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Sarick
 
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Comments made by Sarick.
 
 
2 days 16 hours ago
About tanking.
The provoke and threaten are limited to sword and spear. I like sword myself but provoke is only one target.

The delays for using abilities is horrible, most of the abilities take so much time to activate that using them to increase/decrease damage results in a about the same output.Assuming you figure in the ability just before a combo.

with bonus

Power up > Ability + 100 + 100 + 100 + 100 (back to normal) 5 moves total damage 400!

No power up > 90 + 90 + 90 + 90 + 90 5 moves total 450!

One more thing a few of the higher level armors are disgusting or look like they're more for female genders.

I loved this game but a few things made it a little annoying. View
2 days 18 hours ago
I agree
What's also stupid is DRM game saves.

They're protecting the game saves that you worked through from being copied or backed up. It's one thing to restrict games from being pirated but the game saves could at least be limited to user account restrictions. For all that's holy if I make a save under my username Sarick I should be allowed to transfer that save to any system that I have access to my account on.

Even better, why can I not copy my saves because some company places DRM on them. It's like telling us resale your used games asap because the saves are limited to the life of your hardware! The game might not be limited to a single machine but with the saves being locked down like this they might as well say you need to start over if you want to play on another system.

In the Ubisoft situation you have to be online to use your game. If those servers go down or are taken down your software is cut off. In all meaning your disk based software isn't owned by you it's leased and when they decide to stop supporting it you can't use it anymore.

This isn't only DRM it's planned obsolescence so that the games we own will stop working when these companies decide to discontinue support for them. I can hook up my my old NES plug in a game and it'll load up the same as it did in 1990 (unless the battery is dead!) These data disk probably won't work in 5-10 years because the company requires you to log on etc. simply to install or run the product. View
3 days 6 hours ago
One thing about Demons Souls as 1st party.
Maybe Sony would not have made the saves as copy protected. It's one thing to restrict them to a user account but to literally make it so only the original console could access the save. This was before the transfer option that won't save you if you get YLOD. Spending hundreds of hours leveling up only to lose it all.

Demons souls was a fun and hard game just not something that is very capable of keeping the users saves in tact after data or hardware failure. View
4 days 6 hours ago
Yea.
I like the way Sony has their content setup inside most games. If you want content in LBP it'll tell you your missing content and even link you to the content inside the game. It's just not point and click you at the time your told you lack the content. We have to want the content before it auto places the item in your face to purchase.

To me it's like putting a big juicy hamburger in front of someone just before lunch hour and telling them it cost this much to eat it. The brain will be more compulsive to make the purchase if the item is already there. This is a dubious but effective way to extort sales from people who don't realize the subconscious behavior behind it. View
4 days 10 hours ago
It's not only the talent.
Think about it. The talented programmers designers etc. don't run the developer 100%. They can share ideas, program code or design breathtaking art. It isn't always apparent that the company leaders and producers have a final say on what gets invested in and what hits the chopping block.

Think of it this way. Let's assume some small company started up an under funded space company to fly to Mars. It wouldn't matter how good the talent was if the owners of the company weren't interested in fully funding a project to Pluto.

Hopefully you understand, having good talent is only part of the equation. Developers like Naughty Dog have a system in place that allows more development freedom. This allows them to become compulsive and put pride into their products. When you have another company like value it's run differently. The employees have a strict set of responsibilities or limitations that don't give them much freedom. I assume the environment isn't as friendly, encouraging or funded to go that extra mile.

The portal game was created by a talented group of collage students and it was given support before that talent became part of a big studio. This allowed them full creative freedom when they created the Alpha demo.

This is why, I believe talent is only part of the equation. If you put a talented person into an environment that restricts them they can't fully express their talent. In any case Value has higher ups that decide what platforms they develop for, the budget involved and how it's going to be produced.

Who knows. maybe these people that are Ex-employees couldn't grasp the PS3 architecture and had to be let go. If value wasn't interested in developing for the PS3 the lack PS3 skills wouldn't be an issue because they hired them for the other native skill sets. View
4 days 19 hours ago
Are you sure?
I'm sure Value is like most other companies that just want to make money. Seeing the trend where the PS3 is having supply issues much like the Wii had in it's early days. This might have caught the attention of developers who weren't interested in the PS3.

