CRank: 5Score: 6520

User Review : Metal Gear Solid 4: Guns of the Patriots

Ups
  • Unsurpassed crisp and detailed graphics.{Three words: truly epic cutscenes.{Very clear sound and brilliant soundtrack.
Downs
  • BB corp is a let down. Overshadowed by MGS3 bosses.{Storyline is ever slightly disappointing. Again, overshadowed by MGS3.{Unworthy deaths for certain characters.

MGS4 is a testimony of Playstation 3s unrivaled power. Yet MGS4 also slightly disappointing.

WARNING: May contain some spoilers. Only read if you are at the end or nearing the end of the game!

Metal Gear Solid 4: guns of the patriot was available for purchase in stores last Thursday 12 June 2008. I picked up my copy of the game that morning and finished the game on the night of Friday/ Saturday early morning clocking in roughly 24 hours of game play time.

Let me start off by saying that this game has blown me away. Everything about this game, is truly amazing. From the clear and crisp sound to the amazing epic soundtracks, from the extreme amount of details to the incredibly clear and smooth graphics. Technically, MGS4 reigns supreme and make the competition look like as if they date from the Nintendo 64 era. I kid you not, its hard to find flaws in this game. The storyline is excellent in its own right. Excellent however but not perfect. More on that later.

Metal Gear Solid 4: guns of the patriots is truly one of the finest games to ever see the daylight. And it can only be found on the Playstation 3.

You cannot call yourself a gamer without playing this game. Don't take my word for it though; go out and buy the game! Experience it yourself, than you will see that I am right.

That being said, I hate to say this but I am also slightly disappointed by MGS4. Its the storyline. The storyline and the conclusion is not what it seems to be. Although it has to be said that MGS4 really does tie up all the loose ends and it is sad to see Snake go. And yes, this is his final mission and future Metal Gear Solid series will probably not be about the Patriots, Snake and Big Boss. Whats disappointing is how the story evolves. Below I will try to explain myself.

Warning: may contain spoilers for those who have not finished the game.

MGS4 is not like any previous Metal Gear Solid games. In the beginning there was Metal Gear Solid 1. Snake was a retired war veteran called upon when terrorists seized control of Shadow Moses Island. In MGS1 Snake was the bad ass stud. Playing Snake makes you feel like a some sort of James Bond on steroids. Snake was cold, harsh, swift and the hero who saves the day. Metal Gear Solid proved to be one of the best games ever made and literally spawned a whole sub genre. Snake became an gaming icon rivaling even the longest video game characters.

In MGS2 you play as Raiden. Lots of folks complained about Raiden. Although it was a shock not to play as Snake, I personally never had any problems with Raiden. I don't think people actually hated him. Its just that he is Raiden. Raiden is cool and all but, and herein lies the problem, he is no Snake. People have come to idolize Snake as some sort of espionage stud. And Raiden could not fill in Snake's shoes. However, Snake did play a role in MGS2 and at turns he would make you feel like a instant noob on many occasion. Snake in MGS2 is untouchable.

In MGS3, the story goes back to the roots. Back to the cold war era, the age of ideals, and the James Bond feeling. It takes you right back to the beginning of the story and how it all began. MGS3 is a masterpiece in its own right. And needless to say, this game is one of the best games I have ever played. It pushed the PS2 to its limits and to this day still stands as one of the greatest games ever made. Snake is no longer the invincible spy. Instead, Snake starts off as a rookie at the start of this game. The rejected new blood. But by the end of the game, he will become bigger than the Legendary soldier, The Boss.

In MGS4 the tone has changed. This tone is present throughout the entire game. Snake is no longer the invincible hero. Snake has become old. His age is showing and you feel sorry for him. If it weren't for his mustache, his cigarette and trademark bandanna, some of you may even have trouble recognizing him.

No longer is he the idol that everyone looks up to. The characters in the story do not listen to Snake anymore. Meryl calls Snake 'old man' and 'senile old fool'. Raiden has surpassed Snake as the killer machine. Snake couldn't save Eva and he survives on injections. People no longer laugh about his jokes and at times Snake's ego gets a massive dent (psyche meter drops). The tone has changed.

