I wish more interviews read like that, where the questions are as intelligent and thought-provoking as the answers.
What was interesting (and disappointing, from a gamer's perspective) is Hutchinson made no bones about it being a casual game rather than an evolution simulator. I'll grant that the hype surrounding the game gave everyone a false sense of what it was going to be, but I'm pretty sure no one was quite expecting it to be as casual-friendly as it is. I mean, even The Sims has more depth than Spore in some places.
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