﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>N4G.com : News Feed : xbox360</title><link>http://www.n4g.com</link><description>All the lates news for xbox360.</description><language>en-us</language><copyright>(c) 2006, N4G.com, All rights reserved.</copyright><ttl>60</ttl><item><title>Crytek spill first details on Crysis 2; set in a "new style of jungle" </title><link>http://www.n4g.com/xbox360/News-450589.aspx</link><description>Crytek finally gives the first, brief details on Crysis 2, its setting and reveals new screenshots.</description><pubDate>Thu, 31 Dec 2009 06:28:24 GMT</pubDate></item><item><title>Final Fantasy XIII Xbox 360 Chocobos Now Going Out  </title><link>http://www.n4g.com/xbox360/News-450579.aspx</link><description>Xbox Evolved writes: &lt;br&gt;  &lt;br&gt; &amp;quot;In efforts to spread the word that Final Fantasy XIII is coming to Xbox 360 in North America, Microsoft took to twitter. Rewards are being sent out now.&amp;quot;</description><pubDate>Thu, 31 Dec 2009 04:40:29 GMT</pubDate></item><item><title>2K Says Other FPS Games Are Generic Bioshock 2 Story And Setting Is What Shines Over The Competition</title><link>http://www.n4g.com/xbox360/News-450528.aspx</link><description>Bioshock was a huge hit when it debuted on the Xbox360 and part 2 is bigger and better but most of all it's in a league of it's own. The great gameplay of Bioshock has now moved into multi-player which really adds more to the game along side a brand new story that introduces the big sister amongst other surprises 2K games is working on. &lt;br&gt;  &lt;br&gt; There's no other FPS on the market that's like Bioshock 2 and once the games is released in a few months be prepared to blown away once again and the competition should really worry.</description><pubDate>Thu, 31 Dec 2009 00:38:35 GMT</pubDate></item><item><title>Major Nelson: Natal won't replace the Xbox 360 controller</title><link>http://www.n4g.com/xbox360/News-450522.aspx</link><description>VGArabia: Project Natal is getting a lot of attention lately. Especially with the rise of the two videos that supposedly showing Geometry Wars and Half Life 2 being played using Microsoft upcoming controller free peripheral. But what the truth about those videos? Can we play FPS games using Natal? It seems that Xbox Live's director of programming has the answers to these questions.</description><pubDate>Thu, 31 Dec 2009 00:06:38 GMT</pubDate></item><item><title>Take-Two subsidiary working on Natal game</title><link>http://www.n4g.com/xbox360/News-450508.aspx</link><description>CC: Take-Two Interactive subsidiary Cat Daddy Games are working on a project that will be used with Natal, as well as Nintendo consoles.</description><pubDate>Wed, 30 Dec 2009 22:43:49 GMT</pubDate></item><item><title>IGN's Most Anticipated Games of 2010</title><link>http://www.n4g.com/xbox360/News-450493.aspx</link><description>The past year was filled with hit games, but it was also a year when you saw plenty of hit titles delayed until 2010, a year that was already crowded with major releases. Now you stand on the precipice of one of the greatest years ever in digital entertainment. The IGN editors have put together a list of their most anticipated games, and why they can't wait to play them.</description><pubDate>Wed, 30 Dec 2009 22:01:13 GMT</pubDate></item><item><title>IGN UK: Darksiders Review</title><link>http://www.n4g.com/xbox360/News-450497.aspx</link><description>It's this level polish and creative assuredness that really make Darksiders such a delight in the end. It's bold and recklessly inventive in ways that games rarely are these days, and virtually ever aspect of Darksiders shines with quality, making for an experience that, while not exactly original, still feels fresh, satisfying and, above all else, enjoyable.  &lt;br&gt;  &lt;br&gt; Presentation - 9.0 &lt;br&gt; Graphics - 9.0 &lt;br&gt; Sound - 8.0 &lt;br&gt; Gameplay - 8.5 &lt;br&gt; Lasting Appeal - 8.5 &lt;br&gt; Overall -</description><pubDate>Wed, 30 Dec 2009 21:17:23 GMT</pubDate></item><item><title>GT GOTY Awards 2009: Best Software Lineup</title><link>http://www.n4g.com/xbox360/News-450475.aspx</link><description>Gametrailers continues its Game of the Year awards, next up, best software lineup for 2009.