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No Rest for the Wicked: The spectacular evolution of Moon Studios' graphics tech

Digital Foundry talks about visual features and performance in No Rest for the Wicked on Early Access.
The developer's prior offering - Ori and the Blind Forest and Ori and The Will of the Wisps - turned the Metroidvania style of game on its head, offering a powerful, fresh experience that is difficult to forget. And now, four years later, Moon looks set to do the same for action RPGs with No Rest for the Wicked. Simply put, No Rest for the Wicked couples a stunning visual design with elements inspired by From Software's Souls titles, Blizzard's Diablo and even Animal Crossing - and yet the whole is greater than the sum of its parts.

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eurogamer.net
Psychonaut8512d ago

God I’m stoked for this. I’m so tired of everyone trying for photo realism, I want more like this and Dishonored, go for a specific art style, and use the processing power for more interesting purposes.

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No Rest for the Wicked Preview - Shaping Up to Be a Genre Innovator | CGM

See why No Rest for the Wicked might be the next big thing in ARPGs with our review of its early access gameplay.

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cgmagonline.com
badboyz0921h ago

been hearing Amazing things about this game. I need a PC

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No Rest for the Wicked Early Access Preview - No Rest for the Souls | GosuNoob

Preview of Early Access version of No Rest for the Wicked, a new action RPG that combines Soulslike combat with loot grind of ARPGs.

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gosunoob.com
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No Rest for the Wicked - Early Impressions | The Nerd Stash

Fuse ARPG, Soulslike, and cozy crafting mechanics for a one-of-a-kind adventure. Here is The Nerd Stash's early impressions of No Rest for the Wicked.

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thenerdstash.com