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190°
Rage - New screenshots
44
id Software published some new screenshots from Rage. Check them out.
View Screenshots >>
eurogamer.pt
Mandaspt
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Published: 246 days 8 hours ago | Screenshots |
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Showing: 1 - 42 of 42 Comments
diefor
- 246 days 9 hours ago
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1 -
Very impressive.
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Cwalat
- 246 days 8 hours ago
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1.1 -
Very impressive, but a long way from release.
Interesting nonetheless.
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Chris399
- 246 days 7 hours ago
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1.2 - Looks "Falloutish" with a little Mad Max thrown in.
And I definitely prefer the art direction to Bethseda's (where everyone looks like a mule or carny or mule-faced carny).
And I agree w/ Cwalat - it's probably a good while from release.
Looks intriguing, anyway.
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urban bohemian
- 246 days 7 hours ago
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1.3 - super
mega textures
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All-3
- 246 days 7 hours ago
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1.4 - Releasing in 2010...
"As far as game content, I will swear on the lives of my children that nothing was cut," said Willits in an early shoot-down of the rumor.
But what of the compression issue? During his QuakeCon speech in August, Carmack put pressure on Microsoft to drop its royalty fees for additional Xbox 360 discs in order to free up more space for the game's content, saying the title would look worse on the Xbox 360 due to compression. Now Willits says the whole thing was a classic misunderstanding.
"Microsoft is not being di*kheads," he said. "It was a simple kind of miscommunication. Microsoft does not charge a royalty per disc, but there is a cost of goods that goes along with manufacturing. "
However, Willits noted that the cost of manufacturing a third disc was not behind the decision to spread the game across two discs. Instead, the game's story structure was the decisive factor. The narrative Willits produced split well into two acts, and the company wasn't planning for enough content to justify a third.
"I had the story all written out, and we decided to make it into two acts, with a logical place in the middle where players will remove one disc and stick the other disc in, and they never have to load that other disc up," elaborated Willits. "The story is constructed in such a way that I would be very sad if we had to make it fit into three discs, because where would you switch the disc if it's three and you had a two-act story?"
And what of the comments by Carmack that the game will look worse on the Xbox 360 due to compression and space limitations?
"Yes, I mean, technically that is correct, but realistically and practically they look the same," explained Willits. "The confusion over three discs was just a simple mixup here at id, not a disagreement.. John is so black and white. John is so technically correct. You know how John is."
Willits went on to explain that the engine's "reachability calculation" will determine whether the game needs to load resources based on the character's location. When pressed, he admitted that some differences will be noticeable: "If you know what you're looking for, you will notice it, yes."
However, the designer was adamant that the average user will not notice the compression, and that in the end, the whole confusion amounts to a very minor graphics compromise for the sake of a convenient place to split the story.
"Practically, it's not really gonna make a big difference. We're trying to make it look awesome on all the platforms," he said, while adding that Rage "would require a lot of design rework to turn it into a three-disc game."
"We haven't solved all the compression issues yet. We're close to it. The PS3 streams things slower than the 360, so by the time we ship, there may be the case where getting things off the disk faster may ultimately look better. Until we are really done, and until we can get a reporter to come to id for a 'first look,' it's really difficult to predict, because DVD streaming may play a factor."
"The wasteland is big, and then you'll drive up to something like an old bunker, and then you'll get out of your vehicle and you'll enter that bunker," added Willits. "And that will actually load the level, and it will be like a Doom 3 level--not like Doom 3 technology, but a first person, classic id style level. Then you complete your mission, and you'll come back into the wasteland. and drive back to your settlement, or you'll drive to another level, or you'll drive around and blow up bandits."
http://www.shacknews.com/fe...
---
LOLOLOL --> @ Half-Mafia
EARLY Rage footage looks on Par with Killzone 2's first TWO GAME Cinematics... but better already than any IN-GAME Killzone 2 gameplay graphics.
So much for the talk that the Xbox 360 has been --> MAXED OUT <-- Heheh.
And Doom 4 is stated to have 3Xs more processing available to it - meaning it'll have even MORE graphical detail - because Rage is targeted for 60 frames per second vs the 30 frames per second target for Doom 4... even though both games will use the same game engine.
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crazy-eyez-killah
- 246 days 6 hours ago
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1.5 - You fail.