</description><pubDate>Wed, 30 Dec 2009 19:48:46 GMT</pubDate></item><item><title>PC -is- the new Next-Gen</title><link>http://www.n4g.com/xbox360/News-450343.aspx</link><description>Hooked Gamers writes: &amp;quot;What did the Playstation 3 and Xbox 360 really do to bring us Next-Gen games? All things considered, not that much. With the technology behind the two machines rapidly aging and no new consoles in sight, it stands to reason that real Next-Gen gaming in the next few years will be done on the PC.&amp;quot;</description><pubDate>Wed, 30 Dec 2009 19:23:53 GMT</pubDate></item><item><title>Ten gadgets that defined the decade</title><link>http://www.n4g.com/xbox360/News-450456.aspx</link><description>As 2009 winds down and we try to come up with new and clever ways of referring to the early years of this century, there's really only one thing left to do: declare our ten favorite gadgets of the aughts and show them off in chronological order. It's arguable that if this wasn't the decade of gadgets, it was certainly a decade shaped by gadgets -- one which saw the birth of a new kind of connectedness. In just ten years time, gadgets have touched almost every aspect of our daily lives, and personal technology has come into its own in a way never before seen. It's a decade that's been marked the ubiquity of the internet, the downfall of the desktop, and the series finale of Friends, but we've boiled it down to the ten devices we've loved the most and worked the hardest over the past ten years. We even had some of our friends in the tech community chime in with their picks on what they thought was the gadget or tech of the decade -- so join us for a look back at the best (gadget) years ever!</description><pubDate>Wed, 30 Dec 2009 19:13:13 GMT</pubDate></item><item><title>Will Erotic Games Ever Become Legitimized?</title><link>http://www.n4g.com/xbox360/News-450422.aspx</link><description>Gamervision writes: &lt;br&gt; &amp;quot;While the typical assumption is that video games are for children, it's becoming more and more obvious over the years that this simply isn't the case. There are games for a younger audience, that's for sure, but with the average age of gamers being 35 years old (according to the Entertainment Software Association) and Mature games outselling all others, the stigma of &amp;quot;games are for kids&amp;quot; is losing steam. Strangely enough, it appears as though many within the industry are ignoring that fact, especially retailers and console makers. Proof is in the AO rating, which is still a death note for games. If the ESRB decides that a game is too saucy for the M-rating, it cannot get licensed on any of the consoles (as was seen with Manhunt 2), and barely any retailers will carry it. For the most part, this only applies to one genre: erotic games. Let's discuss them, shall we?&amp;quot;</description><pubDate>Wed, 30 Dec 2009 18:50:10 GMT</pubDate></item><item><title>'Mass Effect 2' Imported Data And 'New Game Plus' Options Get Clarified</title><link>http://www.n4g.com/xbox360/News-450427.aspx</link><description>In addressing the presence of a &amp;quot;New Game Plus&amp;quot; mode in &amp;quot;Mass Effect 2,&amp;quot; BioWare has now confirmed that multiple playthroughs will be possible as they were in &amp;quot;Mass Effect.&amp;quot; That new info appeared on a bulleted list of ways that the sequel will handle established characters and carry over player data from completed run-throughs of both games. &lt;br&gt;  &lt;br&gt; &amp;quot;If players start a New Game + after beating the game they will be able to re-use the same character import file they did for their first playthrough,&amp;quot; BioWare community coordinator Chris Priestly wrote on the official &amp;quot;Mass Effect 2&amp;quot; forums. &amp;quot;Yes New Game + is making a return to 'Mass Effect 2'!&amp;quot; &lt;br&gt;  &lt;br&gt; Though a maximum &amp;quot;11 end-of-game saves&amp;quot; will be allowed, Priestly outlined how those save files will impact the &amp;quot;ME2&amp;quot; experience.</description><pubDate>Wed, 30 Dec 2009 17:48:13 GMT</pubDate></item><item><title>Microsoft rumored to be working on integrating Xbox Live and Windows Mobile</title><link>http://www.n4g.com/xbox360/News-450418.aspx</link><description>Next version of Windows Mobile may let you log into Xbox Live account and interact with friends list.