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Killzone 2 (PS3)
 
 
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Dev News
Killzone 2 Community: Interview With Guerrilla ...
141 days 14 hours ago | Dev News | Interview | The Hunter
Guerrilla Games has undoubtedly taken the gaming world by storm with Killzone 2. A slick campaign, solid graphics and game to website community int...
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Industry News
Guerrilla Games Not Done with the PS3
176 days 14 hours ago | Industry News | Interview | Nick212004
"Halo started it all for console first person shooters as we know them, and until Call of Duty 4 came along, it was pretty much unopposed. One...
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PlayStation 3
The Sons of Helghan Interview
199 days 13 hours ago | PlayStation 3 | Interview | Mu5afir
GhostStorm sits down to chat to the Sons of Helghan members Xero and Guitar about there Machinima project named "Meet the Team" for Killz...
210°

PlayStation 3
Spong Interview: Tomorrow's Killzone 2 Patch - ...
225 days 17 hours ago | PlayStation 3 | Interview | Cyrus365
Spong writes: "Sony's set to release Patch 1.27 for Killzone 2 tomorrow morning. It's spawned from feedback dished up by the community over at...
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PlayStation 3
Killzone 2: past, present and future
230 days 15 hours ago | PlayStation 3 | Interview | De-mon
Vandal Online interviewed the team Guerrilla Games, led by Matthias de Jong, who tells us how it has been the development of the game, which had be...
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Dev News
Development Lessons From Killzone 2: An Interview
244 days 18 hours ago | Dev News | Interview | BIoodmask
In February, Sony-owned Dutch developer Guerrilla Games' long-awaited Killzone 2 shipped for the PlayStation 3. Sony has claimed that the game was ...
460°

PlayStation 3
Guerrilla: Don't call Killzone 2 a 'Halo Killer'
248 days 16 hours ago | PlayStation 3 | Interview | badz149
Softpedia: "The PlayStation 3 and Xbox 360 have been duking it out for supremacy of the hardcore gamer market for quite some time. That is why...
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GDC 2009
Gamedaily.Biz: Killzone Creators Talk '4-D Bull...
280 days 13 hours ago | GDC 2009 | Interview | Cyrus365
Gamedaily.Biz writes: "During GDC we discussed with Guerilla Games the creation of the new interactive 4-D bullet ad for Killzone 2. Also, the...
1080°

Industry News
Ex-Bungie Dev, Christian Allen, Confirms Killzo...
281 days 5 hours ago | Industry News | Interview | hiphopgamer
After working on the 360 hardware can killzone 2 be done on that platform? Oh yeah, click the article to read more about Christian Allen
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Dev News
Interview: Shadows In Darkness Lead Producer Ni...
291 days 23 hours ago | Dev News | Interview | Shadowolf
Awhile back, Playstation ThEvolution posted a rather controversial review that was written by an anonymous cgi artist in which he described KILLZON...
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Industry News
GameZine: Killzone 2 screenwriter interview: th...
294 days 14 hours ago | Industry News | Interview | Cyrus365
GameZine writes: "Killzone 2 screenwriter Iain Howe explains how he worked himself up from a games tester, whether a game's narrative takes th...
20°

PlayStation 3
PALGN: Killzone 2 Developer Interview
295 days 4 hours ago | PlayStation 3 | Interview | Cyrus365
PALGN writes: "Killzone 2 has been out for just over 2 weeks now, and we're hoping the PlayStation 3 gamers out there are enjoying their time ...
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PlayStation 3
PSFocus Interview: Killzone 2 - Multiplayer (Er...
296 days 14 hours ago | PlayStation 3 | Interview | Rehabinum
The Dutch website PSFocus.nl has done an interview with Eric Boltjes of Guerrilla Games. He is responsible for the multiplayer in this game. In the...
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Dev News
Killzone 2 Screenwriter on whether there's enou...
298 days 10 hours ago | Dev News | Interview | deep
Gamezine: "Ex-Guerrilla Iain Howe muses on whether enough time and money is spent on video game plot and dialogue. On Friday I gave you a...
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Gaming
Killzone 2 Composer Discusses the State of Game...
300 days 13 hours ago | Gaming | Interview | Columbo
Joris de Man, music composer for the critically well received Killzone 2 is currently working on his next game: an XBLA racer called Scrap Metal fr...
20°

