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190°
Killzone 2 development needed more time, says Reeves, conflicts with Eagle's take
31
Speaking to VG247, SCEE president David Reeves has admitted that Killzone 2's delay into next year was partly because the game needed more time, despite SCEA's Ron Eagle last night claiming the move was purely a scheduling decision.
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videogaming247.com
patlike
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Published: 576 days 13 hours ago | News |
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Showing: 1 - 24 of 24 Comments
Fishy Fingers
- 576 days 13 hours ago
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1 -
Dup...
http://www.n4g.com/ps3/News...
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patlike
- 576 days 13 hours ago
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1.1 - I personally did the interview with David Reeves in London.
If you read the story on VG247, you see that his comment's in conflict with the story you link to there, which is SCEA's Ron Eagle saying on the US PS blog that the game was delayed purely because of Resistance and SOCOM shipping before the end of the year. That story you're pointing out isn't even based on an interview.
You did read the VG247 story, right?
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Fishy Fingers
- 576 days 13 hours ago
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1.2 -
Yes, like every article i comment on, I read it.
So minus the statement your entire interview consisited of one question, to which he replied "Both". Thats is it, wow, call the press...
This article gave us nothing the other didn't, well apart from one word.
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Daver
- 576 days 8 hours ago
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1.3 -
@1.1
Hmmm what are you talking about? Because it is not an interview it's false? ok why not?
It's true that they cant put 2-3 shooters (1st party, i know R2 is not but its kinda like) in 2-3 months, its called strategy and maybe they told themselves that killzone have to be perfect (it has be be for all the critics) so they decided to give extra time to this game because they know resistance and socom will have enough time to be polish and everything.
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patlike
- 576 days 13 hours ago
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2 - So, you were completely wrong.
You claimed I didn't interview David Reeves, got the entire basis of your post absolutely incorrect and now you've realised you're wrong on every count what you're basically saying it that the story you didn't realise was a story just doesn't matter. Which is wrong as well. Anything else you want to be wrong about?
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Fishy Fingers
- 576 days 13 hours ago
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2.1 -
lol... I'm not sure what your trying to say, my point is that this "interview" of 1 question adds nothing new.
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SL1M DADDY
- 576 days 11 hours ago
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2.2 - @ Fishy
If there is content in the second interview that was not int he first then yeah, it DOES add to the information about the development of this game. Why not place your nazi-angst for duplicate posts towards posts that are simple spam or completely bogus rather than slamming on something that actually adds to the N4G pages?
Move on Fishy, move on...
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patlike
- 576 days 13 hours ago
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3 - It does, dude.
In that story you linked to, SCEA said the delay had nothing to do with game's development. Reeves told me it did. It was part of a full interview, but I've just taken that bit out to illustrate the point, obviously.
So there we are :)
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Superfragilistic
- 576 days 12 hours ago
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3.1 - Sorry Fishy but I agree with pat
It adds to the previous story by clearly illustrating that there were development issues with Killzone 2's delay and it was not as the PR simply because of a crowded lineup that they would like us all to believe.
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beavis4play
- 576 days 10 hours ago
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3.2 -
then why didn't pat ask reeves what those issues were? see, this is why it adds nothing. pat is saying he did the interview? ok, then what interviewer doesn't ask the follow-up question: "can you tell me what those dev issues are?" this is only problem i have with the story.
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Superfragilistic
- 576 days 8 hours ago
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3.3 -
I'll speculate and say that he did ask those questions, but like any good journalist he'll let the details bleed out over the coming week to boost web hits.
Just look at the Shane Kim media avalanche we've had recently, each site got one interview at MS' showcase but yet most managed to get two weeks worth of articles out of him.
And in the case that he didn't try to ask those questions... well I'm sure the editor will suggest he should start looking for a job elsewhere.
:)
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callahan09
- 576 days 4 hours ago
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3.4 -
No. I agree with Fishy. This article doesn't add anything new. It just gives quoted confirmation of something that should easily be assumed. Is the game done? Obviously not, or we'd have it in our hands as we speak. Therefore asking the question "Does it need more time?" is pretty redundant considering the obvious.
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xg-ei8ht
- 576 days 12 hours ago
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4 -
Does anyone care.
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donator
- 576 days 12 hours ago
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5 -
VG247: "Is that essentially it? It does it simply need more time?"
That last question is pretty awkward, but perhaps it is a typo. But still, I think you can SPIN it that way, that the KZ2 dev needed more time. But I don't think there is enough information in that one question and one word answer to justify any kind of conclusion.
If you interviewed him, why didn't ask him about further about the additional dev time they needed?
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ukilnme
- 576 days 12 hours ago
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6 - Good to know but it does not matter.
Let them take all the time they need to get it right. All will be forgiven and forgotten as long as we get a spectacular game.
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dan-boy
- 576 days 12 hours ago
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6.1 - very true
as long as doesn't turn into another "getaway", the devs should take their time and get it rite.
i mentioned the getaway for a few reasons...it took an eternity to build, cost a fortune and was delayed time after time. but was absolute dog-sh!t when it was released. and it was a sony first party game also.
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power of Green
- 576 days 11 hours ago
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7 -
I don't think anybody really believed Sony would pass up a chance of doing some serious damage to MSFT this holiday season. Launching more than one FPS can still be successful even more so durring the holiday season.
