20°

Death Is Not the End

Since the dawn of time, game players could be categorized as one of two things -- winners or losers. If you perform well, you win a game. If you don't, you lose. It's as simple as that. Lately, however, we've seen a paradigm shift; now we are seeing games you can't lose. Or, more accurately, games that don't have any clear, defined "losing" state. We're used to the tried-and-true "game over" screen, but what if you can't get a game over? Would it still be a game?
italianbreadman - contributor
Published: 355 days 12 hours ago | Article | PlayStation 3 | Xbox 360 | Wii | Gaming | PC
 
 

Showing: 1 - 6 of 6 Comments
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cain141 - 355 days 12 hours ago
1 -
It's Game Over for Game Over...
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ThePimpOfSound - 355 days 12 hours ago
2 -
I wrote a related essay a while back:

http://www.escapistmagazine...
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ahnonamis - 355 days 7 hours ago
2.1 -
I remember reading that a while back. Good stuff.
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theghost4413 - 355 days 11 hours ago
3 -
Nice story. I really like the idea behind this. Nice thought process and another solid story by thegamereviews.com
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dannyhinote_13 - 355 days 11 hours ago
4 -
Nice article.
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SirLarr - 355 days 9 hours ago
5 -
I'm surprised Prince of Persia wasn't mentioned.
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