190°

New Killzone 2 Direct Feed Screens and Updated Impressions

More impressions from Magazine writer TTP from the SCEE event which was held on tuedays:

"Ok, just got back from London and I guess it's time for me to share some Killzone 2 impressions with you.

First of all, in order to actually play the game I had to wait in line for around a fucking hour. Just three kiosks + dozens of people all playing the demo from start to finish = me spending half of the even watching others playing.

By the time I got the DS3 in my hands, I already knew the demo in and out. Could almost do it all blindly."
decapitator - contributor
Published: 76 days 13 hours ago | Preview | PlayStation 3
 
 

Showing: 1 - 23 of 23 Comments
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Ghoul - 76 days 16 hours ago
1 -
although i wont approve forum posts

his impression of the game are spot on, killzone2 is one hellghast of a game, totally my wost wanted game this gen since i first saw it in 05
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decapitator - 76 days 16 hours ago
1.1 -
Yeah I understand your point but he actually writes for one of the UK magazines that is why i posted his impressions. If it was any other person, I would not have bothered with it.
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Ghoul - 76 days 15 hours ago
1.2 -
aight this time i approve then but get another source if possible too
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decapitator - 76 days 14 hours ago
1.3 -
Alright man. Thanks. Appreciated.
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fenderputty - 76 days 13 hours ago
1.4 - HAHA
Is GAF like the only place a forum post is considered acceptable? There's just so many people involved in gaming that post there.

Good impressions. I like the part where he talks about the lack of aliasing issues even when sitting up close. This game is a monster.
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sonarus - 76 days 11 hours ago
1.5 -
3 things i need to see from KZ2 to qualify it the most intense shooter of all time.
1. when those explosions go off there have to be craters. The explosions are scripted so i really don't see why not.

2. The gun sounds are weak. Considering all the hollywood effect being used, i am surprised at how weak the gun sounds

3. A.I. won't say much here but from what i understand only a couple of shots and you are dead. They need to get FEAR A.I. in this game. Make it so you die if you don't take cover and you are constantly being flanked.

If those 3 are addressed, the game wins in all ways. There also seem to be some missing animations such as healing animations. Would be just sad if they missed that
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fenderputty - 76 days 10 hours ago
1.6 - @ Sonarus
People at the GAF forums that saw and played the game thought the sound was awesome. The craters things would be cool. I think the AI is going to be fine though. I guess we'll see. Still .. it's going to be the most intense and immersive game ever. The lighting and everything else just looks so realistic.
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the worst - 76 days 16 hours ago
2 -
good break down
I mite go out a paid this in full
next week
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xtreampro - 76 days 15 hours ago
3 -
(off topic) my freind has purchased Tekken 5 online and i want to downloade the game from his PS3 to mine, i activated his PS3 and made sure it is activated, then i tried to use his PSN sign in ID on my PS3 and it say ''you can't use another users ID''..can someone explain to me why this is happening in detail because i've been trying for 4 days now and am peed off, am new to doing this kind of stuff so please can someone help a buddy out..THANX!
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Juevani - 76 days 15 hours ago
3.1 -
Becus u cant just add the email and the password and go.. u need to kinda set up a new user and account, and then u'll get the choice between *New Account* or *Old Account and I have a username and password* try that it'll work fine, add least on mine its workin perfect and fast.. have u tried this feature on the Xbox 360?? it'll take u ages to get it done, does anyone known another way to make it work faster on the 360?? thx in advance
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tweaker - 76 days 13 hours ago
3.2 -
Go to the forums man.
4 Don | 76 days 13 hours ago - comment has been reported as SPAM -
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meepmoopmeep - 76 days 13 hours ago
4.1 -
you know there's a special place for people like you => (open zone)
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fenderputty - 76 days 13 hours ago
4.2 - PSturds????
Reporting you because I don't want to see you for a while? And because you're breaking the rules.
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JVIDICAN - 76 days 13 hours ago
4.3 -
lookie what we have hear!
Our new friend who still hasnt made a intro thread on the boards and even worse is trolling in the GAMERZONE.
REPORTED AS SPAM
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rhood022 - 76 days 13 hours ago
4.4 -
guys, you have to realize that the 360 fanboys are going to keep doing this until November when they finally get a game to play.

You just have to be patient with them and try not to rub in the awesomness that is the PS3 lineup for the rest of the year. It's just a fact of life that jealousy will make people act stupid.
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EyobeB - 76 days 13 hours ago
5 -
cheeeeyaaa boyeeeeee
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meepmoopmeep - 76 days 13 hours ago
6 -
wow, nice post and review/impressions of the demo. getting me more excited for my most anticipated fps game this gen.
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nbnt - 76 days 13 hours ago
7 -
nice Impressions unlike the crack guy from IGN

looooooooool
there is a little big planet Helghast image in the story images
looooooooool
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poopybumbum - 76 days 12 hours ago
8 -
i heard that they are making a porn called killbone
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ELite_Ghost - 76 days 11 hours ago
9 -
sounds amazing
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40cal - 76 days 9 hours ago
10 - I am SOLD.
Before going ahead I looked above me, behind me, towards the other side of the river (I guess it was a river) just to check if there was any less detail around me than there was on the path I was supposed to traverse. There were no such compromises.

First thing I noticed graphics wise is the CGI quality of the lighting. It was so non-gamey and realistic it felt real. It's usually easier to impress with dark settings these days, while bright ones look washed out or whatever. Not in this case.

The post-processing muscle of the engine was put to good use with subtle motion blur and the most impressive lens flare effects I've ever seen in a videogame. And when I blowed that bridge with the rocket launcher... WOW. I could see it crumble piece by piece and the dust filling the area, with sun rays raining diagonally through it. It was so realistic in its volumetric authenticity I almost coughed. But apparently that was not enough spectacle for Guerrilla. While the dust was still settling, a flying vehicle came from behind me and went right through it leaving spiralling whirlpools of dust in its trail.

"Anyway, I go ahead, graphics keep impressing. Soldiers leave footprints. Animations are smooth and realistic. Detail abound. At one point I was shooting at this Helghast hiding behind a low concrete wall. I could barely see his left shoulder from a corner. I kept shooting trying to hit every bit of Helghast I could spot until it kinda looked like he moved. Is he still alive dammit? I wonder. I look closer and I see a pool of blood expanding on the ground from behind that cover. Yeah, he's dead."

"Another detail. Real time shadows. Impressive. Not pixellated anymore and are EVERYWHERE. You see an Helghast shooting from 100 meters ahead? Look closer and u'll notice the muzzle flash sending blinks of his very shadow on the wall behind him. This happens both in dark sections and in light ones. Obviously shadows look more or less dark accordingly."

"Fastforward and I'm at the "Sixaxis moment" where I have to rotate a wheel in order to open a steel door. That's a pretty nice implementation of the tilt functionality. You "grab" the wheel by holding both R1 and L1, rotate the controller 45° anticlockwise, release R1 and L1 in order to center your hands on the wheel and grab it again for another 45° anticlockwise spin and you keep doing this until the door is opened. Very nice."

Damn I will be playing the hell out of this come Feb.
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Random_Gumby - 76 days 6 hours ago
11 -
wow sweet!!!!!!!!!!!!! Feb cant come soon enough!!!
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