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GreyMatter
 
Role: Contributor
Score: 8540
CRank: (6)
Bubbles: (5)
Tracked by: 1 user
Ignored by: 1 user
Gender: male
Location: North America
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Comments made by GreyMatter.
 
 
595 days 11 hours ago
And to think..
Barely an hour ago, I was comparing EA's upcoming renaissance to Activision's rise to prominence regarding derivative titles.

I somewhat like the new EA. Activision has taken the throne.

However, I do doubt that a game as far along as this with the quality of the cast involved would just get dropped entirely.

Furthermore, there was news out there about Tim Schafer being unhappy with Activision and deciding to leave anyway. Yet another Double Fine creation is now in limbo indefinitely :/

Here's to 2009? View
672 days 22 hours ago
Way to put the nail in the coffin, guys..
My last few months have been spent begrudgingly visiting Kotaku as some semblance of an alternative news source, but this was the last straw.

Their lust for poor, biting sarcasm and ignorant bias just crossed the line between fanboy and downright arrogant. To make matters that much worse, I doubt they'll ever have to humility to apologize for any remarks, but that's also a matter at hand.

This isn't just a "cultural difference" and it's not about blaming the translator. It's a severe problem with American society. However, that's a debate best kept elsewhere..

Just make sure you stay tuned for more Fair & Balanced coverage from Kotaku, the new Fox News! View
679 days 20 hours ago
Why aren't they on their own list? View
703 days 9 hours ago
This rocked my socks off.
..And managed to do so in but a handful of seconds.

Seriously, Insomniac is probably the single best stateside developer working today. View
777 days 16 hours ago
Wow, phenomenal revamp.

It's so clean, yet it doesn't feel sterile like so many other sites.

Props to all involved. View
782 days 18 hours ago
This is just a case where one (or many in this case) should simply turn the other cheek.

I watched the report, and while that woman did tick me off to no end, giving people like this negative attention is still attention. View
782 days 18 hours ago
Some people don't understand that it takes a long time to make 50+ hour games. View
850 days 19 hours ago
That's actually how I perceived Hitman in the beginning.

It was a brand new title, fairly experimental, which was clearly going to have sequels. In retrospect, I'd say that it had at least one common trait with some of the criticism that Creed is receiving now: AI issues. While it is kind of a let-down, it's a new IP (and in AC's case, a very large budget one) and it will take some time to get the bugs out. Nobody's perfect, and nobody can deny that Ubisoft tried their darndest to produce this title, it just needs a little more time to mature and reach its full potential. Not like it's never happened with anyone else.

I have faith in them. View
850 days 20 hours ago
In light of this whole ordeal, the numbering convention in reviews should be thrown out the window of a tall building to die from either the shock of the fall or the impact of hitting the pavement.

Honestly, if every possible source that relies on a number, and maybe even letter grades, to rate a game were to abandon it in favor of having the reader, listener, or viewer make their own decision based on context, we wouldn't be having this problem.

That said, I haven't played Assassin's Creed, but I've been on the fence about it from the very beginning. The experience looks solid, albeit with some issues, but the whole package was never that enticing for me. I'll eventually play it, but it'll probably be a used game purchase since I don't entirely believe in renting games I intend to enjoy from start to finish. View
852 days 15 hours ago
Freaking unexpected!!

Now things may start getting interesting.. View
852 days 15 hours ago
o_O
I have to call BS on this one.

* Focuses on style over substance

That never stopped Gears of War from meriting 10's across the board when there's nary a shred of story to be found.

* Gunfights often more grueling than fun

I don't see much in the review itself saying exactly WHY it's a chore.

Maybe if it had chainsaws and grisly bits every shootout, they'd think more of it. View
852 days 16 hours ago
You have every right to be confused about the media's behavior toward the PS3 and its titles.

I, for one, feel that they've become heavily jaded by the inclusion of multiplayer options in most of the larger budget titles for the 360. Sony and its developers seem to be more interested in providing a complete, intimate experience for the player. 360 titles (and the Wii, to a different extent), on the other hand, have put a major emphasis on gaming as a social activity. I've seen some people (and site reviewers, for that matter) even go so far as lowering their opinions of very solid gaming experiences simply because they lack some form of co-op or multiplayer. While that makes sense for some titles [Kane & Lynch], it's pretty ridiculous for other games that were never made with such intentions.

