﻿<?xml version="1.0" encoding="utf-8"?><rss version="2.0"><channel><title>N4G.com : News Feed : dev</title><link>http://www.n4g.com</link><description>All the lates news for dev.</description><language>en-us</language><copyright>(c) 2006, N4G.com, All rights reserved.</copyright><ttl>60</ttl><item><title>'Natal lag issues will hurt game development'</title><link>http://www.n4g.com/dev/News-446087.aspx</link><description>Microsoft has invested significant money and time to ensure its upcoming motion controller Natal is as accomplished as its host console, yet suspected &amp;quot;lag issues&amp;quot; may curb the peripheral's chances of success. &lt;br&gt;  &lt;br&gt; That was the view offered by Traveller's Tales company director Jon Burton, who told Develop that his own experience with the hands-free controller raised doubts. &lt;br&gt;  &lt;br&gt; &amp;quot;I was actually more impressed with Sony's motion capture solution than Microsoft's Natal,&amp;quot; he said. &lt;br&gt;  &lt;br&gt; &amp;quot;[Natal is] exceedingly clever, but the lag on the input and lack of physical buttons is really going to restrict the kind of games that can be done with it,&amp;quot; he added, before going on to praise Sony's (currently nameless) alternative.</description><pubDate>Thu, 17 Dec 2009 22:55:48 GMT</pubDate></item><item><title>Dyack: Natal won't help create better content</title><link>http://www.n4g.com/dev/News-445695.aspx</link><description>Silicon Knights CEO Denis Dyack has hinted that it's unlikely his studio will use Microsoft's upcoming motion-sensing technology Natal in future projects, revealing that he &amp;quot;doesn't see how Natal is going to help me tell a better story or create better content&amp;quot;.</description><pubDate>Thu, 17 Dec 2009 11:11:22 GMT</pubDate></item><item><title>Uwe Boll directing Mass Effect film? BioWare says no.</title><link>http://www.n4g.com/dev/News-447079.aspx</link><description>&amp;quot;When you sit down for a chat with two of the top gaming developers in the video-game industry, there is no telling where the conversation might range. From the upcoming, and highly anticipated, Mass Effect 2, to the world of developer consolidations and who might play Sam Shepherd in a Mass Effect movie – if there is one – the topics were varied. &lt;br&gt;  &lt;br&gt; GameZone's Dakota Grabowski had the opportunity for a sit-down chat with Dr. Ray Muzyka - CEO and General Manager, BioWare &amp;amp; Vice President, Electronic Arts, and his BioWare partner Dr. Greg Zeschuk - President and General Manager, BioWare &amp;amp; Vice President, Electronic Arts during the Edmonton event.&amp;quot;</description><pubDate>Sat, 19 Dec 2009 23:12:26 GMT</pubDate></item><item><title>Zelda Wii set for E3 demo</title><link>http://www.n4g.com/dev/News-443724.aspx</link><description>MCV: Series creator Eiji Aonuma says development of new Legend Of Zelda game is 'well underway'</description><pubDate>Mon, 14 Dec 2009 19:22:01 GMT</pubDate></item><item><title>Diablo 2 PTR 1.13 Top Issues</title><link>http://www.n4g.com/dev/News-446580.aspx</link><description>Diablo 2 PTR 1.13 Top Issues list &lt;br&gt;  &lt;br&gt; Well the diablo 2 community certainly has been active since the PTR went up. Bashiok has given us some guidelines for posting as follows; &lt;br&gt; • All post should have a subject line that clearly describes the bug or feedback being given &lt;br&gt; • Use the search feature to ensure a thread doesn't already exist before posting &lt;br&gt; • When reporting a bug include as much information as you can, including steps to reproduce it if possible &lt;br&gt; • Any non-constructive posts may be deleted and the poster's privilege to post revoked &lt;br&gt; • This is a chance for you to ensure the 1.13 patch includes changes and balance tweaks that you think would lead to a better overall experience. Getting the information to us in a clear and logical way helps us understand your view and makes it easier for us to collect feedback for any potential updates to the 1.13 patch before release. &lt;br&gt;  &lt;br&gt; Read what the diablo 2 community manager explained...</description><pubDate>Sat, 19 Dec 2009 05:36:42 GMT</pubDate></item><item><title>Tatsunoko vs. Capcom Wii controllers and accessories coming from Mad Catz</title><link>http://www.n4g.com/dev/News-446677.aspx</link><description>Wii gamers will soon be getting a lineup of controllers and accessories based on the upcoming fighting game from Capcom, Tatsunoko VS. Capcom: Ultimate All-Stars. Capcom has given Mad Catz the licensing rights to produce the peripherals in North America. &lt;br&gt;  &lt;br&gt; &amp;quot;We are delighted with our partnership with Capcom, and we are excited to expand the relationship with this new license,&amp;quot; said Darren Richardson, President and Chief Executive Officer of Mad Catz. &amp;quot;As we have with our very successful Street Fighter(R) IV accessories, we look forward to bringing fighting games fans on the Wii platform a range of distinctive, high-quality accessories that enhance the game-playing experience of Tatsunoko VS. Capcom: Ultimate All-Stars.&amp;quot;</description><pubDate>Sun, 20 Dec 2009 13:01:35 GMT</pubDate></item></channel></rss>