</description><pubDate>Wed, 30 Dec 2009 16:57:41 GMT</pubDate></item><item><title>GamesPoint's 2009 Game of the Year</title><link>http://www.n4g.com/xbox360/News-450296.aspx</link><description>What is the best game of this year as chosen by GamesPoint? Find out in our Game of the Year exclusive, in this article!</description><pubDate>Wed, 30 Dec 2009 16:39:05 GMT</pubDate></item><item><title>GameInformer Review: Darksiders</title><link>http://www.n4g.com/xbox360/News-450338.aspx</link><description>It's not that playing as a horseman of the apocalypse (the sword-wielding War) is an empowering experience (he gnashes his teeth, communicates almost solely through threats, yet ends up being a transparent &amp;quot;who needs backstory?&amp;quot; guide through the end of days). Darksiders' allure comes from the homage it pays to Zelda and God of War. Upstart developer Vigil Games does nothing to disguise the fact that both aforementioned games are channeled to the fullest extent.</description><pubDate>Wed, 30 Dec 2009 12:47:07 GMT</pubDate></item><item><title>Super Street Fighter IV: Koreans Are Upset</title><link>http://www.n4g.com/xbox360/News-450024.aspx</link><description>A South Korean newspaper reports that Korean gamers are upset with the depiction of their country in Super Street Fighter IV. The upcoming Capcom fighting game will mark the first time a Korean is part of the character roster. Naturally, the Koreans want it done right.</description><pubDate>Wed, 30 Dec 2009 11:02:57 GMT</pubDate></item><item><title>IGN AU: Darksiders Review</title><link>http://www.n4g.com/xbox360/News-450320.aspx</link><description>Darksiders has been a long time coming, but the wait has been worth it – this is a great action RPG. Solid, ever-evolving combat meets solid, ever-evolving puzzles in some really evocative environments. There are a few clumsy or lacklustre moments – the flying sequence is dull, for instance, and this isn't in any way a revolutionary game, but it is good fun and it is well-designed. A bit more challenge – both in combat and in puzzles – would have been appreciated (action veterans may want to consider playing on 'Apocalyptic' over 'Normal' difficulty), but in all Darksiders is more than worth your time and money. &lt;br&gt;  &lt;br&gt; Presentation - 9.0 &lt;br&gt; Graphics - 9.0 &lt;br&gt; Sound - 8.5 &lt;br&gt; Gameplay - 8.5 &lt;br&gt; Lasting Appeal - 8.0 &lt;br&gt; Overall -</description><pubDate>Wed, 30 Dec 2009 11:02:31 GMT</pubDate></item><item><title>AusGamers Darksiders Review</title><link>http://www.n4g.com/xbox360/News-450311.aspx</link><description>AusGamers has posted among the first online reviews for Darksiders and writes: &lt;br&gt;  &lt;br&gt; &amp;quot;Darksiders is... well, a beast. It's a rare kind of game that only comes along once in a while. A game that isn't afraid to homage the best in the business with inspired affluence, yet craft its own path to leave an unmoveable mark on the industry. They say imitation is the sincerest form of flattery, and it could be said, through borrowed (and homaged) gameplay mechanics, Darksiders is flattering some of the greatest games of all time, but I disagree. What Vigil Games have done (with their first effort, mind) is create an incredibly tangible world with a marriage of gameplay concepts for the next generation. Many of the elements I'll discuss are based on old-school gaming, but this team successfully bring the old-school into the new, and do it with vigour, foresight and confidence. If this is their first effort, you can sign me up for life...&amp;quot;</description><pubDate>Wed, 30 Dec 2009 10:10:46 GMT</pubDate></item><item><title>BlazBlue Shifting To Budget Status</title><link>http://www.n4g.com/xbox360/News-450264.aspx</link><description>Shortly after Arc System Works publishes BlazBlue Portable, they're going to reprint the console game. A budget version of BlazBlue with the ASW Best Selection label is slated for Japan on March 4.</description><pubDate>Wed, 30 Dec 2009 09:11:53 GMT</pubDate></item><item><title>NieR: new screens and artwork</title><link>http://www.n4g.com/xbox360/News-450288.aspx</link><description>30 Screenshots of the multiplatform RPG NieR, as well as an image of rather large enemies.</description><pubDate>Wed, 30 Dec 2009 07:44:52 GMT</pubDate></item></channel></rss>