I know it seems shallow to think that companies are being greedy and arrogant at times but the truth is most of them follow what they think will earn them cash. Back when the PS3 first launched the PS3 was just starting out. Not everyone and their mother was running out to get one at the $600 price tag. This allowed companies to ignore a console at will. If they didn't want to take full advantage of the console or even develop for it they felt they could get away with it.

Those developers who choose to make negative comments about the PS3 where excuses not to commit. To them it wasn't financially in their best interest for the PS3 to become popular. I assume they didn't want to create software for it hopping the negative press would kill off one brand.

Now days the PS3 is selling rather well and the user base is too big to ignore or poke fun about. They simply can't make inane statements or excuses not to produce on a the PS3 platform without jeopardizing the possible future of their company. It's obvious that Gabe was a anti-PS3 from the start, he probably wanted the console to fail.

The problem is because of the shortsightedness some developers are probably getting flack from the investors. Despite what they want at some point reality kicks in. We might need to make an honest attempt at fully developing for the multi-platform otherwise, we might soon see pink slips from the higher ups.

It's simple logic, follow a less profitable trend and lose inverters or get fired. View
11 days 3 hours ago
Lobbing .
If they're willing to spend 50,000 on add on game content, pay extra to get timed exclusives and exclusive 3rd party deals.

Do you not think they'll be writing a few checks to the bill makers who we vote for? Think about it, when an elected official is getting donations to support their million dollar campaigns what types of people mostly fund them?

I assure you someone will be getting a donation. View
11 days 4 hours ago
They want to tax us so
They can get government money to pay for their security servers & services.

Who do you think the government will be paying that money too? Yea it's like asking the government to pay them money to protect us from their mistakes. I agree with the OP a lot of MS PC's get infected and most are caused by the MS OS. View
15 days 19 hours ago
Woah, there.
Do you think calling people names and talking down to them is going to justify your argument about how good a game or developer is?

Just because they have an option you disagree with doesn't give you the right to call them fools for their approval or disapproval of a product. All you had to say is you didn't like the software. You didn't need to talk down on people who think differently.

The fact is the developers are having problems right now and it isn't really game issues that are in discussion. It's the money, contracts, and jobs behind these companies that are in question here. More importantly how this will effect the industry as a whole. Take note, It's already hurting the market shares. View
15 days 20 hours ago
I made ths same coment as ultimate.
Got shot down by people saying that 3rd party sales don't amount to anything.

Sad.

It's true If piracy was completely eliminated the DEVs would go after the 3rd party sales next. You see that's what gives this gen planned obsolescence. Download content and the DRM used in them cause them to be so outdated they stop working. Once you erase your DLC or saves or if the service used to back them up no longer transmits that data you lost it. If you don't have physical backups you'll have a hard time recovering it.

Even the game saves have copy protection these days so if your game needs reinstalled or your hardware plops out you need to start over completely. This is from someone who had their PS3 Demon Souls game get wiped out from a YLOD with HDD backups saying (can't restore copyrighted content on new system).

No doubt about it the DLC is also a tool to help DEVs control the life of content and the ability to redistribute it. Sure you can sale used game discs but the DLC you bought for them isn't included. This means once they stop supporting those games or the hardware that runs them they can't be replaced or recovered easily. View
15 days 22 hours ago
It's simple to understand.
This glitch isn't rocket science. The Internal clock said it's the 29th and the OS clock couldn't recognize it as a real date. This means the software couldn't interpret what the real data was so it thought there was a failure.

As for trophies not working offline it was the system used to sync with the date. Because the hardware date was invalid when the software went to initialize them (locally) it couldn't because it was informing the software of an invalid non-existent date.

The Same thing was happening to PSN and DRM content. The data was considered corrupted because it wasn't able to initializes a correct date.

How would Sony fix this? I don't think the on board clock functions can be directly overwritten. The OS can detect the date issue and self correct it internally. If that's not possible then the OS and software can be set to ignore the internal date data by stealth offsetting the internal date through OS firmware until after the internal glitch passes.

This would effectively, bypass the issue and allow the clock resynchronization. Both trophies and DRM would work again. Needless to say the passed but it's still a hardware flaw that will remain a part of the ps3 phat hardware.

As for physical media. The problem with it being download content is that once the company decide to no longer support it you can't get it again once its erased damaged or corrupted.