You come to feel sorry for this old man. Time has not been kind to him at all. He is still the story's main protagonist but it is not Snake but Raiden who stops the Gekko's and it is Raiden who stops Vamp in an epic fight. It is not Snake but Johnny who gets the girl and it is Otacon who gets the hot babe. But Snake? Snake gets nothing. The only thing waiting for Snake at the end, is a bullet. While everyone were celebrating a certain bond of marriage, Snake was absent. A symbol that everyone else has moved on while leaving Snake behind. While all the other characters were in joy, Snake was in pain. Only Otacon, his best friend, knows what the pain Snake is going through. And Snake does not intend to return.

Snake has become old. He does not have long to live and you kinda feel sorry for how it all turned out for him. The formula Kojima has chosen, is different but it works.

So where then, does my disappointment lies? Its not the tone that I have trouble with, its the storyline. Somehow I am not 100% content with the story as it stands. I feel that the story could have been much more. There is a difference in what the storyline is and what the storyline could have been. I'm not satisfied with how the story developed for certain characters.

Don't get me wrong, this game is epic. Every cut scene is generated in real time by the game engine and every cut scene surpasses the other one. They are all spectacular and often makes you sit at the tip of your chair. Epic is a word that comes to my mind. The ending is mindblowingly good.

But there is something in the storyline that does not fulfill my MGS hunger and my MGS needs. Its the little things that annoy. At times, I was in disbelief how Kojima started killing off every character in the game. I know this is going to be the end of Snake's story and that is why he included every character in this game. But something just doesn't feel right. Eva, for example, got a death that is unfitting for her. Considering her role in the story, I felt like she got a death that is unworthy of her. She deserved a whole lot better. The same goes for Ocelot, Big Boss and Major Zero. Practically the whole MGS3 staff is erased in MGS4. A shame because these were actually the most interesting characters of the series.

I also didn't like how Meryl and Johnny, the piss pole of previous MGS games, ended together. I know Kojima never outright spoke about Meryl and Snake. But ever since MGS1 people assumed (and assumed for almost 10 years now) that Meryl and Snake are a pair. Much like Eva and Big Boss have a thing going on. Or how you associated Raiden with Rosemary. In MGS4 people suddenly realized that Meryl is not with Snake but with this Johnny dude. If I told you that Meryl would end up with Johnny over a year ago, I would have been the laughing stock of the net. It also doesn't feel right. Its almost feels like Johnny stole Meryl from Snake even though thats not how it is. But after so many years of assuming that Snake and Meryl are a couple, thats how it feels like right now.

Another thing of concern are the boss fights. The boss fights are good but somewhat overshadowed by MGS3s brilliant bosses. The BB corps simply lack the originality and epicness of the MGS3 boss fights.

Other things that annoy, are the uninteresting characters. Debrin is annoying and not interesting. Same can be said about the rest of the Rat Patrol squad.

Its hard to put something negative about MGS4 as there is not one big negative thing but a bunch of little and small, mostly insignificant in the grand scheme of things that annoy. This review was an attempt to summarize those small, not alway significant, little things. It has to be said though, that this is how I feel about MGS4. I have played through every MGS and its hard for me not to judge MGS4 to previous MGS games, especially the brilliant but underrated MGS3.

After finishing MGS4, there is no denying about how epic this game is. This game is a testimony of the unrivaled power of the PS3. On the technical side, MGS4 reigns supreme. However, it also slightly disappointing in the storyline department. It is for this exact reason why I feel that MGS3 Snake Eater, which is a highly underrated game by many media reviewers, is still above MGS4. MGS3 provides the perfect balance in game play, survival in jungle, action, deep storyline and charismatic and intriguing characters. MGS4 fails to surpass MGS3 in my opinion. This is not exactly a fault as it is very hard to top MGS3s brilliance.

