It's pretty clear to me that the author obviously has no clear idea what he's talking about. Then again, it's a blog post so what should we expect?
I agree, this guys points are either irrelevant or not legitimate.
1: "Release a game with little to no bugs, playable etc"? Is this a joke? Shouldn't this be the goal of every single software developer? Every console suffers from this.
2. I think the too many sku's complaint is ridiculous. The 20gb was dropped because it wasn't really selling. The 60gb was dropped because it was replaced with a larger harddrive, and the 40gb was a decision to hit $400 before the holiday season.
Having different SKUs and reacting to the market in that sense is exactly what Sony should have done, and Pachter, Croal etc, have stated this. His reasoning that customers will hold off purchases is incorrect.
The worst offender is Microsoft, Arcade, Core, Premium, Elite. The core has been replaced by the arcade. At one time there were non-hdmi and hdmi versions of the premium sitting on the shelf. There's also a Halo package SKU. Falcon chipsets are also a guessing a game for many individuals. I'm sure people are still searching for certain manufacturing dates.
3. "Exclusives" Sony has the largest exclusive line up for 2008 out of the three consoles. Regardless, Sony doesn't want to buy exclusives because it's huge money out of pocket with little immediate return. There's no guarantee that if you pay several million for a game, that you'll ever recover that loss, even over the lifespan of the system. Microsoft has less qualms about this because they're building a brand, and they know that there's going to be huge losses associated with that. They're just being bankrolled by their parent company so that they can hopefully create a larger market share for the next generation after this when they will presumably be more successful.
I'm becoming a little too long winded, but I think it's fair to say that this blog post is, well, just bad.
I'd say there's only 3 things Sony needs to do for 2008:
1. Continue strengthening ties with third party software developers.
2. Re-design PSN asap with better friend-tracking, in-game chat, etc a' la XBL.
3. Maintain competitive in price point.
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