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Sucker Punch Talks Motion Controls, 3-D Gaming

Seattle-based game developer Sucker Punch put its name on the map when it released Sly Cooper and the Thievius Raccoonus for PlayStation 2 back in 2002. Since then, the developer has put out several critically acclaimed titles, and is now considered one of world's premier game development studios.
silkrevolver - contributor
Published: 54 days 10 hours ago | Interview | PlayStation 3
 
 

Showing: 1 - 5 of 5 Comments
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Nitrowolf2 - 54 days 10 hours ago
1 -
does suck punch do Infamouse?
i don't know why but i could see them adding an option for Infamouse 2 to use it. It would be kind of cool wen you do bad deeds the orb turns red and good deeds it turn blue. Of course also have an option to allow it to be played with the controller also.
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Parapraxis - 54 days 10 hours ago
1.1 -
Tisk tisk, if you read the article you'd know :P
Anyhow, yes they made inFAMOUS.
Throwing lightening bolts around with a motion controller would probably work really well, the could even patch it into the current game if they wanted.
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Nitrowolf2 - 54 days 8 hours ago
1.2 -
actually i couldn't read the article cause my internet is having troubles opening up sites right now, i keep getting a connection error with all the sites i dont visit
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calis - 54 days 8 hours ago
2 -
Would LOVE to see the previous Sly Cooper games on the PS3.

Sounds like the God of War idea is really taking off with other games.
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sorceror171 - 53 days 22 hours ago
3 - Glad to hear they're working.
Based on that ad for people familiar with 'urban street fashion', it's probably inFamous 2. I know I'll be buying it. Though I probably wouldn't mind a "Sly Collection" either...
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