As crillyconlig stated, that is the issue. Outside of all the fan bashing from HALO haters, HALO 3: ODST is scoring high ratings no different than game that clearly have far more polish and I believe that is where the outcry stems from.
After our play-through of HALO 3: ODST I was quite interested in how the major review networks would review this game. Because the game industry is growing by leaps and bounds unfortunately sometimes corners are cut and due-processes get overlooked. When reviewing any game there must be a standard barrier to use as a gauge. As time passes that standard barrier begins to grow due to technological advances in gaming.
Since the original HALO there has been new FPS games that have exceeded the games before it and looking at our current generation of FPS titles the playing field is extremely competitive. Developers oftentimes spend 2 sometimes 3 yrs bringing their latest FPS titles to fruition and a lot of these games are packed with all kinds of new mechanics in order to create a more visceral and immersive experience - sprinting, cover-systems, bullets that penetrate through thick walls, knife kills, slow-mo kills, insane graphical details on weapons and surfaces, massively destructible environments, the list goes on and on. New standards are always trying to be set and because of this some reviewing networks need to re-examine their review systems and re-examine why they do it in the first place.
The truth of the matter is, HALO 3: ODST is not on par with many of today's top notch shooters and it is disturbingly obvious. It is a fun game which fans will enjoy but let's not forget that when rating a game there has to be a standard in which it is judged.
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