How can you say that Achievements and Trophies are a tie when %70 of games are compatible with it but none are guaranteed to support it on PSN. Then you have to go back and replay your games for those trophies to register. With XBL every single game has achievements from retail titles to arcade games.
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True enough but for something that wasn't there last week 70% is an amazing number - and going forward eventually all new games will have it.
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I love that they make this comparison now and give Sony a free pass on the future of it's video download service. Nobody knows what it will be like. Right now XBL offers hundreds of movies and TV show's. It's been a proven success and is available now.
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Sony Pictures and TV have literally thousands of movies and tv shows... and they are already licensed by Sony.
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You can't even do cross game messaging with 2.4 while you've been able to do it since day 1 on the 360.
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Yes yes you can - now you can recieve or send a message to anyone else while your ingame
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Little things like "recommend a game to a friend" on XBL are little differences that are useful features. They make no mention of things like XBL Creators Club where aspiring dev's can make arcade titles and have them available for the public to buy. Then you have the whole MSN integration and web integration where I can send messages/invites/recommend games check my friends list and compare against any XBL user all thru the web.
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But it still doesn't have a web browser - so while those features are nice it really isn't a full experience either. With the browser it's easy to send messages to people on PCs... ever heard of webmail?
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The matchmaking system is built-in to Live while on the PS3 it is left up to the developers. There is no TrueSkill matchmaking on PSN and everyone is thrown into one group unless the developers do something themselves.
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and yet most PSN games have an excellent lobby systems- now how did that happen?
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The 360 get's 2 new arcade games a week. PSN is lucky to get 1 new PSN title a month.
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True but show me how manhy of those arcade titles can be considered full on games like PSN games can (2-5gigs in size)
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No mention of Xbox Originals which is growing all the time.
This sounds more like someone who wants XBL to be free which it will never be. If it did you would see it turn into something like Qore where you are forced to sit thru Burger King Whopper ad's. Any advertising on the 360 is either tied to a gaming promotion or offer's up something free to the user like Themes and Gamerpics and usually tied to 360/game promotion.
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well at least you check out the Qore thing - but doesn't the XB Blades system already stuff the ads down your throat?
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Like I said amatuer analysis and obviously someone who is hyped up for 2.4 and is losing his objectivity.
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it's ok to be hyped and he does have a point that XBL - should be free if their competitors are so close to them in features and are free. He made an unfair comparison as well - when he said PSN downloads are slower - the average PSN game is 10x the size of the average XBL game file .... which means at similar speeds it takes longer.
I did notice you didn't mention any thing about uptime or lag.... the PSN has almost total uptime (except for the 3 days that they told us in advance about) and practically no lag ever
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EDIT: Screw the phatom disagree's. If you are going to disagree don't be a puss and tell me why.
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here... have a disagree but with my reasons attached.
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