Now that CES is here the floodgates on Metal Gear Solid 4 is beginning to open up and the information is sliding through. That is how we are able to bring you some of the newest details regarding Metal Gear Solid 4 at CES.
PlayStation Universe is not attending the event this year but from the great number of info we are getting in, we are able to relay some of the core aspects regarding MGS4. First off, it is the same demo that was played at the 2007 E for All convention last October in Los Angeles, which means that nothing groundbreaking comes, but we can report that the acceptance of the Dual Shock 3 controller works hand in hand with MGS4. Secondly, Konami is not able to confirm if the game will run on 60fps at 1080p. As reported earlier, the game switches from 30fps to 60fps depending on what is going on, on screen. Finally, Konami is not setting MGS4 to a solid release date just yet, but they are giving hint for an announcement coming late February, which is around the time of the Game Developer's Conference from February 18th-22nd.
So it is good to see something regarding MGS4 coming from CES, but going from Konami's word, something concrete should be coming a month from now.
The PlayStation 3 may not have been the strongest generation for Sony, but there were still some diamonds in the rough that deserve a revisit as PS5 remasters.
Even if they could just remaster and put on PSVR2, some would still look great as VR titles and could do a whole lot to bolster the headset w these exclusives! I'd imagine the investment of reworking these titles into VR would be way less than building new games from the ground up, and they could be amazing experiences, and VR often makes flat games feel fresh again. The Resistance and Killzone games are particularly what I want to see!!
The time is perfect for a resistance fall of man game campaign coop multiplayer
Resistance was ok but Warhawk and Starhawk was better and kept me coming back for almost a decade of fun and petty revenge on the loud mouth unskilled players 🤣
Edit I loved capture the flag dropping the pot on the flag carrier was extremely satisfying as well as transforming your plane in bot form and stumping them to death 😱
An article looking at the symbolic meaning behind the cigarettes in Metal Gear Solid 4: Guns of the Patriots.
Game creator Hideo Kojima is and probably will always be best-known for his creation and stewardship of the Metal Gear series at Konami, which since his departure has been more-or-less on permanent hiatus (don't mention Survive). In his almost three decades these games evolved to the point where they predicted certain problems of the information age (MGS 2), took aim at contemporary topics like Guantanamo Bay (MGS: Ground Zeroes), and ended on a profound sense of sadness about our species' inability to break the cycles of global conflict (MGS V).
It's not clear what sparked this reflection, but Kojima's been thinking about Metal Gear Solid 4, an entry that was (and unfortunately still remains) a PlayStation 3 exclusive. In that entry the player controls an aged Solid Snake in the year 2014, caught up in a civil war being fought between Private Military Companies (PMCs).
He was always ahead with this series. MSG1 taught me about the importance of passing on our genes into future generations but in a responsible way, for they are bound to what we experienced in our lifetime. Sons of liberty taught me about global control and simulation runs to test society in a grand scale, the importance and dangers of control of information. MGS3 taught me about patriotism and how that can blind you into doing things you never would have otherwise, all for the sake of politicians who only see you as another pawn in their grand scheme of things. MSG4 taught me war is inevitable and always orchestrated because it's great for the economy. Soon simulation systems will start dictating who goes to war and why, all run through proxies. Privatization of military company are already here. We already started to see how a small group of elites dictates everything that happens. Nothing is done, nothing happens without strings being pulled.
If it wasn't for the retconning of how FOXDIE works, including clunky scenes with Naomi and Liquid, MGS4 would be a perfect game. There are so many gameplay options. It felt like us PS3 owners got something truly unique and special.
Not really anything new.
But stick MGS in the headline and ill read it. well, unless its the "MGS coming to the 360?", i dont come here to read jokes.
seriously .
ummm maybe it wil be that its geting released in march?
I wish these companies would spend more time working on the game as compared to working on putting out details.