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DragonKnight

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"Why Can't ______ Be ______?" Discussing The Representation Cliche

When deciding to write a blog, many times the inspiration or even the reason for writing the blog comes from watching a youtube video, or reading some article that makes me feel like commenting on its topic. Today is no exception. I was watching a video on youtube from a Romanian youtuber named veemonro and he was discussing an article written by Ben Kuchera titled "Wait, Why Can't Link Be A Female?"

In that article, Ben is discussing a video done by some PBS guy that talks about video games and he was originally the one that asked why can't Link be a female protagonist. If you want to see his video, click the link.

https://www.youtube.com/wat...

Aside: Yep, that guy wears frames, not glasses. He has perfect vision, or wears contacts, and just decided to wear frames because... reasons.

I refuse to link to Polygon for any reason, especially Ben Kuchera, so if you want to find his article, you'll have to Google it yourselves. He's not deserving of any click revenue and even with Adblock I won't subject myself to his... opinions.

Now, this question of why can't Link be a girl isn't the only instance of this idea that I'm discussing. There are also questions like "Why can't Link be black" or "Why can't Assassin's Creed have a female protagonist" or "Why aren't more fat people heroes?" and so on and so forth.

I don't know if I'm just unlucky, or subconsciously seeking this stuff out, but the sheer volume of times I've seen this subject brought up has caused me to see it as complete cliche. Every time a new game comes out, someone's complaining about the protagonist not being some identifier they want the protagonist to be, and it's more often than not someone who complains about this stuff in every walk of life, not just games.

There has been examination on just how much representation matters to the majority of gamers, or even if being represented would make one feel more like a gamer themselves, and the results seem to indicate that most people really don't care. Speaking for myself, if I'm playing a game with a chosen and developed protagonist, then I try to simply be that protagonist's conscience. I attempt to simply be a guiding force akin to what was called "the spirits" in Final Fantasy VIII's Laguna Dream sequences. If I am playing a game with a character creator, there's a 50/50 chance I'll make a physical representation of myself, depending on how I'm feeling, that will follow my own principles and ideals. But I've talked about this before, so let's move on.

So let's try to answer the question. Why Can't Link Be A Girl?

Answer: Because Nintendo doesn't want him to be. Because the artists designed him as Male. Because the story writers wrote Link as Male. But, the most important reason of all, because Link is an iconic character.

This is what so many people just don't understand. When something is iconic, it means that it is a symbol. Being Iconic means that there is a history behind Link, something that fans have loved for generations, a legacy, a constant portrayal of greatness and appeal. That is the single most important reason why Link isn't/can't be a girl.

There's a tendency among the selfish to disregard history in favour of their own personal feelings or ideology. Most recently we saw this with #CHANGETHECOVER in which non-comic book fans and ideologues complained about a Joker variant cover of a Batgirl comic referencing the much acclaimed comic The Killing Joke in which The Joker shot Barbara Gordon, severing her spine which rendered her helpless, then stripped her naked to take pictures of her body in order to get to her father Commissioner Gordon. The comic implies, but never depicts, that The Joker raped Barbara Gordon and the variant cover is meant to showcase The Joker's history with Batgirl in honour of his 75th Anniversary.

Without trying to go too much into that controversy, the reason I bring it up is because although some of the complaints could be seen as borderline legitimate (the cover doesn't fit the actual issue's theme, but variant covers aren't meant to and you can buy the comic without the cover), most of the complaints center around this idea that the cover is "triggering" and that rape survivors could be traumatized by it, or that a woman is being used for a man's benefit, blah blah blah. Most of these complaints of course being made by people who hardly know that Batman actually has a comic series and isn't just a series of movies starring a forcefully raspy Christian Bale.

Now, the artist that designed that cover decided to ask DC to pull it because he says he didn't intend to offend anyone. If you read his actual statement, you can see the disappointment in his words which leads me to believe that he felt coerced into saying what he did and merely asked for the pull so as to stop the whining, but that's speculation on my part. The point I'm trying to make is that here's a man trying to honour history by creating a provocative cover in honour of one of the most iconic villains to ever be written and his work is slammed by people who care more about themselves than they do about the art, or the history surrounding the art.

Why can't Mario be Asian? Why can't Arno be Arnette? Why can't, why can't, why can't? Because they aren't. That's why.

Do you know why you'll never see Batman crying on the cover of one of his own comics, but you can see Batgirl doing so? Because the risks can be taken with newer or less crucial characters. Making Batman cry on his cover would destroy the fact that Batman went through years of personal torture and training to build up his personal defenses to be the stoic Dark Knight. Batman is an iconic, business driving character for DC Comics. Link is an iconic, business driving character for Nintendo.

