Even if this is true, which I neither know nor care about, who wonders? Did anybody really think that the media alway tells you 100% of the truth? If, for example, there was a cutscene that would take two hours and Konami payed/"asked kindly" enough, all we would read would be "There are long cutscenes, that heavily emphasize the cinematic aspect of the game." If a game becomes repetitive, like the four missions you had to repeat in every town for three or four times in Assassin's Creed, all we read is "There is not much diversity.". Ninja Gaiden II, the same thing: "The difficulty is punishing yet rewarding." - which just means that most people won't be able to beat the game. The more a company is ready to pay for a review, the better the reviews will be. Hey, if you were the head honcho of a big gaming site and someone came to you and said: "I'll give you XYZ dollars if the game gets better than an 8/10.", wouldn't you at least think about it? You can't tell me everyone thought all the advertisements and banners and layer-ads were for free.
(I'd like to mention that I liked Assassin's Creed despite its flaws, love MGS and don't mind if NGII sells like hot cakes.)
View