Guillaume de Fondaumiere, co-CEO of Heavy Rain developer Quantic Dream, has told SPOnG that his company's game is not necessarily "conceptually in line" with the PS3's Trophy system.
"We haven't figured out, as of yet, how the trophy system is going to work. It's not necessarily a game that is conceptually in line with what trophies should do", Guillaume told SPOnG at the GameHorizon conference.