The latest issue of Gamasutra sister publication Game Developer magazine includes a postmortem of Sucker Punch's Infamous, written by studio co-founder Chris Zimmerman.
Infamous, an electricity-themed open-world action game, was the first original property from Bellevue-based Sucker Punch since 2002, and the company's first title rendered in a relatively realistic visual style -- a distinction that led to surprising snags along the way, as revealed below.