"you can't, for example, use them to "make any game you want,"
All far and good saying it, but care to give a few examples?
Also, "limited space", the space you get is huge, especially if you start the level say half way up, that way you can have multiple routes doing forward, down, up etc. There is more than enough room. They have to compromise somewhere between space and file size, creating a limitless space would mean possible huge file sizes, long download times.
Ha, I havent even got to reading the article yet.
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