40°

Industry News
Gamasutra - AIAS' Olin: Blu-ray Not Long-Term A...
1 day 3 hours ago | Industry News | Interview | harry190
Is the console war reaching a turning point? The PlayStation 3 and Xbox 360, for one thing, are reaching graphical parity, while software exclusivi...
30°

Industry News
Q&A with Nvidia CEO: Jen-Hsun Huang on visu...
2 days 17 hours ago | Industry News | Interview | SUP3R
Jen-Hsun Huang, chief executive of Nvidia, started his graphics chip company in 1993 and is now the last man standing. Back then, no one could have...
20°

Tech
According To Ion, The Drum Rocker Might Get You...
3 days 22 hours ago | Tech | Interview | s827
Ion business development director, Adam Cohen, talks about why gamers should shell out $300+ for his company's new peripheral, the Drum Rocker, for...
10°

Dev News
Newtonica for the iPhone - Interview with Kenic...
6 days 23 hours ago | Dev News | Interview | dieubussy
Kenichi Nishi, of Love-De-Lic and Skip fame, is currently working on a new project which promises to surprise even his most devoted followers. NEWT...

Tech
Gamasutra Interview: Nvidia's Carillo On The Ph...
8 days 4 hours ago | Tech | Interview | harry190
In February 2008, graphics card maker Nvidia acquired Ageia, with the intent to integrate its PhysX physics technology onto its graphics cards. Now...
10°

Industry News
Brother's in Arms: Hell's Highway Teamwork Q&A
14 days 7 hours ago | Industry News | Interview | kevco33
1) BIA is known for its great Squad command system. Can you tell us a bit more about how it's going to work in BIA HH? Randy Pitchford: Brothe...
40°

Industry News
Develop: The latest Intel - We talk Larrabee wi...
16 days 1 hour ago | Industry News | Interview | Cyrus365
Develop writes: "With Siggraph taking place in Los Angeles, graphics processing is once again a hot topic amongst developers. Intel is of cour...
20°

Industry News
Your cell phone is a game controller
17 days 23 hours ago | Industry News | Interview | JSA-Gamer
Sarcastic Gamer talks to one of the next big trendsetters in mobile gaming, Jury Hahn, about her companies incredible new technology that lets game...
20°

Industry News
PlayStation LifeStyle: Interview with doublesix...
21 days ago | Industry News | Interview | Sev1512
PlayStation LifeStyle recently had a chance to speak with Jim Mummery, creative director of doublesix games. doublesix recently won the presti...
10°

Gaming
A (long, but still edited) talk with Boing Boin...
21 days 23 hours ago | Gaming | Interview | Catastrophe
BoingBoing co-author Cory Doctorow gives a wide-ranging interview to the Chicago Tribune in which he touches on misperceptions about violent video ...
10°

Tech
Carmack game design interview
23 days 14 hours ago | Tech | Interview | gameraxis
Carmack sits down for part two of his interview with gametrailers.com to discuss some of the techniques involved in making rage
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20°

Tech
Tim Sweeney likes Larrabee
24 days 19 hours ago | Tech | Interview | Catastrophe
GameSpot: "Epic Games hasn't been a huge fan of Intel graphics. As you may remember, Epic Games executive Mark Rein has blamed Intel for cripp...
10°

Tech
Q&A with Zeemote's Jim Adams
25 days ago | Tech | Interview | Wacked
Editor-In-Chief Christophor Rick sits down with the VP of Sales and Business Development at Zeemote and discusses their namesake, the next peripher...
20°

E3 2008
Q&A: Call of Duty: World at War - Back to W...
28 days 23 hours ago | E3 2008 | Interview | Maldread
Scandinavian site Gamereactor recording of a Q&A from E3, where the developers behind Call of Duty: World at War, answer the press' questions (...
30°

Tech
What is it with the iPhone?
31 days 1 hour ago | Tech | Interview | paul_war
Call of Duty 4 producer Mark Rubin is yet another geek who has fallen under the spell of Apple's shiny device. The Guardian: What's your favou...
120°