I mean, what good is a windows 3.0 receipt if you want Microsoft to replace your disk. At least then you could backup your software. With download content once they stop supporting the hardware or software it'll be hard recovering it. View
16 days ago
well.
I didn't say it was going to the PS3 or Wii. I made it very clear that it was the first thing that popped in my head. So I posted that wow/bomb thought as a comment. Where did I say "going to PS3" in my comment? People assume to much when they read comments.

If I'm not mistaken, the PC isn't getting reach either. Hopefully those people who agree/disagreed would reread that comment and realize just how much they misinterpreted it. There is no logic behind it when people take the comment completely out of context.

What get's me is The Max made this comment about his prediction.

"Halo Reach will be available on PC/360 and you will be able to play online cross platform with each other."

His comment didn't attract disagrees. It's obvious that my comment was taken way beyond out of context. View
16 days 14 hours ago
The first thing I thought was.
Them announcing that the Halo Reach is no longer being Xbox 360 exclusive.

That would be a bomb announcement. I doubt it would happen though. Don't take this as a serious comment revolving around personal fulfillment or wishful thinking. It's just a true representation of what actually popped in my head. I'm rather neutral about the whole concept anyway.

Edit: For the persons that agreed or disagreed. This comment is about "My first thoughts" it's not a representation of something I want or believe is going to happen.

I suppose you could agree/disagree with the "That would be a bomb announcement." sentence but because there was no reply I'm at a loss of understanding the logic behind it. View
17 days 12 hours ago
This is recall level glitch.
If they can't fix it through firmware then it's an issue that was there when you bought the product. If they can't fix it through an update a lot of people will be very upset and a recall lawsuit will be issued.

Sony can't really tell everyone hay, your warranty is out so you have to pay us. The problem was probably a hidden flaw in their hardware that existed before your warranty ran out. Just like the RROD's the hardware issue existed before the units shipped. View
17 days 21 hours ago
PSN didn't crash.
The PS3's clocks seem to work in conjunction with the DMC. In anycase I think I understand what this issue is. You all know that the PS3 has an internal battery.

There are these things that are sold to protect passwords and such. These are called *securekeys*. They work by an internal clock that gets synchronized when the unit first loads up. With the PS3 this code would be started as soon as the system first powers on.

The problem might be that because the date changed and the internal clock was corrupted the DMC protected content sync with this internal key would become invalid. That would mean all software or utilities that use this to authenticate the DRM would fail.

Even if you change your clock back the systems built in time circuit would need cleared do to the key being corrupted. This would explain why suddenly DRM content fails on units that have this mechanical flaw.

I've heard a rumor that some people have removed their CMOS batteries and let the PS3's resync without the overrun glitch. They say their PS3's suddenly regain full compatibility. I'm not willing to remove my PS3 battery to find this out though.

Truth be told, I think this is an issue with the hardware glitching and the problems caused by it are from the DRM mechanics breaking because of it. If the Systems security communication is compromised then all related DRM could be affected. I think this is a nasty unexpected side effect of a clock failure.

In any case the DRM used will be looked at closely from this point on seeing as a simple clock modification can literally break all DRM content features. View
17 days 23 hours ago
Good post.
I hope what you're saying is accurate. View
18 days ago
Nope.
It's definitely a hardware issue. >.< View
18 days ago
This is hardware.
The CMOS is totally corrupted the leap year glitch is in the clock and it affect everything that uses the proprietary DRM that Sony has installed. The only thing that seems to work is when people reset the CMOS.

You can't even set the clock through the internet.

I heard that some people have figured a way to fix it by removing the CMOS chips to clear out the chips. View
18 days ago
Have you tried?
going into system disabling Internet under the menu? If it still doesn't work then there is a software design issue in that game.

The internet enable is there so a PS# can be turned off completely from internet connections. Even when you boot up don't sign in the PS3 connects out to update some features.

These are automatic and don't require signing in to PSN. The new quick start menu, the ticker and the internet time sync. All connect by default. I'm not sure but I also assume when you stick a game disk in it will also check for that software for updates. Then again this could be part of the firmware recognition system View
18 days 22 hours ago
Ouch Thieves and Pirates.
" * IP history for the lifetime of the gamertag (only one gamertag at a time)

If your investigation involves a stolen Xbox console, if the console serial number or Xbox LIVE user gamertag is provided and the console has been connected to the Internet, IP connection records may be available."

This proves MS can track stolen Xbox 360's that go online. It's my understanding that the PS3 has this too.

I doubt anyone has used these tracking features though to get back a stolen console. View
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