NeoGaf member MikeB compiled a list of PS3 games that utilized the Cell Broadband Engine SPUs in games.
According to IBM the bulk of the PS3's processing power is located in Cell's SPEs. Without using them games development is very similar to developing a game on a decent specced single processor PC or Mac (so not really difficult at all like some developers claim, funnily those who do not even use the SPEs the porting process, it should then actually be pretty straight foward (with of course the advantage of being able to optimize for a single uniform configuration). PS3 exclusive devs who are using the SPEs claim it's not more difficult to develop for and that it's much easier to develop for than for the PS2. Considering more and more games start to utilize these SPEs MikeB thought it would be interesting to list those games and possibly deduct those which don't.
Over the last 25 years, there has been a fair few South Park games, and here GameSpew has ranked them all from best to worst.
We are going to see a lot of crap South Park products since they sold out to paramount years ago. It's their IP they can sell out, of course; it just means the quality of their show has tanked and other products as well. Nevertheless, they put on excellent musicals, but those haven't been sold to a mega corporation.
Game Rant chats with the creator of No More Heroes about who he would like to see play the role of Travis Touchdown in a live-action adaptation.
Actually Ryan Gosling makes a ton of sense.
Edit: If this can be done in a Scott Pilgrim movie kind of way that would be dope.
The Opening Levels that hooked gamers from the outset.
Most of the games that are using SPE's are atleast decent if not great..
I guess when you use all components of the cell, the outcome can be good.
Sucks EA doesnt bother learning these things.
Yet another junk forum post being submitted as "newsworthy" when clearly it is not; another blatant breaking of N4G posting guidelines which clearly state that an average joe posting his opinion on a forum is not news that is going to pass approval because mindless fanboys would rather post drivel that makes their system of choice look good despite the fact that the information contained in the 'story' is baseless.
There is no confirmation of any sort that the games this person lists as not using the SPE's are not, in fact, using them. He has no proof. It's wild speculation. He even admits that. Because the developers haven't come out and praised the cell as being the second coming of Christ, he assumes - without any backing of any sort - that they're not using the SPE's.
Blatant misinformation.
apart from UT3 only first party developers bother to learn the hardware, guess that's why third party support for the ps3 sucks balls
So its not that hard to publish games for the PS3 compared to other platforms (well I cant do it. This means that quite a few publishers are whining bar stuards that use this as an excuse for delays and mistakes which are most likely down to human error.
Cmon you lot, pull yer socks up...
It was an intresting summery, cool to see wich games that uses the cell. But i guess that Sony will have to send their "swat" team alot to get third parties to start using it to. It will be realy exciting to see the games that will come in a year or two.