I realized few days ago that if I get killed, if I commit suicide or if I kill someone, the first thing people will know is my relationship with gaming: I used to work for video game websites, I work for the biggest French video game retailer, I have a small collection of video game figures and I have several convenient full of games and consoles.
Headlines: "Another video game psycho dies / kills because of violence in virtual worlds".
When you see that Saw is at its seventh episode, people critically acclaim Hostel-like movies, John McClane kills dozens of cyber-terrorists in a single night, we consider Quentin Tarantino as one of the best movie producer / director (don't misunderstand, I love Quentin Tarantino), there's not a movie without a dead and a sex scene... How can we consider video games as a violence trigger when movies do worse without any uproar?
Video games are just a scapegoat, people bash it simply because it's an entertainment that has no defender, they are considered as inferior culture and gamers are caricatured and marginalized. Just take a look at the conception of "gamer" in TV shows. Every time it's about a gamer, it's a nerd that talks in incomprehensible lingo and that cannot make the difference between virtual and real, good and bad, and they even tend to prefer virtual to reality. And when we see a video game, it's often a violent one with seasick camera and extreme violence.
People that commit murder or suicide with the influence of video game exist, but that's not the video game itself that encouraged the player to kill his neighbors, such people are already mentally disordered and video games are just a pretext, just like can be a movie or a song.
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