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Resident Evil 5 dev: PS3 is not hard to develop for

Resident Evil 5 Producer Masachika Kawata has questioned the idea that developing a PlayStation 3 version of a multiplatform game is significantly harder than developing one for Xbox 360.
Alternative Sources:
Resident Evil 5 developer: ... - product-reviews.net | By: Nineball2112
Working on PS3 isn't "... - ps3center.net | By: Nineball2112
TIKUP - contributor
Published: 371 days 6 hours ago | News | PlayStation 3
 
 

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MURKERR - 371 days 6 hours ago
1 - same was said of ps2 in its early lifecycle..
that it was hard to develop for, its like some developers want to be spoon fed
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HighDefinition - 371 days 5 hours ago
1.1 - The video of a million words...........
DO YOUR SELF A FAVOR AND WATCH IT, It should put everything in perpective.

http://www.youtube.com/watc...

Irony.

BTW, IGN were the creators of it.
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chrisnick - 371 days 5 hours ago
1.2 - u know what's funny high def?
the ps3 has started off the exact same way.......even sales wise......sony's just following a formula that takes a while to see its potential......but sees it nontheless....we'll have a repeat of last gen.....the 360 will bow out early...i promise u that...3-4 years from now....it'll be the ps3 and the wii...if the wii lasts that long....the winner of the gen is the one that lasts and sells the longest.....last gen is only over bcuz there's no one for sony to compete with.....history is about to repeat itself.
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ultimolu - 371 days 5 hours ago
1.3 -
That was funny High Definition, but it's so true.
The PS3 is following the same footsteps of the PS2.

Hard to develop for? Check
Sales were slow? Check
Sony lost money on the console? Check
Sales took off like a rocket after prices dropped steadily? Check
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HighDefinition - 371 days 5 hours ago
1.4 - That video would honestly.......
make some HARDCORE 360 "freaks" sick to their stomach.

Alot of gamers are young and inexperienced and don`t know the history of how earlier generations played out.
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Kigmal - 371 days 4 hours ago
1.5 -
Only reason why I ever hated PS2 ... for killing the Dreamcast. :( Thanks for that flashback video HD. OT: It's not hard to dev for but maybe harder compared to 360.
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HighDefinition - 371 days 4 hours ago
1.6 - @Kigmal
No prob. I love that video, brings me back memories
1.7 Bladestar | 371 days 4 hours ago - User only got 1 bubble - Show
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lowcarb - 371 days 4 hours ago
1.8 - chrisnick
Says who you? How do you know 360 will blow out? I bet you were one of those people saying nobody will ever support xbox and so on and so on. Comments like yours don't belong in the gamer zone to begin with. Funny how it's terrible if Sony drops out but no problem if it were MS hypocrite. All this history stuff is stupid anyway and will be the downfall of all your ultra ego's.
1.9 Man_of_the_year | 371 days 4 hours ago - User only got 1 bubble - Show
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Ju - 371 days 4 hours ago
1.10 -
@Bladestar, thx for that link, BTW. According to that, the PS3 still sold about 3M more withing these 2 years then the 360. How does that fit into the picture ?
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OnslaughtX - 371 days 4 hours ago
1.11 -
Ju brings up a good point. Selective analysis is fun for all.

Don't you guys get sick of this console war crap? Ever?

And Kigmal, the PS2 did not kill the Dreamcast, Sega did, with YEARS upon YEARS of stupid business moves and bad decisions. The Saturn, if anything, killed the Dreamcast.
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lowcarb - 371 days 3 hours ago
1.12 -
Good freaking point onslaught, and well good point again.
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Deee187 - 371 days 3 hours ago
1.13 - bladestar wth are you talking about
How did the ps3 have 2 price cuts already and and go down 200$ in price.
Your comparing the highest cost of the top sku to the lowest cost of the core sku, nice try.

