If the WiiMotionPlus is so cheap, why didn't they include it in the WiiMote in the first place? You can't tell me they just recently had that breakthrough in motion sensing hardware.
That's like... if Sony would have released the first PSX controllers as controllers for the PS3 and then announced the two analog sticks as an addon, that you basically have to buy if you want to play the upcmoming games.
Besides, how many official addons does the Wii have then? Nunchuck, ClassicController, WiiMotionPlus, WiiSpeak (with Animal Crossing), WiiFit-Mat-thingy, did I miss one?
My gripe with that is just... When you buy an XBox 360, you buy a gamepad for every player. When you buy a PS3, you buy a gamepad for every player (with or without rumble, depending on preference).
When you buy a Wii, you buy a WiiMote for every player, a Nunchuck, a CC, that mat thing (wanna bet there will be games that support multiple of that thing?), the WiiF'ingMotionPlus and so on.
In the end, you spend more money for addons than for the console itself. Call me oldschool, but that's crazy.
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