Epilepsy can be triggered in anyone under the right circumstances (ask the psy-op warfare guys at
http://www.carlisle.army.mi... )
If the game is engineered wrong you don't get the .01% that would normally be susceptible but possibly create a situation as high as 10% of all players developing epilepsy. (people spontaneously develop epilepsy under the right circumstances - This could be you and you'd be pissed because you no longer could play most video games)
Larry Dodgen, "Nonlethal Weapons," U.S. News and World Report, 4 August 1997, p. 5
Victor I. Solntsev, "Information War and Some Aspects of a Computer Operator's Defense," talk given at an Infowar Conference in Washington, D.C., September 1996, sponsored by the National Computer Security Association.
Douglas Pasternak, "Wonder Weapons," U.S. News and World Report, 7 July 1997, pp. 38-46
I. Chernishev, "Can Rulers Make `Zombies' and Control the World?" Orienteer, February 1997, pp. 58-62.
This is less than ideal for a game manufacture and a warning label is not enough.
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