The PS3 only had one price cut:
The premium package (60gig)was 600$
The core package (20gig) was 500$

100$ price drop (sku change)
Premuim package (160gig) 500$
Core package (80gig) 400$

Each sku was dropped by 100$

The second price cut will most likely be in 2009.
Probably between 50-100$

of course with your logic the 360 had 3 price cuts and went down 300$ just to stay competitive.
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drewdrakes - 371 days 2 hours ago
1.14 -
Ahahaha, so the guy that DIDNT write the engine for PS3 is saying that it isnt hard to write? Come on. PS3 development is easy if you use Unreal Engine 3 too. Other devs are saying that its hard to develop that base code.
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jadenkorri - 371 days 2 hours ago
1.15 - @bladestar
oh stop your whining, lets take a good look at that link you provide, clearly shows the ps3 outselling the 360, since ps3 outsold the 360, next step in fanboyism, compare sales from last gen to current, ah something to attck the ps3 with... Love your little part about sony losing money on the ps2 hardware, we all know that, and we all know sony is losing money on the ps3 hardware also, but guess what, so is the 360 as it is losing money on hardware also, even when the recent price cut i doub there making money on it now....Software sales is were they all make their money.....
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prowiew - 371 days 2 hours ago
1.16 -
Probably is not hard to develop. Is just different than the normal.
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iamtehpwn - 371 days 2 hours ago
1.17 - PS3 isn't hard to develop for
360 just has an architecture that is ideally a computer in a smaller box, while PS3 has more new, interestingly designed hardware.
1.18 inane | 371 days 2 hours ago - comment has been reported as SPAM -
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power of Green - 371 days ago
1.19 -
A grip of devs have said this yet when Eurogamer and others do the final comparison, it would seem the devs comments are just marketing jive/fud lol.

This jerk-off session is based from devs needing to earn every penny invested in PS3 back, wait untill the games release, then you'll see. lol
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Jecht - 370 days 23 hours ago
1.20 - @Bladestar
I'm pretty sure I can give you a Mormon wedding so that you can marry your Xbox, Xbox 360, AND Microsoft all in one ceremony.

You want a summer or spring wedding?
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darkpower - 370 days 23 hours ago
1.21 -
Uhh...no where in the article did it state that he DIDN'T have anything to do with the engine. Please don't try that tactic. There's more to making an engine than just writing it, anyway, mind you.

Wonder how many people will be branded with "SDF" in here by the XDF, though! More initiations (and bubble popping) will probably happen in this story from the XDF?

And do you notice that the people who are commenting Bladestar have been proven to be 360 fanboys themselves?

My guess is that all of those 360 fanboys were very much hurt by what this guy said. Basically put, this Capcom guy just killed alot of the ways they had to trash the PS3 because of their inane "console war". Really trying to do whatever they can to make his comment invalid.

Seriously, why do you care if the PS3 IS easy or hard to develop for? Why do you WANT the PS3 to be viewed as hard to develop for?

@Kigmal: I don't think it was JUST the PS2 that killed the Dreamcast. Sega had a BUNCH of internal problems by the time it was released. Their inability to support any console for long helped that along because of what happened with all those Genesis add-ons and how quickly they abandoned the Saturn. That and it's controller took a bit of getting used to (trust me, I had the opportunity to try it out. Took a bit of time for me to get used to it, and this is coming from someone that loved the Gamecube controller).
1.22 CViper | 370 days 22 hours ago - User only got 1 bubble - Show
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The Lazy One - 370 days 22 hours ago
1.23 - See...
Capcom did a smart here more than anything. It's easy to make a multi-plat title for the PS3 when you take into account the differences inherent in the PS3. The unreal engine was always designed to run best on a PC, and that's why it doesn't do as well on a PS3.

When you design a game or an engine from the ground up with the architecture of the PS3 in mind, you won't have many troubles. The problems come in when you end up doing something that is expected to work on a PC, then try to port it to the PS3, without accounting for differences.
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kwicksandz - 370 days 21 hours ago
1.24 - hmmm
Capcom gets exclusive PSN store, then has positive spin on PS3 development. Since many, many other developers have said that it is indeed difficult to dev for im going to assume that something is fishy here.

