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Shacknews: What Resistance 3 Could Learn From Two

Shacknews writes: "Back when the PlayStation 3 launched in 2006, I went home with two games--Resistance: Fall of Man and Ridge Racer 7. I'd actually been able to beat Resistance and publish my review before its release, but I still wanted a copy for myself.

That's how much I liked Insomniac's alternate history shooter, which saw the England of 1951 besieged by the alien-esque Chimera. That purchase turned out to be a good call, as I've played through the campaign a few more times since then."
Cyrus365 - contributor
Published: 39 days 22 hours ago | Article | PlayStation 3
 
 

Showing: 1 - 7 of 7 Comments
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unrealgamer58 - 39 days 22 hours ago
1 -
my sentiment sexactly
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Delta - 39 days 22 hours ago
2 -
I hope they Make the MP a little more like Resistance 1's
I really hope they bring back they Co-op with alot more content. I loved the Co-op for R2.
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Keowrath - 39 days 21 hours ago
3 -
Fully agree with the article. Resistance 1 is probably my favourite FPS on the PS3. I got Resistance 2 for my birthday in March and I'm still only on the 3rd level.

Bring back the weapon wheel and 2 player couch co-op campaign and I'll be happy.
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callahan09 - 39 days 20 hours ago
4 -
How to have the best class-based co-op campaign in the history of videogames? That's what it can learn.
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mistajeff - 39 days 19 hours ago
5 -
"Instead of tempting me to be creative with multiple approaches to a given situation, much of Resistance 2 felt like an experiment in trial and error to find that one correct approach. Worse, numerous areas featured one-hit kills that forced me to replay a section over and over until I had it memorized."

That's definitely my biggest gripe. They should DEFINITELY let you carry all the weapons you want this time. The first game let you pick the best tool for the job, but with 2 it was trial-and-error until you found that conveniently placed rocket launcher you were supposed to find 5 deaths ago. Not that it wasn't a good game, but there were certain design choices that held the campaign back from greatness. The co-op was fantastic though, the only co-op I enjoy more than that is Uncharted 2.
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gameraxis - 39 days 18 hours ago
6 - you know
as sorry as i am to say it, i agree with the writer in all areas.

I LOVED R1, and R2 was a huge disappointment to me, even the graphics were better in R1,(with the exception of some area's like the sewer)

Everything he said and more, i hope R3 is more of that grime and grid that R1 was, making it even more unique than the first...

And give resistance its own damn engine, after the first ratchet was made it was hard to go back to the R1's style i can imagine.

I just hope Insomniac are aware of these complaints and if it means putting less on their plates to make a better game(one like the first) then do it, please
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BlackIceJoe - 39 days 13 hours ago
7 -
I agree I loved the dark style and feel of FOM. I really was saddened every thing that was great about the first game was thrown out the window. I so wish Insomniac would add a trophy patch to the first game. Because I really want trophy's for that game. Because I loved that game. I still own R2 but was not a fan of the co-op because I could not play co-op with a friend. I also want vehicles and all the weapons from the first and weapon wheel back. I loved FOM because it felt almost like a different version of the Alien series. Plus there was some really scary moments and the Chimera needed the cold to survive was pretty cool too. Plus the spider Chimera was freaky too.

So that being said I so agree about bringing back what was great about R1 and the goods from R2 and R3 will be one great game. So I really can't wait to see what will be in R3.
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