As announced yesterday, Square Enix released the trailer for the PS3 exclusive Nier Replicant on their Youtube Channel.
Shuhei Yoshida chats with Yoko Taro, Yosuke Saito, and Keiichi Okabe about their work in the NieR series.
One thing about the action game genre that has less evolved and to an extent has even gotten worse is the use of camera in most action games.
Good read. Some of the games mentioned in the article really do put you through your paces in terms of getting the camera right.
I don't have a lot to add to this but I'll say that whenever there's an option to do so I'll always have the camera close in.
Football games are a good example, yes if you zoom out to a birds eye view you can see everything unfolding like a general on a battlefield, and you'll be effective, but it's not fun to play that way in terms of enjoyable gameplay or immersion.
Wow this writer sucks at modern action games. Controlling the camera with the right stick has been a thing since the original DualShock, it's been commonplace ever since.
If you have trouble with God if War '18 and Dark Souls camera angles, then you're pretty much bad at controlling the camera period.
I prefer having the camera up close too for the most part, I wanna see more detail and be up close to the action.
BLG writes: "It’s hard to get away from the post-apocalyptic genre. It saturates film, television, and video games. Nowadays, it seems like there’s a never-ending supply of destruction. Media, developers, and storytellers are obsessed with how people survive once the world ends. And with good reason! We all love getting to see a somewhat familiar world marred by zombies, the fall of man, or nuclear disaster. There is a certain excitement in imagining what society does once the world has fallen apart"
I got a very Kingdom Hearts vibe from this, still not really interested in it though, some of the graphics are just strange.
http://i31.tinypic.com/24xj...
Idk, maybe the design choice just isn't in my cup of tea =X
The main protagonist in the PS3 version looks like a character that would appear in a JRPG, but Neir in the 360 version looks like this really beefed up guy... and I have to admit, I kinda like the idea of developing separate versions of this game... it's like it gives each version it's own personality.
So far, the game looks kind of average to me, and after doing a little research, this game will be the FIRST game that these developers (Cavia) have made for the PS3. At first I thought that
SquareEnix was developing it, but they are just publishing it.
The only 360 game Cavia has made that was released outside of Japan, "Bullet Witch" is 55 on Metacritic.... after looking at their track record on the PS3/360, my expectations are EXTREMELY low for this game, but who knows, maybe they can pull a Killzone 2.
Both will be playable at TGS so I guess we should just wait for gameplay.