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spectyre
- 576 days 11 hours ago
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7.1 - I agree
I was thinking the same thing when I first heard about the delay. Sony's business model for the PS brand has always been "lose money now to make money later". If they could've released KZ2 around the holidays they would have because it would feasibly attract more people to the PS3. More consoles = more software sales down the road.
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nightmare452
- 576 days 9 hours ago
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7.2 -
I agree, but I was bashed somewhat for calling Sony's excuse bull, and people saying it was a smart move and nothing more. That there wasn't anything wrong with Killzone 2.
I like it they delay it for the right reasons, to fix stuff; don't tell me it was because of "you don't want three shooters in the same time frame, it might hurt sales" crap excuse.
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LaChance
| 576 days 10 hours ago - User only got 1 bubble -
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ceedubya9
- 576 days 9 hours ago
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9 - I'd believe this
A game that's supposed to be as big as it is, I didn't believe it would be out in 2008 without being a total letdown. Sony wants this game to the benchmark of FPS and current gen games, so they'd be smart to give the development team all the time they need.
Funny thing is, Sony is backing up this game so much, but in the end, I have a gut feeling that Resistance 2 will be the better all around game. Those guys just keep popping out quality in a timely manner, which makes us gamers quite happy.
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bootsielon
| 576 days 9 hours ago - User only got 1 bubble -
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Will-UK
- 576 days 6 hours ago
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11 - ps3
this just means the 2009 line ups going to be even better
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IWentBrokeForGaming
- 576 days 4 hours ago
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12 - Im a 60gig owner and...
Im actually bummed to know this is the only game I feel that proves why the cell processor was put in. I've seen other amazing PS3 trailers... but this game was actually playable looking amazing grafically... everything else on PS3 looks expected to me of this gen. But KZ2 is what I've expected all along as far as PS3's visuals go!
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spacetoilet
- 576 days 12 hours ago
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1 - I hope it doesn't drag out as long as..
Half Life 2. That thing took so long, that when they released it (although a great game) the visuals had dated somewhat. I remember seeing demo's of the engine 2 years before it shipped and thinking ..wow!
...now Killzone 2 still looks cutting edge to me, but will it appear so in 2009? Or will some other games get out the gate before it with more of a 'wow' factor? I hope not.
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n00bPwner
- 576 days 12 hours ago
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2 -
Of course that other PR guy was wrong. He was trying to save face. Greyzone 2 got delayed because of the Turdstation.
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juuken
- 576 days 10 hours ago
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2.1 -
And Alan Wake and Halo Wars got delayed because of XF*ckup.
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Crazyglues
- 576 days 8 hours ago
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3 - Well Haze got delayed and you see how well that turned out....
To me it's the dumbest thing you can do is delay your game... all it does is add more fire to the burning flames... (you see the love Haze is getting, because people expected a good game especially when you delayed it saying your making it better) -my god what was it before, because it's awful...
Right now everyone and their mom's is waiting for Killzone 2 so when you push it back you just make the expectations of the game get way too high... so high that even when it comes out, it's impossible to live up to the hype.
The longer you wait the more a game that look so next gen starts to look so last gen... This is a huge mistake.. the game is not even coming out during the Nov-Dec 08 Christmas buying madness..
So instead of coming out when everyone is starving for games, you wait until every game you have wanted on the PS3 has come out. That makes more sense?
You got to be kidding me... It will still sell because it's K2 but trust me you just stabbed yourself in the foot, because delaying a game should only be done if your doing something so Unreal it sets the bar of the game through the roof. -or gives it some unreal play factor.
Game companies are still trying to catch up to COD4's graphics.. and that's games been out.. LoL -So Good Luck with delaying your Game..
It's just a huge Mistake, a mistake that could be as big as what could have been 4 to 5 million copies sold turns into - Lucky if you sell 1.2 million. (Reviews will eat this game alive if it doesn't hit on every Mark) -it's the waiting that causes those huge expectations.
-Time is the enemy and more time is a death sentence in the gaming world.
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Kleptic
- 576 days 6 hours ago
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3.1 -
its pretty apparent that you have never played an 'unfinished' game...
the first killzone actually could have been pretty good if it was finished...what about GTAIV?...did the delay hurt anything?...definitely doesn't seem that way...
I agree that it sucks for game development to take so long...and some developers manage to do incredible stuff in next to zero time...but Killzone 2 will still be completely untouchable visually when it releases in February...
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Crazyglues
- 576 days 4 hours ago
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3.2 - @Kleptic
Did the delay hurt GTA IV... your kidding right? The game was coming out around Christmas.. the biggest selling time of the year.. numbers would have been crazy (sure there good but there not crazy - and I don't mean VGchartz i'm talking the real numbers the NDP numbers.)
http://www.gamespot.com/new...
Didn't hurt it... LoL.. Ok, if you say so.... if you really believe that GTA IV would not of sold more at the peak of excitement and around the biggest time when people are out buying gifts...
Well ok, fair enough, that's your opinion, I really don't know how to argue with that logic.
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jinn
- 576 days 5 hours ago
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4 -
like anyone is dying for this game
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