I want the old N4G back.
CRank: 5Score: 56380

The best demo I have ever played

"Originally we were thinking of making a game that would make you pee your pants, but at this point we've changed our minds, and now we're aiming for a game that will make you shit your pants".
-Kojima

Horror seemed to have been a forgotten genre. Resident Evil veered off the left, Dead Space started in the right direction but ultimately caved in to a more action game, Alan Wake was disappointing, and The Last of Us was more of a suspenseful adventure game. Condemned and Blood Siren however were pretty good. But I can't recall any console game that really left me "horrified" the way previous generations have. The great news is that this generation seems to be a little more focused on Horror. Outlast (although have not dabbled in it enough) looked great, This October's The Evil Within looks like a promising game along with Alien:Isolation, and during this years Gamescom you saw Until Dawn and a mysterious title dubbed P.T..

A playable demo for the up coming Silent Hill(s) (formally known as P.T.) is one memorable demo that has left quite the impression on me. Some games can take hours to set up an effective atmosphere but the P.T. demo did it in a matter of seconds. Walking down a tight dimly lit hallway, the eerie track playing in the back, and the unsettling feelings of the unknown brought be way back to my childhood. I haven't felt this tension playing a game since the days of the Resident Evil games on the PS1, I actually felt fear. The days of being too scared to play at night, or abruptly ending your session to compose yourself seemed like a distant memory. Kojima stated that it's possible because Developers don't want to lose your interest if the game is too scary, but that's what makes the Horror genre special. It breeds different emotions, and uncomfortable ones at that. If you're too frightened to play, maybe the genre isn't for you.

The Demo takes you on what seems to be an endless loop of the same room over and over again, but things are different. The bathroom door is open this time, a tall shadowy figure is standing in the hallway, a crying premature fetus looking thing crying in the sink, the bangs on the door, that haunting radio dialog. The teaser sucks you in, devours your attention, it builds up, and builds up, then BOOM, you are kissing distance away from this "thing". It sounds like its snapping your neck thus leaving you motionless on the ground, dead? You then wake up in the same room you started in, and go through the process of the endless loop again with nothing more than a flashlight. It I were a Pokemon the horror would be super effective. I feel like a kid again, too afraid to go on, but as I write this, it brings a smile to my face.

With Kojima and del Torro behind Silent Hills you can assure yourself that good things are in the future and I am excited to see what else is in store. I mean the Gamescom trailer and the demo revealing the true title was brilliant. In such a short amount of time this demo hit every horrifying note and has left me hungry for more. Well. Freakin'. Done.

BiggCMan3558d ago

Yea this game is going to be all kinds of greatness. It's honestly disturbing, it doesn't pretend to be.

Not so full of jump scares like most of todays horror games/movies, but actual disturbing atmosphere and creepy sounds all over the place. It actually requires you to think quite a bit, not just shoot some creepy monsters.

And on a funny note, Ground Zeroes may be one of the best demos I've ever played lmfao. I really loved that game but 30 dollars was outrageous.

DonDon3557d ago

That demo scared the crap out me :0

Godmars2903558d ago

Kind of odd hearing this post Ground Zeroes: the most expensive if argumentatively good demo. Put out by both the same company and lead dev no less.

thorstein3558d ago

Battlefield 4 is a pretty good demo. Has an entire SP campaign with it. The only problem is that the Demo cost $59.99. But I heard you get the whole game this September.

But, Destiny is out in September so that's a tough sell.

Agent20093558d ago (Edited 3558d ago )

"Walking down a tight dimly lit hallway, the eerie track playing in the back, and the unsettling feelings of the unknown brought be way back to my childhood. I haven't felt this tension playing a game since the days of the Resident Evil games on the PS1, I actually felt fear. The days of being too scared to play at night, or abruptly ending your session to compose yourself seemed like a distant memory."

This. I was waiting so long for a game that's genuinely scary, like those "horror" games from childhood, but also good in the story department. That's why Hideo Kojima is a perfect choice, and it shows in P.T..

Gatsu3558d ago (Edited 3558d ago )

I totally agree. Very few games or movies these days scare me the same way games like RE1-2 or SH1-2 did in my younger days. But P.T. totally brought back this feeling, I actually had to stop at some point because this building up tension and eerie atmosphere was too much :D.

One of my favorite parts in P.T. was, when the guy talks in radio and suddenly says "look behind you...I said look behind you!". Of course I had to look, after kept hearing some scary sounds behind me xD. Stuff like that made me jump, I was like wtf is the guy saying suddenly omg, is there really something behind me?

It just feels like, this upcoming Silent Hill might be the best thing that happens in horror games in a very very long time, if it's anything like PT. Kojima and Del Toro together will make "real horror", which I haven't seen much in a while.

HammadTheBeast3558d ago

If you listen to the radio right at the beginning, the whole picture starts to become clear.

Show all comments (11)
130°

Nintendo of America never planned on bringing Xenoblade to North America despite announcing it at E3

These days Xenoblade is one of Nintendo’s bigger franchises – at least when it comes to RPGs – but that wasn’t always the case. The first entry came out in English more than a year after its Japanese launch, and that was for European fans only.

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shinoff218310h ago

Would've been yet another whack move on Nintendo. I'm glad they did. It's one of the few games I got the switch for.

XiNatsuDragnel8h ago

Well nintendo if you didn't do that big l

Knightofelemia2h ago

I guess Nintendo forgets how boosting sales numbers work. Why lock a game to a certain region or certain regions? You want sales number then flood the market and release the game in every region.

Lionsguard1m ago

I just don't understand why companies enjoy locking software behind such specific things. Imagine if Minecraft was only available for Xbox 360 and only North America and never again on anything else..

60°
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Review - Heading Out (PC) | WayTooManyGames

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70°

Almost A Year Later, Armored Core 6 Comes Across As Sekiro's Rebellious Brother

Armored Core 6 is the modern, action-packed mecha game that deviates from the Soulsbornes formula orchestrated by Hidetaka Miyazaki.