Gamervision reports:
''The Hulk and I have a tortured history when it comes to gaming. The first time I tried my hand at gamma radiated gaming was with the Sega Genesis' Incredible Hulk. That's all I have to say about that. While the Hulk did indeed appear in the Capcom fighting games, the next time he rolled solo was in the Hulk movie tie-in. Who thought anyone would want to play stealth missions as Bruce Banner? Not me. The shining moment in Hulk gaming history came just a few years later when Incredible Hulk: Ultimate Destruction hit shelves. For the first time in ages, we were given our just due in Hulk gaming. When word spread about a next-gen tie in game for the new movie, I'll admit I was intrigued. Then I put the game in my 360. What could've been the best superhero game released this year in theory, ends up being nothing more than a forgettable disaster in execution.
The game is put together similarly to the Spider-Man games. There are movie elements, but there are also extra missions thrown in to make the game last longer. While I'm all for mixing movie scenes with extra battles to keep gamers on their toes, the extra missions in this game are so repetitive and bland you don't understand why they even bothered to add them in. I wouldn't even have a problem with them if they offered the least bit of variety, but virtually every mission happens in the same place, with the only difference being the color palate used for the bad guys. Yes, as you progress, there are more difficult enemy encounters. But we're at a point now where an enemy taking more punches to defeat doesn't equate higher difficulty. Instead, it does nothing but agitate you the developers don't think you can handle a challenge.''