Building up years of legacy isn't easy. It requires extremely hard work, dedication, and time. With that time comes association, and generations of people associate Link in the specific ways he's been developed over the years. Not just Link either, and not just a character either. Franchises are associated the same way. Look at what happened when Devil May Cry was handed off to a Western developer and they changed the iconic look and personality of Dante? Yeah, the game was scored well, but received poorly by the majority of the fanbase and sold woefully below Capcom's expectations.

When you ask the people who ask things like "Why Can't Link Be A Girl" why they want that, most of the time the typical answer will be "because it'd be different." So what? Different doesn't mean better, it also doesn't mean good, it just means different. Personally speaking, i consider iconic characters to be something that should be preserved, not altered to suit whims. I also want to know, once again, why is it so hard for people to come up with their own characters that fit the molds they want characters to fit in? Why does it have to be that the big game developers have to change their visions, their art, their designs to suit the whims of people that would likely forget about it once they finished the game, or would be bored of it if it became a trend?

There are many ways to shake up gaming development, but is a cliched request one of them? I don't think so. What do you think?

Concertoine3354d ago (Edited 3354d ago )

I think TLoZ is in serious need of a shake-up of some kind, but what would probably be a purely aesthetic gender swap doesn't seem like the best way to do it. I guess they could let you choose between a female/male link in one of the games, but like Aonuma said (and myself, to a surprising number of disagrees on that article), the character's gender doesn't matter.

I really like female protagonists but they should only be included by the choice of the dev. I'm not sure why it's usually male journalists wanting female protag's, often saying that girls have a hard time relating to games because they lack the ability to choose their own gender.

I find games that include a variety of characters in different situations the best for helping relate the player to the game. Like Catherine, GTA, Silent Hill 2, even Metal Gear...

DragonKnight3354d ago

I think with the upcoming LoZ game they're trying small ways of shaking it up but it remains to be seen exactly how much and how far it will go. Gender swapping will literally do nothing at all for the series.

Personally I don't care about a protagonist's gender. I find it to be completely irrelevant as a good character is a good character no matter what. Why one would want to design a game around something people are simply born as and just because they think it would do anything significant is beyond me. I mean, what about games about people with massive birth marks on their bodies? Why don't we have protagonists like that? I think the male journalists are calling for it more to make it look like they care when they really don't. I have found that male journalists that complain about such things, also complain about other inconsequential stuff and really just sound like they need to get out of gaming period because their hipster mentality is ruining it for them, causing them to try and ruin it for everyone else.

I like games with multiple characters too. I mean, Suikoden is one of my most favourite franchises, and no one can say that those games are lacking in character types. Though my favourite character in that franchise is, by a wide margin, Georg Prime, even he has a unique quirk in that he's obsessed with Cheesecake.

Concertoine3353d ago (Edited 3353d ago )

I usually enjoy the games where making a female protagonist isn't done to identify with anyone. To be blunt, i think the gun-toting, badass chick is just an awesome image. Aya brea, Samus, Bayonetta. Also, in persona 3 on the PSP choosing a female protagonist obviously altered the game enormously. I just wish they brought that feature back, though its a lot of work i imagine.

Really there was one game where race actually made a difference to me, and that was Prey which starred a Cherokee protagonist. I thought that was really cool, because they also heavily featured a lot of Native American mysticism into the story and gameplay. That's the one game i can think of where the protagonists heritage made a significant impact on the game.

DragonKnight3353d ago

Speaking of Native characters, I didn't enjoy what they did to Delsin in Second Son. Yeah he's got the skin color, but that's it. I saw the original design idea for Delsin and thought that was really cool but Sucker Punch decided to go for a generic skater look instead and that was disappointing. Which is another aspect of what I'm talking about. If you're going to do a character who isn't "traditional", do it right.

Godmars2903353d ago

Think a better shake up would be a general role change. Meaning since the series is now apparently a recurring event in time, have one where Zelda is the warrior and Link the priest, or one where even Gannon is the hero while one of the other two is cast as the villain.

Though in regards of the complainers, they should just make their own game.

coolbeans3353d ago (Edited 3353d ago )

Regarding the aside: Jamin (PBS Game/Show guy) does wear glasses but just removes the lenses because of the glare. Keeping them on without lenses is just a signature thing some people may do if they've worn them almost their entire life.

Anyways...

In regards to arguing about the icon of Link, appeal to tradition is kind of a weak argument and tougher to work here since we're talking about a reincarnated character rather than a singular one. While all the current incarnations have been male, the title of Link doesn't seem to have been cemented as such. Similarly, Green Lantern as a title was never established to only be white, yet all Green Lanterns before '92 were white. There's Cloud Atlas levels of change Ninty can work with: where themes, Triforce, etc. perpetually play the same role but gender of key characters can shift (I think for all of them) and settings can change drastically.

