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Io: Why the **** does everybody do deathmatch?

By now you've probably heard all about Kane & Lynch's intriguing multiplayer mode, 'Fragile Alliance', which puts 8-players in the middle of a bank heist and lets them be as greedy or backstabbing as they fancy.

Lead designer Kim Krogh explained to CVG last week that Io Interactive had to keep the mode under wraps because it's "fairly easy to duplicate", and it was worried that other developers might steal it's ideas. "When we talked about this a couple of years ago it was like 'f**k, why didn't anyone do this before?!'" he said. "It seemed really obvious."
TnS - supercontributor
Published: 767 days 7 hours ago | News | PlayStation 3 | Xbox 360 | PC
 
 
 

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