Tech
How Nintendo's WiiSpeak Mic Works
34 days 21 hours ago | Tech | Interview | chanmasta
So there was one potential issue with Nintendo's WiiSpeak microphone that it announced at E3. If the thing is supposed to sit on top of your televi...
60°

Tech
Interview: Microsoft's Kevin Unangst on Games f...
37 days 17 hours ago | Tech | Interview | empathe
Today, Microsoft announced that Games for Windows LIVE is now free, their plans for a LIVE Marketplace on PC, and DirectX 11. We hopped on the...
420°

E3 2008
Cliffy B talks GOW2 improvements
38 days 5 hours ago | E3 2008 | Interview | Maldread
Scandinavian site Gamereactor talks to Cliffy B about the improvements made to Gears of War 2, what new enemies you get to meet and what's new in t...
20°

E3 2008
Guitar Hero: World Tour E308 Gamespot Stage Demo
40 days 8 hours ago | E3 2008 | Interview | RevN8r
"Guitar Hero World Tour is shown off on GameSpot's E3 2008 stage show."
70°

Tech
Interview: AMD's Guiseppe Amato On Puma
54 days 7 hours ago | Tech | Interview | BIoodmask
In part one of this interview, AMD's Guiseppe Amato explains the principles of Puma to HEXUS.tv's Tarinder Sandhu - it's all about 'balance'.
40°

Tech
Interview: AMD's Patrice David Talks About Puma
54 days 9 hours ago | Tech | Interview | BIoodmask
HEXUS.tv's Paul Dutton continues his grilling of Patrice David, AMD's EMEA Product Marketing Manager for Notebooks.
30°

Industry News
Q&A with Scott Richards - Senior VP of Antec
63 days 8 hours ago | Industry News | Interview | dnf27
Scott Richards, Senior Vice President of Antec, was recently in Sydney to launch Antec's latest Veris range of multimedia bay drives with iMON soft...
60°

Dev News
Interview: Reto-Moto, new game studio and ex-IO...
77 days 2 hours ago | Dev News | Interview | Sanpaku
Interview: Reto-Moto, new game studio and ex-IO Interactive employees responsible for creating Hitman, speak up about their future creating online ...
10°

Tech
Ben Heckendorn twists humdrum tech devices into...
87 days 5 hours ago | Tech | Interview | DontH8DPlayaH8DConsl
His craft is called modding -- derived from the word modify -- and Heckendorn is a king among modders. Heckendorn's creations are so coveted t...
10°

Industry News
Changing the face of animation
88 days 5 hours ago | Industry News | Interview | omodis420
As technology has allowed videogames to become more and more realistic, animation techniques have also evolved to bring characters to life. Intervi...
40°

Industry News
Gamasutra Exclusive: NaturalMotion, Nvidia To I...
93 days 17 hours ago | Industry News | Interview | SUP3R
Following Nvidia's acquisition of PhysX developer Ageia, the company is set to announce a partnership with NaturalMotion that will pair the PhysX p...
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40°

Industry News
Software will change the focus of TV, Microsoft...
94 days 10 hours ago | Industry News | Interview | HeavyweightInTheGame
Microsoft's little engine that could may be its TV group, a unit that has spent more than a decade trying to move the company's software from compu...
40°

Industry News
Valve Interview Part 2: Left 4 Dead Demo Potent...
97 days 18 hours ago | Industry News | Interview | wow4u
"Okay, it's complete, let's ship it." For example, Half-Life 2 was pretty much done in April of 2004, and we spent the rest of that...
200°

Industry News
High Impact: Build, Don't Buy Game Engines
104 days 23 hours ago | Industry News | Interview | BIoodmask
Los Angeles-based High Impact Games are the folks behind Ratchet & Clank: Size Matters for PSP/PS2 - and the upcoming Secret Agent Clank for PS...
170°

Gaming
Nvidia: Current CPU-GPU balance in PCs is 'obsc...
108 days 2 hours ago | Gaming | Interview | harry190
Just forked out for a new rig with a fast processor on board? Then Nvidia has some very bad news for you. Your PC is "obscenely" imbalanc...
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