Sure, different doesn't inherently mean it'll be totes better just because of that but it's something that I think sounds mildly interesting. To adamantly reject even the very notion of this particular case sounds just as silly as those who're getting worked up about it in favor of the idea. As for all the LOZ's I can currently think of he's:

-been able to shrink in size
-been a youth, in one case with dyed-hair (probably didn't know C++ programming)
-been an adult
-shape-shifted into different species
-become a wall painting

And while some of these exotic ideas have fulfilled gameplay purposes, having an androgynous traditionally-male character become female, or just allow for the option, doesn't seem like anything 'icon-shatteringly' drastic.

DragonKnight3353d ago (Edited 3353d ago )

You understand that, in regards to Link, the very fact that he's consistently male could also be argued as being a necessary factor in the Legend of the Hero right? It's not, after all, the Legend of the Heroine. Remember, the continuity of Zelda places the characters of Zelda and Link in an inescapable destiny as one is the incarnation of a Goddess (Zelda) and the other is the holder of the Triforce of Courage as chosen by a Goddess (Link).

Now, moving on to your Green Lantern example, you're arguing a character that's part of an organization filled with members of different species, that has multiple representatives from Earth. It's not nearly the same argument when you can have 2 white Green Lanterns and one Black Green Lantern simultaneously. There aren't 2 Heroes in Zelda.

"To adamantly reject even the very notion of this particular case sounds just as silly as those who're getting worked up about it in favor of the idea."

I adamantly reject the idea of altering iconic characters, yes. I always will. I am not, however, opposed to the idea of an LoZ game where Zelda herself is the protagonist and Link is nowhere to be found for example. But the idea of making Link a girl just because, and let's be honest here... that is the only reason to do it, is not something I will ever back. Just like I think making Thor female was the wrong move too, especially when there is a wonderful female hero in the Thor series who is deserving of her own comic, Sif. These characters were designed a specific way, they were successful because of great design and great use. To then suddenly alter their basic nature of these characters is, in my opinion, an insult to their history and the height of pandering.

"-been able to shrink in size
-been a youth, in one case with dyed-hair (probably didn't know C++ programming)
-been an adult
-shape-shifted into different species
-become a wall painting "

Game mechanics all. Are you saying gender is a game mechanic?

"And while some of these exotic ideas have fulfilled gameplay purposes, having an androgynous traditionally-male character become female, or just allow for the option, doesn't seem like anything 'icon-shatteringly' drastic."

But for the fact of the aforementioned lore reasons and history. "Just because" is not a suitable reason to alter an iconic character. Gender isn't a gameplay mechanic either.

coolbeans3353d ago (Edited 3353d ago )

I understand that it could be argued but that it's, again, still a weak one to make, especially when considering that lore or even our own standard definitions of hero don't always cement hero as being male. With that considered, it's still rooted in appeal to tradition; as if continuously being male (so far) serves as some kind of evidence to assume it can't be changed. That was the whole intention of the Green Lantern parallel (which unsurprisingly went in a totally different direction).

"Remember, the continuity of Zelda places the characters of Zelda and Link in an inescapable destiny as one is the incarnation of a Goddess (Zelda) and the other is the holder of the Triforce of Courage as chosen by a Goddess (Link)."

Right, and said holder doesn't (currently) have a listed gender/race tagged along with it. Which is why the Cloud Atlas-esque shifting hasn't been totally thrown off the table.

Sure, the Zelda protag idea is another fine way to go too. Even if they scrapped FemLink entirely and just went that route then that's cool; it's their choice at the end of the day. The rationality behind "altering Link's basic nature" is really based on the flimsy traditional reasoning. Nintendo's stated that Link is effectively an avatar for the player. I haven't seen them trump up Link's gender as being a central component to him. He's effectively been a stand-in for the player, with the option to have any name the player wishes, yet somehow this is the thing that could insult their history?

"Game mechanics all. Are you saying gender is a game mechanic?"

Link's age can be considered a game mechanic within all of the LoZ games? While not with ALL of them, Ocarina shows it depends upon the context. I'd say the same can be achieved with gender depending upon the context. Heck, Assassin's Creed Liberation used her gender and certain gameplay elements to fluctuate the attitudes of specific people in its gaming world.

"Just because" is also not a suitable reason to keep that specific tradition especially when it's lore/history have been deconstructed to show that the possibility is still there. Heck, LoZ's own "Word of God" (Hyrule Historia) is inconsistent to begin with.

And who's to say "just because" would be the only "real" reason to go for it? Aunoma sounded open to the idea (based on Hyrule Warriors success) and who's to say the writers wouldn't be interested just for it being another thing to mix up the formula?

