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GCDC: Epic, Cryptic, Crytek, Vicious Cycle Talk Engine Tech

An Engine Panel at the 2007 GCDC examined the benefits and challenges of licensing an engine versus deciding to build ones own, and addressed questions to ask during the decision process and what to look for in support after the decision has been made.

Krawall Gaming Network's Goetz Klingelhoefer moderated, and Cryptic Studios' (City of Heroes, City of Villains) Bruce Rogers, Crytek's (Crysis
TriggerHappy - contributor
Published: 865 days 3 hours ago | News | PlayStation 3 | Xbox 360 | Wii | PC | Tech
 
 

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