Lost planet for PS3 anyone?
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blackpanther25 - 370 days 21 hours ago
1.25 - WOW
i would add something, but to tell you the truth i don't care what haters say. I mean its not like you have a ps3 (because you hate it so much), so what is the point in trying to change other people's opinion about a system (that they bought and love already). lol its like me going into a apple store and try to persuade people into not buying a mac or ipod. Man get a life

On topic: I think it is just a matter of opinion. I mean not everybody is the best/good at what they do. It's like any other occupation. You can go for a checkup and have a doctor tell you that pain in your pelvic region is a cyst and have another doctor (second opinion) tell you that its is hernia. I know weird example lol. I just trying to show how different people who have the same job can come out with different conclusions
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Elimin8 - 370 days 20 hours ago
1.26 - @ chrisnick
Well said......
1.27 La Chance | 370 days 20 hours ago - User only got 1 bubble - Show
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darkpower - 370 days 18 hours ago
1.28 - @LaChance
Actually, jadenkorri owned Bladestar at 1.15, so I would say that Bladestar didn't own anyone (not that he did to begin with, but since you want to say that Blade OWNED someone). Look at the chart he posted to try to prove his point. Doesn't look like worldwide sales have been that great recently for the 360, both the PS3 and PS2 are outselling them worldwide right now. Bladestar tried to prove one point, but failed at that and instead proved a point that was against him correct. Plus, it's not like you're completely innocent of 360 fanboyism, either (look at your comment history. You've insulted a lot of people for simply having an opinion different than your's, such as me and Ultimolu).

Still, I ask, why do you give a damn about any of this? If you're a gamer, you should be happy that a game company is supporting ALL gaming platforms, not just those that get your seal of approval. I'm not sure where you guys want the PS3 to have that label of "hard to develop for" pinned on it.

Oh, and one more thing to the 360 fanboys: Stop b!tching that I'm taking this stuff "too seriously". It's really your fault that people have to resort to "walls of text" and the seriousness because none of you will ever stop trolling these stories, thus giving us the necessity to find some way to get you to shut up for a moment to actually listen to some reason! The gamers with PS3s never have tried to disprove THIS many positive PS3 stories THIS often, and have never attacked anyone this much and this viciously. If you want us to worship the 360 that badly, tell MS to give us a reason why we should support the system with our money instead of insulting the very same people you end up reporting because you think they insulted you, popping their bubbles just because you didn't agree with them while complaining that people are popping yours and making the gamers on this site and the empty reasons you give as the scapegoat, giving us "facts" and "proof" that a ten year old could disprove in his SLEEP, etc. You don't agree with a comment? Then fine! But act like you've passed the fifth grade when doing so. Please! Thank you!
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The Lazy One - 370 days 18 hours ago
1.29 - "It's really your fault that people have to resort to "walls of text" and the seriousness because none of you will ever stop trolling these stories"
We all know that's why you resort to walls of text. Walls of text are there because nobody actually reads them and fanboys see "PS3 GOOD LOLOLOLOL" and give you agrees and bubbles without having to convince themselves that your problem ridden argument actually makes sense.

On the flip side, nobody ever tries to prove them wrong because it's only a matter of time before someone radical enough to write something like that straps a bomb to themselves and rids the world of their opinion...
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SonyOwnsNextYear - 370 days 17 hours ago
1.30 -
LOL...........alot of you see the light now.

PS3 FTW.
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plain rice - 370 days 17 hours ago
1.31 -
LaChance I bet you didn't even read his post and still replied with a "he single handedly owned everyone" comment. lol

First of all two price cuts for the PS3? since when? All I see is one for both sku's.

Second of all, he's using vgchartz numbers as fact to back up his claim. Seriously WTF?
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Raz - 370 days 15 hours ago
1.32 -
The only reason the 360 is 'easier' to program for is because it isn't really a console - it's a PC dressed up like one.