DragonKnight3353d ago

Uh no, it's not weak. The lore is the core of the series and of the game. It is the single best reason there is. Striving for continuity that continues to be beloved by millions is not an easy thing to accomplish, yet LoZ continues to do it with every game. Why fix what isn't broken when the only reason is because your hands are fidgeting? That's a poor analogy for saying if the only reason is "just because" it's again not a legitimate reason.

As for the Green Lantern, now you're arguing about the human Green Lanterns which is a poor argument. There are female green lanterns, they aren't human, so is the argument now to be made that the only way it counts is if the character is human AND female?

"Right, and said holder doesn't..."

Uh yeah, it actually does. Just look at every incarnation of Link or Zelda. Always male/female. And with Zelda it's even more cemented in the lore as A) After the original princess Zelda died, the then King proclaimed all first born Princesses must be named Zelda and B) Zelda is an incarnation of a Goddess. Meaning female. Link is a consistent reincarnation of a chosen hero. Yes, the Goddess chooses a suitable body, but it's the original hero that is reincarnated. We can further extend the argument to the point of this being a necessity as each new incarnation must possess similar potential, ability, and features to fulfill their destiny.

Next, moving on to the Avatar argument. Yeah, Nintendo said that Link is a stand in character representing you the player, but have you considered that if Nintendo didn't have an actual design intent in mind, a plan to continue an iconic version of their Elven-esque hero, then they'd simply allow for a character creation system? Have you ever played an RPG with a silent protagonist before? All those games are also meant for you to be the guiding personality of the character, but each is designed with a specific intent behind it. Any Suikoden game, Dragon Quest, Hell even Final Fantasy has done this. You don't find it odd that Nintendo would consistently create the same character over and over and yet allegedly expect that their design is totally irrelevant as the player is supposed to be the real star and not Link? Why bother creating a central story based around Link and Zelda then if it's the player's story? Clearly what Nintendo means is that how you progress with the game, how you play out Link's story is up to you. Kinda like Infamous for example.

Moving on to the age as a game mechanic. It was your example, and a poor one. In Ocarina of Time it was a game mechanic, in most other games Link is around the same age. In Wind Waker it was a part of the overall artistic design. Are you now suggesting gender is an artistic design choice as well? Good point about Avelyn, I have to admit, but that leads into my point about the non-iconic characters being suitable for experimentation. Batman will never be made to cry on his cover, it goes against the personality type that's been developed for him. Batgirl however can be made to do so because she's not as iconic as Batman is.

When the fact that gender literally has no impact on the quality of a game is factored in, "just because" is the only possible reason. Aonuma saying he's open to the idea isn't a declaration that he believes he can make a better LoZ game with a female Link, it's him saying "meh, why not, it'd be different." That's just another way of saying "just because" with the addition of "we haven't done it yet" added to the end of it.

Blacklash933353d ago (Edited 3353d ago )

"You understand that, in regards to Link, the very fact that he's consistently male could also be argued as being a necessary factor in the Legend of the Hero right? It's not, after all, the Legend of the Heroine. Remember, the continuity of Zelda places the characters of Zelda and Link in an inescapable destiny as one is the incarnation of a Goddess (Zelda) and the other is the holder of the Triforce of Courage as chosen by a Goddess (Link)."

Actually, this destiny involves those who "share the blood of the goddess and the spirit of the hero". Zeldas are a descendant of the the original Zelda in Skyward Sword, who herself was the only explicit reincarnation of the goddess Hylia. On the topic of Link, going into the semantics of the word "hero" is pointless as it varies and often applies to both genders. (Also, Ganon is an incarnation of the hatred of the first demon king, Demise.)

Generally and as far as we know, it's a descendant and the incarnations of a hero and a villain. There's no explicitly-stated gender that is tied to any of the roles. Your argument that this is the "basic nature" of these characters via the established lore does not have substance to support it.

I certainly agree with you that Link being female isn't necessary at all. I mean, we've gone nearly 30 years without it, right? Your argument that Link shouldn't be female ever doesn't hold up beyond subjectivity, however.

DragonKnight3353d ago

@Blacklash93: Your argument about Zelda can be used for Link as well. We're talking reincarnation here fueled by destiny here, not some random person who decides "hey, that's a cool looking sword, let me save this princess I don't know just because." There are, no pun intended, links with these characters. Purposely made to make a central story connect in a deep way.

And have you played A Link To The Past? I ask because in that game, Link is the bloodline descendant of one of the 7 Knights of Hyrule, the former hero of that game's particular universe. They don't show us that knight, but this is part of the established links I'm referring to. Of course, the LoZ continuity is a convoluted mess.

"Your argument that Link shouldn't be female ever doesn't hold up beyond subjectivity, however."