All-3 you fail because for all you know (and most likely) we have only seen media from the PC version.
Enjoy swapping those disks..
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Aquanox
- 246 days 5 hours ago
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1.6 -
This whole real time texture streaming looks very interesting. This could put an end to blury images on games (or at least most of them)
Add to that stellar lighting and particle effects and it will knock off any console game to date.
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All-3
- 245 days 23 hours ago
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1.7 - Too bad you are too silly to READ what has been stated about Rage then...
READ...
While the fact that id Software is working on an entirely new franchise is exciting, the big news, Hollenshead said, is the engine the game is running on an engine that can allow a developer to create games for the Mac, the PC, the Xbox 360 and the PS3 simultaneously by using identical media for all four platforms.
"Rage looks the same on all four platforms. It's all the same media, it's the same art, literally" he said. "It's damn hard to do that, but if you're a genius you'll figure out how to do it and that's what (Carmack) has done."
And read this -->
http://www.beyond3d.com/con...
The Golem.de reporters were able to SEE the game running on --> ALL FOUR PLATFORMS <-- the game will ship in (from the left: Mac, PC, PS3 and XBOX 360) and --> AND THEY WERE ALL <-- purportedly running at 60 frames per second at 720p resolution. In that photograph it's visible that the PC also has a XBOX 360 controller plugged-in.
And read this -->
http://uk.videogames.games....
Carmack showed us the game running on ALL FOUR PLATFORMS simultaneously, and said that --> EACH VERSION <-- of the game is essentially --> IDENTICAL.
The id Tech 5 engine is "platform agnostic" and no platform will have an advantage or disadvantage. He did note that id is developing Rage to be a T-rated game, a departure from the company's dark and Mature-rated titles. "We did make the decision that, 'Yeah, the game would probably be a little bit more fun with exploding bodies, but it won't kill us to keep it down at a T rating,'" he said.
---
As for swapping discs... it's NO big deal for me. The game has been designed to be swapped when the second half of the story begins... BESIDES --> I have a PS3 as well as an Xbox 360. Duhh!
id Software is looking for a publisher for Doom 4 --> so maybe one of the console developers will step forward with the $$$$$$$$
If Sony or Microsoft does... then it'll be exclusive to a particular console, won't it?
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All-3
- 245 days 14 hours ago
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1.8 - LOLOL
Read what I did say.. and THINK-ABOUT-IT.
I wasn't trying to be serious, silly... d ' ohhh!
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freeman29
- 246 days 8 hours ago
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2 -
Nice screenshots.
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No Way
- 246 days 8 hours ago
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3 -
Yes, I agree, the screenshots look impressive.
But, I haven't look into much about this game, so can anyone tell me what it's about? I thought it was a racing kinda game, but with some the screenshots I've seen it makes me believe that it's something else..?
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Mandaspt
- 246 days 8 hours ago
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3.1 -
I think it´s an FPS.
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Chaos Striker
- 246 days 7 hours ago
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3.2 -
From the bits I've read about it, it seems that this game is a hybrid of FPS and racer. Previewers have likened it to Motorstorm + free roaming ability in a sandbox like environment. Previewers have also described it as Mad Max reincarnation.
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Kouzmich
- 246 days 8 hours ago
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4 -
Hope that all future games will look like this. Hope it plays good too.
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SupaPlaya
- 246 days 8 hours ago
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5 - Nice screens
and I like the color variation in the first shot. I wonder if these screens are taken from the engine running on consoles or PC.
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Jinxstar
- 246 days 7 hours ago
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5.1 -
They will always show PC. It will always be the 'Higher end" product for taking screens...
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SupaPlaya
- 246 days 6 hours ago
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5.2 - that's why I don't like how they advertise the games
they need to state what platform the sample screens are running off of, and whether the screens are target render or actual in game shots. It should save all the confusion.
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Jinxstar
- 246 days 6 hours ago
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5.3 -
I agree... It's just the way it is...
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Bazookajoe_83
- 246 days 8 hours ago
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6 - Isnt that concept art?
Looked like it. Either way it looks great, lets hope it plays good.
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Jinxstar
- 246 days 7 hours ago
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6.1 -
Has to be. The color palette is all funny for ingame... also light sourcing and such
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Ghoul
- 246 days 7 hours ago
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6.2 -
its ingame pc version
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LarVanian
- 246 days 7 hours ago
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7 -
If this does somehow come out during the fall, I think I will have to sacrifice getting COD: MW 2. Damn there are way too many games coming this year.