Heavenly Sword, Uncharted, Ratchet & Clank are all titles that were meant to be enjoyed as though they were mythology of old, novels in the vein of Fleming's Bond, and Pixar movies. None of these have room for social interaction. And because of this, I feel there's a bias.

However, I don't feel that it's entirely unjustified.

For the $60+ prices that this generations games are running, you want to get a lot of mileage out of your games. CoD4, Halo 3, and Gears of War have the type of gameplay architecture that allows you to come back time and time again with offline and online co-op, deathmatches, and any of the other modes of one's choosing. Resistance is the only title the PS3 currently has that offers both a superbly presented single player action/shooter and a decent online mode.

Things just aren't quite the way they used to be. I'm really looking forward to Uncharted, but length is always an issue for me. I will be buying the game because it looks awesome, but the lack of a social aspect and its length will hurt it for many. View
853 days 14 hours ago
Rather than disputing whether or not MGS4 will be multi-platform, I'd like to hope that instead of taking the Capcom route, Konami will potentially use the different consoles to try and appeal to different markets instead of forcing the same game onto each system. Currently, Konami is the only japanese game comapny of any sort that I trust not to screw up too badly. Seeing how they've managed to take the Castlevania franchise and spread the love pretty evenly over the past few years, I'm fairly sure they'd be the ones to attempt that approach. View
853 days 14 hours ago
Terse, yet..
..satisfying.

I've spent the past month and a half wanting this game pretty badly, and the brief, positive review was a breath of fresh air for me after all of the somewhat long-winded reviews detailing Assassin's Creed today.

I want to buy this Day 1, but we'll see how that goes. View
853 days 18 hours ago
While Bioshock is a good game, perhaps even a great one, the port for which many are clamoring would likely do more harm than good.

Bioshock's success came from its release period. On the tail end of the calm before the storm.

Chances are, if it ever were to be on PS3, it'd get lost in an untimely flurry of other games and everyone would suffer. Imagine a Bioshock PORT competing with GTA IV and DMC4 sales or LittleBigPlanet's release in early 2008.

Just be willing to pick up and move on. View
853 days 19 hours ago
You know, this seems a bit far fetched, but could it at all be possible that the varied framerates in question regarding the PS3 version could be attributed to any of the half dozen different editions that are currently floating around out there?

It's just a speculation given the differing issues I've seen people have with their 80GB and 40GB editions.

I'm not trying to point any fingers, just putting it out there. I've never been one to listen to gamespot, but I'm trying to play it neutral here. View
853 days 19 hours ago
Oh, Rapture
I'll wait on some actual full reviews before making my final verdict, but having played the demo, Uncharted feels like playing a nickel store pulp novel gone modern. The Indiana Jones comparisons are growing a bit tired, but this game has certainly captured the feel of what old movies would feel like if they were told today and made interactive.

My favorite nuance in the whole presentation is just how imperfect Nathan is portrayed. He's somewhat unsure of himself and startles fairly easily. It's a very fresh take on what we've come to expect from games.

And his head isn't even in widescreen.

I'll step out of my anti-number-association bubble for a moment to say this much: I'm looking forward to this game for a fun, solid experience just as I would a summer popcorn flick. And I'd never give a movie that doesn't have any misconceptions about its own depth too high or low of a grade. It's like the Fifth Element.

Fun. Not Deep, but a hell of a lot of fun.

8's are your friend. View
853 days 22 hours ago
After having dropped the ball on DMC4:SE by not including all of the aired episodes of the new Devil May Cry anime, Sony (and I suppose Capcom as well) need to put more care into how they present their releases. This could be a good start, but they need to try harder still.

Granted, it's a poor movie, at least it'd be something if it turns out to be true. View
853 days 23 hours ago
It doesn't hurt to try
Wow, I thought I'd be one of the few to be disappointed in this title, but after having watched the GameTrailers review this morning and seeing the blissfully ignorant AI in action, I didn't think it would be too long before other reviews began to surface detailing other mechanics that began to feel like more of an afterthought.

The marketing for this game has been brilliant, as are the production values of the title itself, but creating a full, living, breathing open world scenario game is hard work, and Ubi-Montreal did bite off a bit more than they could chew. I can't fault them for it, though.

They get points for trying.

That said, I will eventually give this game a try, just not at the current $60 price tag. View
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