I say Link shouldn't be female because he's an iconic character with a specific design intent put behind him. He's been sold as a he in other incarnations beyond games. He's been a he in toys, in cartoons, and in books. That is the main crux of my argument, the other stuff is just support.

coolbeans3353d ago (Edited 3353d ago )

"The lore is the core of the series and of the game. It is the single best reason there is. Striving for continuity that continues to be beloved by millions is not an easy thing to accomplish, yet LoZ continues to do it with every game. Why fix what isn't broken when the only reason is because your hands are fidgeting?"

"Striving" is definitely a key word to consider, especially when it's own lore continues to change from game to game. You're making a stand for a continuity in which the parts of its history can and has changed it so often already.

-Oracle of Ages/Seasons and Link's Awakening issues.
-Ganon initially being a pig monster to Ganondorf (doesn't seem like anyone contested that sort of radical change back then)
-Impa's changes
-Even the very timeline itself still gets argued over

The point being that there are several inconsistencies despite this notion that they must follow a set path when it really just sounds like a like fanbase noise to an idea that's just being tossed around, and not something that's being forced against Ninty by the majority of people (I've seen).

"As for the Green Lantern..."

And still going in a different direction. Look: the purpose of the parallel was in regards to the portion of your text regarding the icon of Link. Like the vid brings up, there's a difference between a title and a character. Or, as the vid mentions, "honorific characters" and "single" ones. That's all it serves as being.

"Uh yeah, it actually does. Just look at every incarnation of Link or Zelda. Always male/female."

Again, just because every incarnation of Link has been male doesn't mean such a change is disallowed.

"Link is a consistent reincarnation of a chosen hero. Yes, the Goddess chooses a suitable body, but it's the original hero that is reincarnated"

The Zelda portion does have a solid footing for why she's a woman, so that's fair. In regards to Link, what you're bringing forth still doesn't take away the chance of reincarnation always giving Link a set gender, especially if Ganondorf's reincarnation seems to change into entirely different forms. If it were just plopping the original hero back for another fight then it's strange to see even subtle variations in things like hair color or age.

As far as having a intent design in mind and not (yet) introducing a character creation system, that's just going to end up having a lot of speculation attached to it that could lead to us having different outlooks altogether. I'm not ignorant of what Miyamoto had in mind when thinking up the idea, but as this series is already evidence enough, design intent for either a character or series of characters can be subject to change. "Kinda like Infamous for example." Speaking of bad examples...

coolbeans3353d ago (Edited 3353d ago )

Part 2

"Are you now suggesting gender is an artistic design choice as well? "

Looking at game aesthetics/design from a broad perspective, I'd take everything that been drawn, made, etc. as an artistic design choice, whether implicit or explicit. But judging by your lead-in to this question, I'm not 100% sure that's what you were trying to ask.

In regards to your iconic characters/experimentation: wouldn't that make your previous idea of a Zelda protag and Link nowhere to be found be just as much of an insult to their history were such a game made?

In regards to the final paragraph, I don't think that's a clear picture of what Aunoma is thinking. He's been open in a Kotaku article about the whole thing with saying "I want him to represent any player, have that possibility. So that's why I don't really know if we need or want to define it so clearly." So more than just because, at least the possibility of gender selection via character creation does seem to align even with what he wants to cater to with the character. Along with consistently being male he's consistently been androgynous as well.

Dat 4000-character limit :(

Bimkoblerutso3352d ago

@Dragonknight

There is a certain hypocrisy behind your main argument. Link should be whatever the devs want the character to be, plain and simple. I agree with you 100% there.

The second you start talking about "iconicism," though, you are essentially subscribing to the same mentality as the feminists: that a character SHOULD be something for reasons beyond the artistic vision of the creators. Link SHOULD be male because that is what WE know him as.

That is a very stifling ideology. Link can literally be whatever the devs want the character to be because they are the source of his genesis in the first place. If they somehow wanted to write a female Link into the "Legend" (and it would be easy, considering that a "Legend" is by definition an unverified account of past events, and legends are often very, very far-removed from their source) then it is their prerogative to do so, just as it is our prerogative to dislike the direction they have gone in. But it is never our prerogative to dictate the direction of an artistic creation based on our personal ideologies.

You either like what an artist has created, or you don't.

Anthotis3352d ago (Edited 3352d ago )

Link's(among other male character's) gender wouldn't even be an issue, if not for the anti-male rhetoric that seeks to permeate all forms of media.

The same hateful rhetoric that is swallowed and regurgitated by those who claim to be well meaning, when in reality they act(either obliviously or intentionally) as a carrier and a messenger of misandry.

"You either like what an artist has created, or you don't."

And they hate it, simply because it's fronted by a male, and those who hate it for that reason alone mobilize and attack, in an act of sickening hatred.

