
WorthPlaying writes:
"Rabid anticipation for Assassin's Creed dates back to the developer's pencil-shaded storyboards. Whenever the hoopla over a mere, mortal video game begins so early, almost invariably well-kept secrets - prettier, faster, fancier, gee-whiz titles - surface during the development process and steal all the wunderkind's thunder. Of course it's not fair, but it's life in the mercurial games industry: Major publishers' good titles, otherwise destined for greatness, even genre-defining status, are subsumed by a couple of blam! graphics, multiplayer juggernaut games that drop out of the sky late in the day, robbing the longtime darling of her charm. Unfortunately, often as not, publishers and developers follow the gaming public's lead, wrapping up things faster than they'd have liked, refocusing development efforts in new directions; no one wants to be deemed last year's news the very day their baby hits store shelves. Certainly both of these quirks of the industry to some degree befell the once-hallowed Assassin's Creed."