So as far as programming for a genuine console goes, Wii is probably the easiest, with the PS3 next in line. Since we aren't comparing PCs to consoles, the 360 doesn't even get an honorable mention.

pwned! ^_^
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The Great Melon - 370 days 12 hours ago
1.33 -
@1.32
That's a first. You gave me a chuckle. Never heard anyone mention how easy it is to program for the Wii.
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The Lazy One - 370 days 9 hours ago
1.34 - @raz
the wii's architecture is more PC like than any of the other consoles.
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ShinnokDrako - 371 days 6 hours ago
2 -
I only hope Capcom can use an antialiasing, cause i'm a big tired of jaggies...
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lokiroo420 - 371 days 6 hours ago
2.1 -
You are an idiot!
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Shane Kim - 371 days 6 hours ago
2.2 -
What I've seen of the game, the aliasing is almost non-existant. But then again, if you watch GTA4 movies on GT then play it for yourself it'll be clear as the moon that the game suffers badly from AA.
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sajj316 - 371 days 6 hours ago
2.3 -
I get what he's trying to say ... but just came out wrong :)
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ShinnokDrako - 371 days 4 hours ago
2.4 -
Whoops... i meant "i'm very tired of jaggies in games" =P Good if RE5 hasn't it.

@Iokiroo
...... thanks
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y0haN - 371 days 3 hours ago
2.5 -
@ Shane

Don't you mean "a lack of AA"? :P
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TIKUP - 371 days 6 hours ago
3 -
Same here im tired of jaggies aswell! To my suprise GTA IV had jaggies aswell!!!!!!
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callahan09 - 371 days 3 hours ago
3.1 -
GTA IV was loaded with jaggies and the lighting effects were miserable. The first Saints Row was a more attractive open world game.
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N4360G - 371 days 6 hours ago
4 -
I can tell,Resident Evil 5 looks great on both consoles.
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christian hour - 370 days 22 hours ago
4.1 -
Fanboys rabidly jot down this quote and assign it under "what to use in case of 'hard to develop for' argument". haha. Just Kidding.

Resient evil 5 is looking great on both consoles as the 360 controller above me said, so I'm pretty much seconding his statement!

I just need to decide which console to buy it for... it usually all comes back to wanting to add more points to my gamerscore... DAMN YOU MICRO$OFT!
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Darkseider - 371 days 6 hours ago
5 - Well well
So much for the "PS3 is too hard to code for" myth. I guess all of the people that were calling devs lazy were right afterall.
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SRU9600 - 371 days 5 hours ago
5.1 -
Hate to break it to you, but the majority of developers still think the PS3 is a pain in the a$$ to deal with.
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butbutbuttehcell - 371 days 5 hours ago
5.2 -
lol 4 disagrees for SRU for stating what the developers themselves have said. It's not a myth that it's harder, pretty much everyone has said it's more complex to do. Valve simply refuse to make games for PS3 because they don't see the value in learning how to do it. But Capcom have been able to do it since the get go, cos they're clearly one of the best developers who have been bringing out games with sweet graphics since DMC4. Just because Capcom (well actually, one developer there) said he doesn't find it harder, doesn't mean the other developers who said they did were lying...
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SRU9600 - 371 days 5 hours ago
5.3 -
Yeah, it's rather sad. lol

Sony fanboys absolutely refuse to face reality.
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ultimolu - 371 days 5 hours ago
5.4 - SRU9600
List them.
Go on, list the developers.

EA has succeeded in making Mirror's Edge and Dead Space look the same for both consoles. Capcom has made Resident Evil 5 look the same for both consoles.

I'm waiting. And don't mention Valve because they're PC fans.

...You're not listing the developers. You're being proven wrong and yet you come up with something that has NOTHING to do with the topic at hand.

I'm perfectly calm dear. Can't wait to get back to MGS4 and all my other games after work. :)
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