Bimkoblerutso3352d ago

@Anthotis

I don't know how you took my post to mean that I'm siding with the feminists. I was simply suggesting that DragonKnight's statements about iconicism were unnecessary and slightly hypocritical in the grand scheme of things.

Link is what he is because it is the artistic vision of the developers. What Link "should" be cannot even factor into the equation if it is not the creators contemplating the question. As far as we, the beholders, are concerned, Link should be whatever the developers want him to be.

Blacklash933351d ago

The series' lore is indeed inconsistent and messy, especially if we're comparing pre- and post-ALttP. However, Skyward Sword is the most up-to-date spin on Zelda history, and the most implicating and far-reaching one, so I used that as an example. But I'd judge that the very fact that the series' lore is so undefined and debatable also leaves the possibility for a female Link in itself.

+ Show (7) more repliesLast reply 3351d ago
Anthotis3353d ago

Link doesn't need to become female, because there's nothing wrong with him being male. Therefore, there is no issue here and acting out of misandry and pandering to sick SJWs is not a good thing, and isn't in any way progress.

P.S. DragonKnight. I hope you consider writing for Reaxxion.com

DragonKnight3353d ago

Of course there's something wrong with Link being male. He's not female, that's what's wrong. Didn't you know that being male is always wrong?

P.S. Never heard of that site.

spritelike3351d ago

This put me in mind of a recent argument I had about Batman. The question; why can't Batman be black?
~Because Batman is white
~But people don't care about race in the same way anymore so it wouldn't be a negative thing to make him black
~If people don't care why does it matter if he stays white?
~herp derp representation

Hear the same argument every single year for Doctor Who. When will he be a woman?! *sigh*

ShaunCameron3353d ago

<I also want to know, once again, why is it so hard for people to come up with their own characters that fit the molds they want characters to fit in? Why does it have to be that the big game developers have to change their visions, their art, their designs to suit the whims of people that would likely forget about it once they finished the game?>

Because creating a character requires the discipline, foresight, intelligence, creativity and whatnot that the average person just simply don't have.

They think developers are obligated to represent everybody even if a lot of them weren't the developer's intended target demographic just so they don't feel left out, or discriminated against.

This is what Marxism/Feminism/Socialism ultimately is about in the end. The subjugation of those who can to the mercy of those who cannot. All in the name of "fairness and equality." Catering to the lowest common denominator.

Stringerbell3353d ago

Wha? Socialism has nothing to do with changing the identity of a video game character. Your conflating socialism with some form of totalitarianism. Unless of course you see your local fire department, police, public school system / universities, bridges, roads, libraries, healthcare systems, etc etc as some tyrannical entities of subjugation. In that case, I dont know what to tell you.

I mean 'The subjugation of those who can to the mercy of those who cannot." I can copy and paste nearly any political ideology with that myopic definition of yours.

ShaunCameron3353d ago

How am I conflating socialism with totalitarianism? Judging by its past and present track record, socialism and totalitarianism goes hand in hand not to mention has a way of stagnating everything it touches.

AH YES! Every leftist's favorite go-to talking point when defending socialism. Those things are infrastructures needed to maintain a civil society independent of political/economic/social model. And they just happen to be funded by the very same people you love to hate. The wealthy. The bourgeoisie. The capitalists (hoarders). The best and brightest via income, business and property taxes. Built and maintained by the workers on their own accord on the terms they and their employers agreed to.

Actually socialism has something to do with changing the identity of a video game character when its producer did it to avoid any accusations of discrimination and publicly shamed because what s/he intended conflicts with the sensibilities of an audience s/he wasn't even talking to in the first place. It's called the loss of individual freedom.

Sure you can. Is there another political ideology that ever advocated discrimination against the individual in favor of the collective in the name of "fairness and equality?"

SilentNegotiator3353d ago (Edited 3353d ago )

"Wha? Socialism has nothing to do with changing the identity of a video game character"

You don't know enough about socialism, then. Creating pointless social dissent is a large part of implementing socialism. It's called "critical theory".

You create a big stink about things that are non-issue like the "sexist" existence of women making 75 on the dollar for the "same" work (completely different fields and positions being the "same" work, apparently - Men work an entire 8 hours more per week on average, but that doesn't count for some reason), use it as an excuse to legislate more "equality" (not equality of opportunity; that is to be actively discouraged), and create "accepting" political groups (so long as you agree with them), that actively try to make others look discriminatory, to get voted for.

And nobody thinks that things like roads are "socialism". Such things have always been handled mainly by government/taxes as far back as when there were monarchys. That's such a ridiculous trope of a retort.

Stringerbell3353d ago (Edited 3353d ago )

Okay...

'judging by its past and present track record, socialism and totalitarianism goes hand in hand not to mention has a way of stagnating everything it touches.'

