimate or Metroid Dread first party because Nintendo doesn't own the studios that made those games...

Deeeeznuuuts38m ago

That's insane! Congratulations Arrowhead! Be good if Sony did buy them, they could work closely with Housmareque and they could both help each other with projects, that'd be good to see