I thought the side missions were the only repetitive part of the game, the main story missions were all brilliant. I'd like to see some more old school platforming were falls result in death, similar to the bridge level, more of those sublime cut scenes, improved animation for pedestrians, more powerful moral dilemmas and that's me 100% sated. I have no doubt in my mind the sequel is going to be an incredible game.
Reading Sucker Punch's developer postmortem on inFAMOUS you realise how much of those 3 years of development were spent jumping technological hurdles and trying to nail a concept down, now with all the pieces in place I reckon a 2010 release window for a sequel is feasible but its far too early for a trailer/teaser at the VGA's.
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