See France, the UK, Scandinavia, Australia, New Zealand, France, Canada, Denmark, South Korea, Japan, Belgium, Holland, Turkey. All horrible ruined by implementing socialist policies...

'Those things are infrastructures needed to maintain a civil society independent of political/economic/social model. And they just happen to be funded by the very same people you love to hate.'

I dont hate anyone, haven't alluded to any disdain. Just so you know I help to fund my roads too, because I pay my taxes. Cool how that works.

'Built and maintained by the workers on their own accord on the terms they and their employers agreed to.'

For private institutions sure, but not public ones. Those have democratic accountability- not shareholders.

@SilentNegotiator

'And nobody thinks that things like roads are "socialism".

Well its an inconvenient truth that they are sorry. Either an institution is public or its private.

'Such things have always been handled mainly by government/taxes as far back as when there were monarchys. That's such a ridiculous trope of a retort.'

Really? The Kings of Europe had kindergarten for the kiddies? They gave their subjects universal healthcare too? I must have missed all of this- whats your source?

'You create a big stink about things that are non-issue like the "sexist existence of women..."

I haven't at all defended or even touched upon feminism. You might as well guess what I had for dinner last night while you're at it. You see I really dont care about feminism- at all.

This is actually my main gripe with all this Game Gate stuff. I can read an article by Dragon Knight and generally agree with his spiel. He's making some valid points.

But in comes someone else piggybacking off his ideas but injecting a ton of hyperbole. Disagree with it and all of a sudden you
'hate the rich' and are some sort of a 'leftist feminist etc etc.' No- nonsense is nonsense and just because its part of the counter doesent mean it should get a free pass and hijack the topic at hand.

Kudos to both of you though for at least not dropping the 'oh no he didn't' moniker of a SJW. It would have ruined my weekend!

SilentNegotiator3353d ago (Edited 3353d ago )

"I haven't at all defended or even touched upon feminism"

And I didn't in the slightest suggest that you had. I pointed out an example of the topic at hand (that is, the comment that we are replying to). Intelligent discussion includes not entirely ignoring context.

Stringerbell3352d ago

@Silent

Just see a reply and the word 'you' and I'm thinking that retort is directed towards me. Oh well, no harm no foul.

SilentNegotiator3352d ago

Oh, I see. I guess I could have used better wording.

+ Show (3) more repliesLast reply 3352d ago
Blacklash933353d ago (Edited 3353d ago )

Is there really any constructive point to crying marxism/socialism/communism every time a topic like this comes up? It's a platitude as old and redundant as feminists crying patriarchy. It's just tangential noise.

rainslacker3353d ago (Edited 3353d ago )

Given your corollary to Marxism(et. al) wouldn't capitalism win out in the end though? The market would speak their approval or disapproval of these changes in their media. If it's widely accepted, and the groups asking for these changes buy it enough to make it a viable market, then they will get their female game characters in droves. If they're just being all blustery for whatever reason to force representative equality, then it'll likely fail in the market, and they'll have to keep complaining since publishers care more about money than they do about vaguely defined social issues.

This may even blow some people's mind...but it's possible that there is more than one market out there that publishers/devs could cater to. Crazy I know.

I honestly don't think that those trying to get these changes made would make up enough of a market to really make serious changes. Even if games had more representation of different groups, it doesn't mean that that representation is actually beneficial, and lets be fair here, the vast majority of game characters aren't really that compelling. If a game is praised highly as being representative, yet is lacking as a game, is that a good thing just because it represents?

SilentNegotiator3353d ago

"Given your corollary to Marxism(et. al) wouldn't capitalism win out in the end though? The market would speak their approval or disapproval of these changes in their media"

Except that the media and governments are controlled by rather small groups that do things under the noses of people too busy having lives to retaliate.

SilentNegotiator3353d ago (Edited 3353d ago )

Would we even notice the difference if Link was gender swapped? Not exactly a particularly masculine character.

If I didn't know better, you could fool me into believing that many incarnations of Link are female.

rainslacker3353d ago

Link is rather elfish in appearance. I wouldn't call Legolas from LOTR particularly masculine, but he was undeniably male, and did kick some ass...more likely because he was a trained warrior, and not because he was a male.

Anyhow, given that Link is rather androgynous, does it even matter if he's made a female? What exactly would be emphasized to make him a her, and would that change be truly representative?

SilentNegotiator3353d ago (Edited 3353d ago )

https://heyckm.files.wordpr...
I wouldn't call this "undeniably male", though.

"Anyhow, given that Link is rather androgynous, does it even matter if he's made a female?"

That's what I'm saying.

Show all comments (55)
50°

The Alters Q&A - Creating a Game About the Roads Not Taken

Wccftech interviewed The Alters Lead Designer Rafał Włosek to learn more about the making of The Alters and its feature set.