If I have to rank the series in order, it would have to be this. Favorite series in order:
1) MGS3; Snake eater
2) MGS4; Guns of the Patriots
3) MGS1
4) MGS2; Sons of Liberty

I can only recommend the highly underrated MGS3 to all the folk who loved MGS4. You'll be surprised at what a masterpiece Snake eater truly is. That being said, it is not a flaw to not surpass MGS3 as there is no game that surpasses MGS3 in my opinion with the exception of ancient relics like Chrono Trigger, Xenogears, and the FF series.

Final verdict: 9.8 out of 10.

Score
10.0
Graphics
Tight responsive controls. More actions than ever. Stealth has never been so much fun. Lots of replay value and easter eggs providing for hours of fun.
10.0
Sound
Ultra clear and crisp graphics and amazing amount of details. Super tight game play to cut scene transition showing the rendering power of the engine as all cut scenes are done in real time.
10.0
Gameplay
Clear crisp uncompressed true Dolby surround sound 7.1. Need I say more. Epic soundtrack.
9.0
Fun Factor
Storyline excellent in its own right but it is also slightly disappointing and the characters are not as charismatic as the characters in MGS3.
10.0
Online
MG Online is a blast to play and totally free of charge. Future downloads will ensure more goodies and mini games (a la Snake versus the monkeys) and other extras like a demo theater mode and extra outfits.
Overall
9.8
theKiller5787d ago

all reviewers should follow ur foot steps

350°

PlayStation 3 Games That Desperately Need a PS5 Remaster

The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.

Read Full Story >>
wealthofgeeks.com
OtterX42d ago (Edited 42d ago )

Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!

Rude-ro42d ago

I played killzone 3 in 3d and it really changed the game per being immersive.
In vr, that would be even more awesome.

darthv7242d ago

Funny you mention that... my son wanted to play some PS3 games in 3d on my PS tv and he was blown away by how good KZ3 was. It really was a great addition to the game. Im surprised there have not been more 3d games from that era being ported to the PSVR/VR2.

_SilverHawk_42d ago

resistance 1-3, killzone 1-3, uncharted 1-3, uncharted golden abyss, folklore, socom 4 , motorstorm, twisted metal, MAG, heavenly sword

Cacabunga42d ago

Killzone 2+3
Sly Thieves in Time
Crack in Time
God of War Ascension
Motorstorm
Modnation racer
Infamous 1+2

Profchaos42d ago (Edited 42d ago )

Killzone trilogy in VR would be amazing bonus points if they offer shadow fall.

There was a psvr1 Killzone project that supermassive was working on at one stage which wasn't up to scratch and Sony brand it back in house I was hoping we would see that on psvr2 eventually.

Personally I'd love to see some more love or acknowledgement of psvr2 from Sony in general it was a expensive headset and Sony barely acknowledge it's existence

seanpitt2342d ago

The amount of work needed to remaster these games wouldn't be beneficial on a financial and business sense.. MGS4 would probably be the best bet as it would need the least amount of work!

Iceball200042d ago

YEAAASSSSS! I miss this franchise and wanna play it so bad again.

Father__Merrin42d ago

The time is perfect for a resistance fall of man game campaign coop multiplayer

InUrFoxHole42d ago

The resistance series is str8 trash to me. Socom 3 I would welcome. Or killzone MP.

Marcus Fenix42d ago

A Resistance reboot will be awesome

Michiel198942d ago

That's what Bungie should make, Ill keep saying it until it happens

1Victor42d ago (Edited 42d ago )

Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱

42d ago
Michiel198942d ago

Resistance was the best co-op fps I ever played after L4D2

Show all comments (51)
40°

One Last Smoke - The significance of Snake's cigarettes in Metal Gear Solid 4

An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.

Read Full Story >>
metalgearinformer.com
530°

Hideo Kojima laments that Metal Gear Solid 4's digital battlefield 'is no longer science fiction'

Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).

It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).

Dirty_Lemons352d ago

That was a great fucking game/ movie.

