Publishers should start focusing on producing fewer but higher quality games. The likes of EA have tremendous resources, but in their haste to release the same titles each year many of the games fail to reach their full potential, scoring in the 6/7/8 range. Compare this with Nintendo who show you can be highly profitable while investing in longer development time to produce top notch games like Mario and Smash Bros.
I hope publishers see the value in offering paid-for patches instead of forcing the consumer to re-buy the game. Shelf life of games would improve considerably and good games would not go unnoticed amongst the swarm of re-releases.
Developers don't have the time to make the best out of a game when they have under a year to come up with the next version.
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