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10 Things That LittleBigPlanet Needs
197 days 14 hours ago | by: Mc Fadge
After recently becoming EXTREMELY excited about upcoming game LittleBigPlanet (scheduled to release October/Fall this year) I started to ponder about what would make this game great, or better than great really. Here is a list of 10 things I've come up with so far:

1. Custom music

Yes, going along with the full flow of creating the levels you want and the very easy to use system, being able to use your own music would fit right in. I think it'll help you enjoy the game more and just have more fun in general. That being said, I have found out, through careful analysis of a trailer, that there is going to be "Interactive Music". I will post an article on all my findings from the trailer soon, but I know there's a track that involves kung fu rag doll (old game by media Molecule) ;D

2. Continuous updates

If we really want LittleBigPlanet to thrive, we need constant updates (perhaps for a small fee, or a slightly bigger one for entire packs?) of downloadable content. This will greatly improve the lifetime of LBP and make it a fresh experience all the time. A flaw with this idea though, is if people put up paid for items in their levels as prizes, and you effectively get them for free >_>

3. Game oriented items

We've all seen the Helghast costume shown in recent footage, but we want more! I either want:

-To be able to buy small object packs for a specific game that will bring content from that game into the world of LBP

-To get content from a game I've purchased. Imagine buying Ratchet and Clank Future: Tools of Destruction and when you've done so, you receive 20 little bits of content for your LBP characters, including a small Clank toy that your SackBoy/Girl wears on his back! Now who doesn't like this idea! It may also encourage people to buy more games for more content. I really like this idea and hope somebody from Sony or Media Molecule sees this.... Please? <3

4. Zero glitches

Or, close to. With all the user-generated content going on inside LBP, there needs to be some THOROUGH beta testing to make sure there are no hiccups. They're dealing with booleans, rotations, flips, scaling all which need to be work properly and even combine with other objects that have already been effected then work together seamlessly. I just hope they're doing all they can to make this happen, but I'll gladly help if they need it ^___^

5. A creative audience

Let's face it, without a creative enthusiastic audience, LBP probably won't take off. They need to make sure the controls are simple enough to learn and master, but can be used to create complex situations and challenges. However, from what we've seen so far, I don't think this will be a problem

6. A great soundtrack

If aforementioned custom soundtracks aren't included, LBP needs a strong list of enjoyable soundtracks that everybody can enjoy. I think I speak for most that if they stick to The Go! Team and some other nice musical pieces we will all cope wonderfully :3

7. Home integration for awards/trophies

If they can manage to add a little trophy to your Home showing that one of you levels was in the Top 100 or that you currently hold the record for the fastest time in a certain level that would be great! This will inspire people to create levels and also add a piece of competitiveness to it!

8. Decent single player/campaign levels

Granted that this isn't the focus of a community built game like LBP, it will definitely help. There are people without internet out there and a good list of levels already stocked on that Blu Ray disc can't hurt!

9. Lots and lots and lots of gear!

The more items we have to use and slap onto our SackBoys/Girls, the better. They need to make sure that there's enough gear to keep us entertained and not see too much of the same thing, but not too much that there's and endless list of scrolling items to get through, though the latter is probably better.

10. A 3D model creator

Granted this is more of a dream than a plausible add-on to the game, an easy to use 3D modeller specifically for LBP would be, simply put, awesome. Imagine the Spore modeller for LBP, the creativity of people creating levels now gets extended by the fact that they can share items that they truly have made from the base up. Now, how this would work I'm not quite sure, but I'm not the developer so I'm not the one who needs to come up with the answer ;D!

Well, there you go. 10 things that I believe would make LBP more amazing than amazing! Hope you enjoy the list and feel free to add ideas of your own to the comments section :3

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