DarXyde352d ago

To this day, it's one of those games where I refuse to skip the cutscenes, no matter how many playthroughs I've done.

But if you ask me...MGS2 was bloody prophetic and has aged like fine wine. That game was blasted as the weakest entry, and yet it's so enduring. I replayed it some time last year and it was remarkable.

sadraiden352d ago

Heed not the lamentations of people that say that MGS2 is bad because of the Snake/Raiden bait and switch. Every MGS game has its own merits, and while most people consider 3 to be the best, they all shine equally in my opinion.

porkChop352d ago

@sad

I would generally agree but with the exception of MGSV. It had truly excellent gameplay/combat, but dull and largely empty open world(s), and a narrative that is literally only half finished.

I really wish Kojima hadn't tried to go open world with MGS. It just wasn't right for the series. But I get it. He didn't want to make MG anymore but he wasn't allowed to make anything else. So he had to experiment within that franchise. Still, it was the wrong direction.

Santouryuu352d ago

I have been thinking about this a lot, MGS2 being the weakest and getting blasted.
My conclusion, for some years now, it's my favorite game of the series.
Going from MGS1 to MGS2 was such a big leap, in graphics, mechanics, etc.
And now it's even more relevant for being 'bloody prophetic' as you stated.

Maybe dust of my vita and play it again...

porkChop352d ago

It's a shame we never got a remaster of MGS4. The original game only rendered at 1024x768, and it ran anywhere from like 20fps to 60fps depending on the area. A remaster could have very easily cleaned up the visuals and performance. It's such a great game. I just want to play it again but in its best possible state.

MIDGETonSTILTS17352d ago

I agree, but they did all sorts of tricks to make use of the ps3’s cell processor….they’d probably have to rebuild the game in order to make it run on another machine. And, if that involves remaking those cutscenes somehow, then itll never happen, unfortunately.

porkChop352d ago

Nah. There have been plenty of remasters of PS3 games and they've turned out fine. It can be done.

ANIALATOR136351d ago (Edited 351d ago )

You can get near enough 4k 60 with it on RPCS3 these days

FallenAngel1984352d ago

War... war never changes. Or does it? The war has changed ...did it? The answer is no! Unless it is yes! No, of course it is! Is war! Yes! No! Yes?

PitbullMonster351d ago

Ah a man of culture. Duty calls

cell989352d ago

He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.

Eidolon352d ago

You learned all this from MGS?

Tody_ZA352d ago

All that was literally the themes and core story of each game, so not surprising he learned that from MGS. Metal Gear Solid 2 in particular is so relevant today, it was more than a decade ahead of its time and a work of genius. Kojima saw what the digital future was going to become when it was in its infancy. Even MGS 5 despite being unfinished and less of a traditional Metal Gear Solid game with regards to story, had a fair bit to say about language and control over it that is relevant today.

It's a highly acclaimed series for a reason, and one of my favourite.

Eidolon352d ago

I've watched my brother play the MGS games, but I only beat MGS1 myself on the PSP in 2014, and MGSV in 2016. I took the themes and plots as lore, tbh.. trying to piece together the story of MGS rather than relating them to our current times.

Tody_ZA352d ago

It's definitely social commentary, Eidolon. You should read the "themes and analysis" section of the Wikipedia page for MGS2: Sons of Liberty for a start! Game was heavy on this.

Eidolon352d ago

I'll take a look, thanks. Actually might pick up MGS2 again (PS Vita), It's been years since I last played. Might start a new game tbh.

sadraiden352d ago

MGS2 literally predicted digital manipulation of information that we see today all the way back in 2001. MGS2 became Zucc's playbook.

Knushwood Butt352d ago

MGS taught me not to pee my pants.

cell989352d ago

Yes back in 1998 when I was 13. Throughout the years more information has been shown on this subject matters, but go back to early 2000s and information wasn't as prominent. Kojima was ahead of the game

+ Show (4) more repliesLast reply 352d ago
MaxiPower90352d ago

He was on the ball about many things. A true visionary.

sadraiden352d ago

If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.

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