Capcom's alternative history Sci-fi shooter wasn't pushed back to early next year out of fear of the competition, it was to add a new feature to the game, Shana T. Bryant, Capcom associate producer, told Kotaku.
"The main reason we delayed Dark Void was because we really wanted to spend the extra time we needed to repolish it and add a new feature," she said.
The feature? Hover up, something that was added into the game just a week ago.
Allowing the character's rocket-pack sporting hero to not only fly through scenes, but also hover up and around environments adds a new element of strategy to the game.