Industry News
Ex-Guerilla discusses the battle between narrat...
300 days 18 hours ago | Industry News | Interview | Cyrus365
GameZine writes: "Killzone 2 screenwriter Iain Howe talks to us about the challenges video games face in telling an entertaining and convincin...
30°

PlayStation 3
Exclusive Q&A with Guerrilla Games
300 days 20 hours ago | PlayStation 3 | Interview | HorrorStyle
In this exclusive Q&A with Seb "MotherH" Downie of Guerrilla Games, Killzone 2 developers, you'll find not only answers to many quest...
110°

PlayStation 3
Killzone 2 Q&A with Guerrilla Games
302 days 21 hours ago | PlayStation 3 | Interview | DolphGB
Excerpt from PS3 Attitude: "Our latest Killzone 2 fix comes to you in the form of a Q&A from the developers themselves, Guerrilla Games. ...
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10°

PlayStation 3
Game Junkie Interview: Killzone 2 developer
314 days 18 hours ago | PlayStation 3 | Interview | Shmammy
Gerard Campbell writes: "Finally, here is the interview I did with Killzone 2 developers Steven ter Heide and Eric Boltjes at the Killzone 2 e...
10°

PlayStation 3
GameGirl interviews Killzone 2 senior producer
315 days 9 hours ago | PlayStation 3 | Interview | Columbo
Killzone 2 has already broken pre-order records for a PS3 first-party game, and we also know that the title will have Home support on launch day. K...
20°

PlayStation 3
PSFocus interview: Killzone 2 - Artificial Inte...
315 days 18 hours ago | PlayStation 3 | Interview | Syphled
The Dutch website PSFocus.nl has done an interview with the AI Lead Director (Remco Straatman) of Killzone 2. In the interview he talks about how t...
10°

Gaming
AusGamers Guerrilla Games Interview Transcript
316 days 1 hour ago | Gaming | Interview | billythepunk
AusGamers has a transcript available for their video interview with Guerrilla Games about the impending release of Killzone 2.
20°

PlayStation 3
Killzone 2 Live Q&A #2 with Guerrilla Games
316 days 12 hours ago | PlayStation 3 | Interview | Columbo
It's time again for what's quickly becoming a weekly tradition - a one-hour live chat with our good friends in Guerrilla Games. Starting at noon Pa...
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PlayStation 3
PSFocus interview: Killzone 2 - Visual Design (...
316 days 21 hours ago | PlayStation 3 | Interview | Syphled
The Dutch website PSFocus.nl has done an interview with the Visual Designer (Roy Postma) of Killzone 2. In the interview he talks about weapons and...
270°

PlayStation 3
Killzone 2 Developer Interview - DLC and Contro...
317 days 4 hours ago | PlayStation 3 | Interview | Brianemone
ButtonMasher has an interview with the developers from Guerilla in their latest podcast. It covers the Controller Lag that many have experienced in...
10°

PlayStation 3
PSFocus interview: Killzone 2 - Visual Design
317 days 16 hours ago | PlayStation 3 | Interview | Syphled
The Dutch website PSFocus.nl has done an interview with the Visual Designer (Roy Postma) of Killzone 2. In the interview he talks about more aspect...
40°

Industry News
Gamespot (Au) Q&A: Killzone 2 devs on meeti...
319 days 2 hours ago | Industry News | Interview | Rowland
Guerilla Games producer Steven Ter Heide chats about the anticipation surrounding Killzone 2, whether it will live up to the hype, and what he thin...
40°

PlayStation 3
Interview: Killzone 2 - tech & engine (part...
320 days 15 hours ago | PlayStation 3 | Interview | Syphled
The Dutch website PSFocus.nl has done an interview with the Technical Director (Michiel van der Leeuw) of Killzone 2. In the interview he talks abo...
30°

Tech
Interview: Killzone 2 - tech & engine (part...
321 days 16 hours ago | Tech | Interview | Syphled
The Dutch website PSFocus.nl has done an interview with the Technical Director (Michiel van der Leeuw) of Killzone 2. In the interview he talks abo...
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20°

Dev News
NZGamer Killzone 2: Interview With Guerrilla
322 days 12 hours ago | Dev News | Interview | meepmoopmeep
NZGamer writes: "Interview with Steven Ter Heide and Eric Boltjes from Guerrilla. Guerrilla Games' Steven Ter Heide and Eric Boltje...
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