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Last Of The E3: Winners, Losers, Everything Else

Nobody knew what to do. Nintendo only had six games playable, because they had no idea if people would even have time to play them. Sony showed a whole truckload of games, then booked hour-long appointments that were supposed to encompass several hours of demo gameplay, then had a giant E3-like demo kiosk room that nobody could find. Microsoft chose to nearly entirely forgo gameplay for hands-off demo breakout sessions.
MK_Red - contributor
Published: 455 days 10 hours ago | Article | E3 2007 | PlayStation 3 | Xbox 360 | Wii
 
 
 

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