
Worthplaying reports:
''Let me just get this out of the way right now. echochrome is like no game I've ever seen before. echochrome is not for everyone. echochrome must be seen to be believed. echochrome is a really good game for stoners. echochrome will screw with your perceptions and ideas of how reality works. Yet, for all this, echochrome is an art piece. It's certainly not for everyone, but it's worth checking out by anyone. If you've already enjoyed the PlayStation 3 version, the PSP version is still worth acquiring.
For those who have not yet witnessed demonstrations of echochrome, the most central layer of the game is as basic as it gets: A character resembling an artist's marionette walks around. (You can stop him or speed him up.). Black figures stand around the levels, and when the marionette runs into all of the black figures, you'll have cleared the stage. You have to help the marionette get around, since he will not walk off cliffs or the like.
However, things quickly start to get strange here; most games of this sort would have you dropping items onto the stage to help. In echochrome you are only given the game's physics and the angle of the camera to control things. Yes, this title is a glorified physics demo, but the physics aren't based on Euclidean geometry or any reality a normal human brain would find intuitive. Instead, you get the five rules of perceptive reality, which will quickly explain the M.C. Escher inspirations of the game, even though certain things remain consistent with our normal understanding of the laws of physics.''