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Supercalifragili
- 246 days 7 hours ago
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8 -
In some screens looks like concept art in other looks like in-game.
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djpolofish
- 246 days 7 hours ago
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9 -
lets hope its the full version and that microsoft didn't get there way by demanding that id edit content so it works on the 360
I wouldn't say the overall story was changed in any way in order to fit on the Xbox 360 version," Willits said, "but how the player experiences Rage's story has been altered." Unfortunately, that means the experience has been altered across all platforms. This is one of the first signs we've received of the 360's older DVD media showing its age, but we expect some fans won't be terribly pleased that it's affecting other versions of the game as well.
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tplarkin7
- 246 days 2 hours ago
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9.1 - MS didn't demand anything.
The 360 is the number 1 platform for game sales. More than PC (if you exclude WoW or the Sims). So, Id must support the 360, or lose most of their sales potential.
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thabigboss
- 246 days 7 hours ago
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10 -
I wonder if those are in game, because they look very impressive.
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Half-Mafia
- 246 days 7 hours ago
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11 -
almost on par with killzone 2's graphics
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badkolo
- 246 days 7 hours ago
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11.1 -
your kidding right, those pics kill kz. no to bash but lets be real.
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LONEWOLF231
- 246 days 7 hours ago
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11.2 -
The Killzone 2 graphics are one level below these!
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PS360WII
- 246 days 7 hours ago
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12 -
Looking sharp :) id needs to get this game polished up so they can give us Doom 4 already lol
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N4Garbage
- 246 days 7 hours ago
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13 -
And iD has said that Doom 4 will have triple times the graphical prowess than Rage.
And from the looks of it Rage might set the new bar on a graphical level.
iD is using an awesome tech.
The 360 version is the PC version optimized for output according to the 360's hardware.
While compression may cause some fuzzyness in the 360 version...how does that cause all the FUD you hear being spread on these boards.
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Pennywise
- 246 days 7 hours ago
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14 -
Cool art.. I like the design. I will hold off on any graphical opinions until I see it running in real time on a console, not a PC on steroids!
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Godmars290
- 246 days 7 hours ago
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15 - Of Course what everyone really wants to see,
Are the console versions of the game so that the real fanboy b*tch fests can begin
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jmd749
- 246 days 7 hours ago
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16 - sweet
my eVga GTX295 eagerly awaits this game and of course doom4, too bad it's coming out in 2010. wolfenstein will have to do for 2009 i suppose.
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manwich25
- 246 days 6 hours ago
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17 -
Rage looks Sh*t Hot. Carmack knows how to build an engine
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anubis12
- 246 days 5 hours ago
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18 -
but but bu bu bu the 360 is max out...ahah bullsh!t
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razielsonofkain
- 246 days 5 hours ago
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19 - this could well be a reason...
to buy myself a 360.. for this and doom 4 - if they stay exclusive :)
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REALgamer
- 246 days 4 hours ago
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19.1 -
It's on PC, 360 and PS3 - no exclusivity at all, actually.
The 360 version was simply mentioned in the article due to controversy over some comments one of the designers made last year about needing multiple discs for 360 version due to filesize limitations.
No matter what platform I think we're going to be in for a jaw-dropping game.
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thereapersson
- 246 days 2 hours ago
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19.2 -
What are you talking about? There is no exclusivity-- It's on every platform...
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All-3
- 245 days 22 hours ago
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20 - BTW - to those that think Killzone 2 is the best looking game out there...
Many claim Killzone 2 shows off the power of the PS3...
And many claim it is the best looking game around...
So does that also mean those people should also be claiming that the PC <-- is MAXED out too? LOLOL...
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thereapersson
- 245 days 15 hours ago
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20.1 -
Your argument fails because everyone who has even a bit of sense knows that PC's will always be better than consoles.
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thereapersson
- 245 days 14 hours ago
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21 - Looks great!
If only Fallout 3 had these graphics....
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Chrisy
| 246 days 7 hours ago - User only got 1 bubble -
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Xbots
- 246 days 6 hours ago
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1.1 -
I agree, can't wait to play both this game & Alan Wake on my PC...
but Killzone 2 is still the best graphical power horse on consoles so far.
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