Wow Mandrake, I have to congratulate you. You really know how to sound like you know what your talking about, when you quite clearly dont have a single first f***ing clue.
Designing a multi-platform title to work on one system then trying to force that to work on another system is lazy, it is sloppy, but it is cheap (and produces crappy results unless it is poured over for a long time, liek Bioshock or Oblivion). You have to develop the code with all systems in mind or you will always produce crap, because you wanna rush out a port (which is what happens 99% of the time in the games industry).
What does always prove true is that games that start on the PS3 and get ported out produce much better quality than the other way around. Games that are developed concurrently (i.e Burout Paradise) are equally as great on both systems.
The RAM in PS3 is niether inferior nor supirior, just differant, and it would help if 12 year old boys liek yourself would stop pretending like they know differant and telling everyone so
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