Game Informer takes the wraps off studio's new hyperviolent free-roaming action game coming 2008.
Prototype follows the exploits of Alex Mercer, who has acquired superhuman abilities as the result of a science experiment gone awry.
Radical's unique twist on the Grand Theft Auto style of play is that as Mercer kills people, he absorbs their memories, abilities, and appearance. As a result, players gain the ability to shapeshift into any one they've absorbed, and they also gain knowledge and skills. Absorbing dead foes and innocent bystanders alike also augments Mercer's biomass, making him stronger and giving him the ability to morph his body into a weapon or harden his skin in defense.