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wccftech.com
60°

Black Ops 6 Calling Card Being Given Out; Marketing Begins as Content Creators Receive Beeper

Gamers can now get a Black Ops 6 Calling Card that'll be in-game at launch. Activision sending old school pagers to content creators.

310°

5 PlayStation Exclusive Games That Look Better Than Hellblade 2

The Nerd Stash: "Senua's Saga: Hellblade 2 has some of the best graphics on Xbox, but there are PlayStation games that look even better."

Read Full Story >>
thenerdstash.com
PrinceOfAnger1d 7h ago

Lol some sony fans now disagreeing with DF !?
They said :
Hellblade 2 is a defining moment in the evolution of real-time graphics".

(The Next Level in Real-Time Visuals)

Game
Takes advantage of everything UE5 offers
- Final game 'lives up to the lofty expectations' of the 2019 reveal
- Character rendering sets new standards and nearly resembles movie sequences with actual actors
- Leverages Unreal's Meta Human 5 to bypass the uncanny valley feel
- DF were left guessing whether some cut-scenes were in-game or real life footage (photo mode shows they're all real time)

Also
https://i.ibb.co/m4zMw3M/20...
,
https://i.ibb.co/2YtX6Tv/20...

Right now nothing on PS looks better than HB2.

PrinceOfAnger1d 7h ago

5 PlayStation Exclusive Games" also on PC..
so what Exclusive? No one here confesses and accepted the word "Console exclusive". they were making jokes about it!
😂

FTLmaster1d 7h ago

Isn't Hellblade 2 on PC?

PrinceOfAnger1d 6h ago

@FTLmaster

Sony fans were making jokes first about the word " Console exclusive" here and on other sites.
Now they use the word by themselves.
Lol

P_Bomb1d 6h ago

I write console exclusive all the time. I use it in Xbox’s favor too. Those are the games I generally go after over there.

MrDead12h ago

Now I understand who these articles are written for.

Just buy and support the game so MS doesn't shut down Ninja Theory.

S2Killinit4h ago(Edited 4h ago)

You cant really talk when xbox has all its games released elsewhere. Not a good look.

+ Show (2) more repliesLast reply 4h ago
PrinceOfAnger12h ago

This article says Bloodborne and Ghost of Tsushima has better graphics than Hellblade 2 i'm done! 🤣

S2Killinit4h ago

DF can talk from its arse all it wants. I’m sure they are spending their advertising money wisely.

Nacho_Z3h ago

People are free to disagree with DF, it's debatable how impartial they are.

The article is a bit of a stretch though. Hellblade has an open goal graphically because it's using the latest tech on small areas with crap framerate so the fidelity is through the roof. It's not impressive to me personally but it's an achievement that shouldn't be denied.

S2Killinit3h ago

Yes. But then a picture can be extremely beautiful but you cant really play it. Hellblade must be beautiful but it has low frames, and its pretty much on rails so it does not really impress me personally.

neutralgamer19922h ago(Edited 2h ago)

what good are graphics when rest of the game is a walking sim (coming from a pc fan) if it's only about graphics than any game can push the boundary but that's without much gameplay

to me gears of war 5 is more impressive because it had the graphics and gameplay to back it up, just like uncharted 2 back in the day. Ratchet and Clank: Rift Apart is also up there.

SGT_Squirrel1h ago(Edited 1h ago)

I don't understand people. Both the PS5 and Xbox one X are great machines. I own both and could care less which system has a game that is marginally better looking than the other. Yes, Hellblade 2 is the best-looking console game right now, but it isn't a huge leap over what the PS5 has. Since I am not tied to one company's console, I see things differently I guess.

+ Show (3) more repliesLast reply 1h ago
darthv721d 6h ago

Okay, I've played all of those, and they looked good for their time. This game just takes realism to a whole other level. some would even say uncanny valley-esq at times.

Maybe that's why people are having a hard time with this game... its almost too real and makes them uneasy about it.

Bathyj3h ago

I doubt that's it. The game has woorde problems than that.

rlow11d 1h ago

lol, really???? The title sounds so desperate. Those games are excellent but not in the same league.

ravens523h ago

..."not in the same league graphics wise*" Fixed it so you don't sound too crazy. Also not sure its in "another league" but I haven't seen it in person so 🤷🏽 idk.

S2Killinit3h ago

I would say those games are on a much higher level because Hellblade is a game made to look great but its not on par when it comes to how it is linear with small playing areas and low frames. Anyone can do that, but is it a good game? No.

MrDead13h ago(Edited 13h ago)

...now I remember why I hate gaming media, it's because 99.9% are like this article.

purple1019h ago

yeh, probably gonna have to wait for 'Death Stranding 2: On the beach', to get better environments and facial animation than this.

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